Search found 59 matches

by miraikolus
Thu Jan 27, 2022 11:02 am
Forum: Cheat Engine Lua Scripting
Topic: Inject multiple places
Replies: 19
Views: 18176

Re: Inject multiple places

Okay, will try to write a bit clearer. And yes, exactly. You can reference [newmem+8] if in this case newmem is either a symbol or a local label. You did the CE tutorial, right? So you'll know of addr. like "Tutorial-x86_64.exe"+2265CE . Always think of it as address+offset (if you handle a pointer ...
by miraikolus
Tue Jan 25, 2022 8:29 pm
Forum: Cheat Engine Lua Scripting
Topic: Inject multiple places
Replies: 19
Views: 18176

Re: Inject multiple places

Yeah dude, you just basically wrote the same thing I had in my first post and it was specifically stated that the aim is to allocate only once, but thanks anyway. Just there is no second allocation included!? And there is the thing that will not work when you do jumps across (virtual) terabytes, an...
by miraikolus
Mon Jan 24, 2022 6:45 pm
Forum: Cheat Engine Lua Scripting
Topic: Inject multiple places
Replies: 19
Views: 18176

Re: Inject multiple places

@Fruitpunch Did you check my reply on the return addr? Also ... you do need jmp far newmem but jmp return is ok? And imo still use errorchecks regardless if it would work now, it could change on updates. Now, this way won't work in CE, simple example: test123 = 456 print(test123) registerSymbol("tes...
by miraikolus
Sat Jan 22, 2022 7:26 pm
Forum: Single Player Cheat Requests
Topic: [REQ] Against The Storm
Replies: 62
Views: 42346

Re: [REQ] Against The Storm

Just a short contribution, g2g now and no time else. [ENABLE] aobscanregion(aobSetReputation,ResolveReputationCalculator:Update,ResolveReputationCalculator:Update+AF, 8B 00 BA * * * * FF * * 85) //aobscan(aobSetReputation,8B 00 BA 88 02 EE 41 FF 50 C4 85 C0 0F) registersymbol(aobSetReputation) alloc...
by miraikolus
Wed Jan 19, 2022 7:55 pm
Forum: Cheat Engine Lua Scripting
Topic: Inject multiple places
Replies: 19
Views: 18176

Re: Inject multiple places

You are correct the first address is a temporary memory address. If I understand your second and third paragraphs correctly you are describing how to check if the address is actually real? I've checked that enabling the script writes to the correct addresses. How exactly do you mean that - I guess ...
by miraikolus
Mon Jan 17, 2022 8:43 pm
Forum: Cheat Engine Lua Scripting
Topic: Inject multiple places
Replies: 19
Views: 18176

Re: Inject multiple places

I'd rather validate the results. I mean .... 7FF7 6D03 8DAF doesn't look like a valid address (131.037 GB ... or 127TB (not PB, sry). Ok that's not the prob. but ... 125 TB difference from addr1 to addr2 ...). This seems more like a temporary stored offset with overflow. Another point might be the a...
by miraikolus
Tue Nov 23, 2021 12:46 pm
Forum: Single Player Cheat Requests
Topic: pax nova
Replies: 17
Views: 9585

Re: pax nova

New Version added. Not rly happy with the debug code and some other parts but best I could do for now. Unfortunately I don't know how to update trait option. It can be activated, but add or remove trait does not work. Above race's "factionName" always points to wrong address, pPlStatTrait points to...
by miraikolus
Tue Jun 09, 2020 7:49 pm
Forum: Tables
Topic: COVID: The Outbreak
Replies: 2
Views: 2095

COVID: The Outbreak

Game Name: COVID: The Outbreak Game Engine: 2019.2.21f1 Steam Website: 1287000 Other Info: Wanted to beat the vir yourself? In this game you can. With this table a bit faster. It's not finished, I might continue but for now somehow pissed how they did c&p stuff (that alone ok - what is not: ) in a ...
by miraikolus
Tue Jun 09, 2020 7:16 pm
Forum: Tables
Topic: RWBY - Grim Eclipse
Replies: 2
Views: 4580

RWBY - Grim Eclipse

Just thought I'd add my version here from somewhere 2019. It's not perfect, I actually did want to fix the SP, add more horde stuff, group stuff to differ scripts/pointers but .... lost interest in game and forgot about it - provided as is. It does feature some stuff here, jump/sprint, Event Stuff, ...
by miraikolus
Tue Jun 09, 2020 6:59 pm
Forum: Tables
Topic: Frostpunk
Replies: 141
Views: 244432

Frostpunk

Could not take the time yet (personal reasons) but I've installed game again and will try it now. @ thesniper580 Hm, I doubt scouts number will be possible - I mean there are several spots that prob. limit to the maximum numbers, and if you go above it might crash (just think of where you do place 1...
by miraikolus
Tue Jun 09, 2020 6:50 pm
Forum: Single Player Cheat Requests
Topic: Spooky's Jump Scare Mansion HD Renovation
Replies: 1
Views: 2035

Spooky's Jump Scare Mansion HD Renovation

[QUOTE="IK12345, post: 26342, member: 8843"]...[/QUOTE][url=https://fearlessrevolution.com/threads/12768/]Here[/url].
by miraikolus
Tue Jun 09, 2020 6:46 pm
Forum: Tables
Topic: The Walking Evil
Replies: 0
Views: 1403

The Walking Evil

Game Name: The Walking Evil

Game Engine: [Link]

Game Version: 1.2/1.3

Steam Website:



Simply a: No Reload/Fixed capacy option. Through the game, prob not gonna do more.
by miraikolus
Tue Jun 09, 2020 6:32 pm
Forum: Tables
Topic: Spooky's Jump Scare Mansion HD Renovation
Replies: 3
Views: 4550

Spooky's Jump Scare Mansion HD Renovation

Game Name: Spooky's Jump Scare Mansion HD Renovation Game Engine: Unity 2017.2.2p2 / 2017.4.30f1 Steam Website: https://store.steampowered.com/app/577690/Spookys_Jump_Scare_Mansion_HD_Renovation/ Other Info:[/B] I did that table some time ago, forgot to release it. Just features few basic options: ...
by miraikolus
Thu May 21, 2020 12:03 am
Forum: General Discussions
Topic: Links to Tables I Created
Replies: 22
Views: 87632

Links to Tables I Created

[QUOTE="Rogus, post: 136039, member: 1218"]Nope, a man. You had thought he would be another cheating girl which is rare.[/QUOTE]<br /> NEVER ever claim someone you do know nothing about.<br /> I did not thought so, I don't care. It actually was a joke reference on s.t. completely else. Now I could h...
by miraikolus
Wed May 20, 2020 10:45 pm
Forum: Cheat Engine Lua Scripting
Topic: Lua mono - get field addr
Replies: 0
Views: 3882

Lua mono - get field addr

I've tried now for some time, but just can't it running (prob s.t simple but ... I don't get it yet).<br /> Curr. experimenting with mono features, and I do want to get the build vers (also read a structure for dropdown but let's keep it simple for now., might be same problem)<br /> What I did manag...