Game Name: SaGa: Emerald Beyond
Game Engine: Unity
Game Version: 1.0?
Options Required: Infinite HP in battle, infinite BP in battle, infinite materials/ignore materials for enhancement
Steam Website:
Search found 27 matches
- Thu Apr 25, 2024 8:21 pm
- Forum: Single Player Cheat Requests
- Topic: [Request] SaGa: Emerald Beyond
- Replies: 8
- Views: 671
- Fri Oct 27, 2023 11:22 pm
- Forum: Trainers
- Topic: Alan Wake 2 Trainer
- Replies: 16
- Views: 11356
Re: Alan Wake 2 Trainer
Thank you. Most options seem to work, although unlimited health is not working for me while playing as Alan.
- Sat Sep 16, 2023 5:59 pm
- Forum: Trainers
- Topic: Lies of P Trainer
- Replies: 25
- Views: 11050
Re: Lies of P Trainer
How does "selected item quantity" work? It says to click on an item in the inventory, but it stays as "?" no matter what I do. Trying to get more motivity cranks, but it doesn't seem to matter what item I go to actually.
- Fri Aug 25, 2023 3:53 am
- Forum: Single Player Cheat Requests
- Topic: [Request] Armored Core VI
- Replies: 21
- Views: 13260
Re: [Request] Armored Core VI
It was a standard 4 byte integer value.
- Fri Aug 25, 2023 3:32 am
- Forum: Single Player Cheat Requests
- Topic: [Request] Armored Core VI
- Replies: 21
- Views: 13260
Re: [Request] Armored Core VI
I have managed to find health in a mission. Search for your AP value when a mission starts, then get hit and search again. It should narrow it down to a reasonably small list, and the actual value has always been the last one. I don't know how to find the pointer to make that always stick though.
- Thu Aug 24, 2023 11:12 pm
- Forum: Single Player Cheat Requests
- Topic: [Request] Armored Core VI
- Replies: 21
- Views: 13260
Re: [Request] Armored Core VI
You can disable EAC (for offline play) with a similar method to Elden Ring.
[Link]
[Link]
- Tue Jul 25, 2023 5:21 pm
- Forum: Single Player Cheat Requests
- Topic: [REQUEST] Gravity Circuit
- Replies: 61
- Views: 5441
Re: [REQUEST] Gravity Circuit
(Google translation) To all. Tell me, in the process of passing the game, does the health scale increase or remain unchanged, the same as at the start of the game? I have no desire to play this game to find out on my own. You can get upgrades that give you an extra full health bar. So with all upgr...
- Mon Jul 17, 2023 1:35 am
- Forum: Single Player Cheat Requests
- Topic: [REQUEST] Gravity Circuit
- Replies: 61
- Views: 5441
Re: [REQUEST] Gravity Circuit
I tried to find values in the game, and managed to find some health values, but they seem go be red herrings (die even if I freeze them, or the game freezes in one case). It looks like this game uses Love2d/Lua. I've been trying to follow some discussions elsewhere about hacking those kinds of games...
- Sat Apr 15, 2023 9:57 pm
- Forum: Single Player Cheat Requests
- Topic: [Request] Mega Man Battle Network Legacy Collection 1+2
- Replies: 144
- Views: 70119
Re: [Request] Mega Man Battle Network Legacy Collection 1+2
If at all possible, I would really love a cheat that makes you always dash on the field.
- Sat Feb 18, 2023 5:48 am
- Forum: Single Player Cheat Requests
- Topic: Like a Dragon: Ishin!
- Replies: 12
- Views: 4527
Re: Like a Dragon: Ishin!
It's a long shot, but occasionally there have been cutscene framerate unlock cheats discovered for some games... has anyone looked into that possibility for this game? Since it's UE4, I wonder if it would be enough to find and lock t.MaxFPS
- Mon Jan 16, 2023 3:17 am
- Forum: Tables
- Topic: ONE PIECE ODYSSEY
- Replies: 21
- Views: 9172
Re: ONE PIECE ODYSSEY
Would it be possible to have something to lock the t.MaxFPS value? This seems to get set by the game to 30 during the 'cinematic' style cutscenes that progress automatically, and then back to your set value afterward. I managed to find it in memory and changed it to 120 in the middle of a cutscene ...
- Mon Jan 16, 2023 12:42 am
- Forum: Tables
- Topic: ONE PIECE ODYSSEY
- Replies: 21
- Views: 9172
Re: ONE PIECE ODYSSEY
Would it be possible to have something to lock the t.MaxFPS value? This seems to get set by the game to 30 during the 'cinematic' style cutscenes that progress automatically, and then back to your set value afterward. I managed to find it in memory and changed it to 120 in the middle of a cutscene a...
- Tue Dec 13, 2022 8:00 pm
- Forum: Single Player Cheat Requests
- Topic: [Request] Chained Echoes
- Replies: 171
- Views: 85165
Re: [Request] Chained Echoes
Would it be possible to either edit player position or maybe allow sky armor to be used on any screen?
- Fri Dec 02, 2022 5:14 pm
- Forum: Tables
- Topic: Romancing SaGa -Minstrel Song- Remastered - v2020.3.36.63851 - Steam
- Replies: 74
- Views: 30400
Re: Romancing SaGa -Minstrel Song- Remastered - v2020.3.36.63851 - Steam
Is it possible that the item IDs from the PS2 version are still relevant? There is a guide on GameFAQs with information about that.
[Link]
[Link]
- Fri Dec 02, 2022 3:12 pm
- Forum: Tables
- Topic: Romancing SaGa -Minstrel Song- Remastered - v2020.3.36.63851 - Steam
- Replies: 74
- Views: 30400
Re: Romancing SaGa -Minstrel Song- Remastered - v2020.3.36.63851 - Steam
eventProgressSpeedType corresponds to the speed you select when you start a new game. It's a signed integer, with the initially available values being: -1: Slow 0: Normal The game also supports -2: Very slow 1: Fast 2: Very Fast I was able to expose this flag using your table by pointing to pParty_...