Search found 59 matches
- Thu Jan 27, 2022 11:02 am
- Forum: Cheat Engine Lua Scripting
- Topic: Inject multiple places
- Replies: 19
- Views: 18522
Re: Inject multiple places
Okay, will try to write a bit clearer. And yes, exactly. You can reference [newmem+8] if in this case newmem is either a symbol or a local label. You did the CE tutorial, right? So you'll know of addr. like "Tutorial-x86_64.exe"+2265CE . Always think of it as address+offset (if you handle a pointer ...
- Tue Jan 25, 2022 8:29 pm
- Forum: Cheat Engine Lua Scripting
- Topic: Inject multiple places
- Replies: 19
- Views: 18522
Re: Inject multiple places
Yeah dude, you just basically wrote the same thing I had in my first post and it was specifically stated that the aim is to allocate only once, but thanks anyway. Just there is no second allocation included!? And there is the thing that will not work when you do jumps across (virtual) terabytes, an...
- Mon Jan 24, 2022 6:45 pm
- Forum: Cheat Engine Lua Scripting
- Topic: Inject multiple places
- Replies: 19
- Views: 18522
Re: Inject multiple places
@Fruitpunch Did you check my reply on the return addr? Also ... you do need jmp far newmem but jmp return is ok? And imo still use errorchecks regardless if it would work now, it could change on updates. Now, this way won't work in CE, simple example: test123 = 456 print(test123) registerSymbol("tes...
- Sat Jan 22, 2022 7:26 pm
- Forum: Single Player Cheat Requests
- Topic: [REQ] Against The Storm
- Replies: 62
- Views: 43143
Re: [REQ] Against The Storm
Just a short contribution, g2g now and no time else. [ENABLE] aobscanregion(aobSetReputation,ResolveReputationCalculator:Update,ResolveReputationCalculator:Update+AF, 8B 00 BA * * * * FF * * 85) //aobscan(aobSetReputation,8B 00 BA 88 02 EE 41 FF 50 C4 85 C0 0F) registersymbol(aobSetReputation) alloc...
- Wed Jan 19, 2022 7:55 pm
- Forum: Cheat Engine Lua Scripting
- Topic: Inject multiple places
- Replies: 19
- Views: 18522
Re: Inject multiple places
You are correct the first address is a temporary memory address. If I understand your second and third paragraphs correctly you are describing how to check if the address is actually real? I've checked that enabling the script writes to the correct addresses. How exactly do you mean that - I guess ...
- Mon Jan 17, 2022 8:43 pm
- Forum: Cheat Engine Lua Scripting
- Topic: Inject multiple places
- Replies: 19
- Views: 18522
Re: Inject multiple places
I'd rather validate the results. I mean .... 7FF7 6D03 8DAF doesn't look like a valid address (131.037 GB ... or 127TB (not PB, sry). Ok that's not the prob. but ... 125 TB difference from addr1 to addr2 ...). This seems more like a temporary stored offset with overflow. Another point might be the a...
- Tue Nov 23, 2021 12:46 pm
- Forum: Single Player Cheat Requests
- Topic: pax nova
- Replies: 17
- Views: 9729
Re: pax nova
New Version added. Not rly happy with the debug code and some other parts but best I could do for now. Unfortunately I don't know how to update trait option. It can be activated, but add or remove trait does not work. Above race's "factionName" always points to wrong address, pPlStatTrait points to...
- Tue Jun 09, 2020 7:49 pm
- Forum: Tables
- Topic: COVID: The Outbreak
- Replies: 2
- Views: 2111
COVID: The Outbreak
Game Name: COVID: The Outbreak Game Engine: 2019.2.21f1 Steam Website: 1287000 Other Info: Wanted to beat the vir yourself? In this game you can. With this table a bit faster. It's not finished, I might continue but for now somehow pissed how they did c&p stuff (that alone ok - what is not: ) in a ...
- Tue Jun 09, 2020 7:16 pm
- Forum: Tables
- Topic: RWBY - Grim Eclipse
- Replies: 2
- Views: 4653
RWBY - Grim Eclipse
Just thought I'd add my version here from somewhere 2019. It's not perfect, I actually did want to fix the SP, add more horde stuff, group stuff to differ scripts/pointers but .... lost interest in game and forgot about it - provided as is. It does feature some stuff here, jump/sprint, Event Stuff, ...
Frostpunk
Could not take the time yet (personal reasons) but I've installed game again and will try it now. @ thesniper580 Hm, I doubt scouts number will be possible - I mean there are several spots that prob. limit to the maximum numbers, and if you go above it might crash (just think of where you do place 1...
- Tue Jun 09, 2020 6:50 pm
- Forum: Single Player Cheat Requests
- Topic: Spooky's Jump Scare Mansion HD Renovation
- Replies: 1
- Views: 2069
Spooky's Jump Scare Mansion HD Renovation
[QUOTE="IK12345, post: 26342, member: 8843"]...[/QUOTE][url=https://fearlessrevolution.com/threads/12768/]Here[/url].
- Tue Jun 09, 2020 6:46 pm
- Forum: Tables
- Topic: The Walking Evil
- Replies: 0
- Views: 1421
The Walking Evil
Game Name: The Walking Evil
Game Engine: [Link]
Game Version: 1.2/1.3
Steam Website:
Simply a: No Reload/Fixed capacy option. Through the game, prob not gonna do more.
Game Engine: [Link]
Game Version: 1.2/1.3
Steam Website:
Simply a: No Reload/Fixed capacy option. Through the game, prob not gonna do more.
- Tue Jun 09, 2020 6:32 pm
- Forum: Tables
- Topic: Spooky's Jump Scare Mansion HD Renovation
- Replies: 4
- Views: 4727
Spooky's Jump Scare Mansion HD Renovation
Game Name: Spooky's Jump Scare Mansion HD Renovation Game Engine: Unity 2017.2.2p2 / 2017.4.30f1 Steam Website: https://store.steampowered.com/app/577690/Spookys_Jump_Scare_Mansion_HD_Renovation/ Other Info:[/B] I did that table some time ago, forgot to release it. Just features few basic options: ...
- Thu May 21, 2020 12:03 am
- Forum: General Discussions
- Topic: Links to Tables I Created
- Replies: 22
- Views: 91246
Links to Tables I Created
[QUOTE="Rogus, post: 136039, member: 1218"]Nope, a man. You had thought he would be another cheating girl which is rare.[/QUOTE]<br /> NEVER ever claim someone you do know nothing about.<br /> I did not thought so, I don't care. It actually was a joke reference on s.t. completely else. Now I could h...
- Wed May 20, 2020 10:45 pm
- Forum: Cheat Engine Lua Scripting
- Topic: Lua mono - get field addr
- Replies: 0
- Views: 4084
Lua mono - get field addr
I've tried now for some time, but just can't it running (prob s.t simple but ... I don't get it yet).<br /> Curr. experimenting with mono features, and I do want to get the build vers (also read a structure for dropdown but let's keep it simple for now., might be same problem)<br /> What I did manag...