Search found 17 matches

by mgr.inz.Player
Sat Feb 29, 2020 1:34 pm
Forum: Tables
Topic: WRATH: Aeon of Ruin
Replies: 4
Views: 934

Re: WRATH: Aeon of Ruin

Updated my previous post. Game version up to EA1.2.1
by mgr.inz.Player
Mon Dec 16, 2019 12:17 am
Forum: Tables
Topic: WRATH: Aeon of Ruin
Replies: 4
Views: 934

WRATH: Aeon of Ruin, GOG version

Small addition.

Game versions: EA1.0.0, EA1.1, EA1.2.1
Cheats: ammo, artefacts, player position, infinite jump

Image
by mgr.inz.Player
Sun Dec 15, 2019 6:47 pm
Forum: Tables
Topic: MechWarrior 5: Mercenaries
Replies: 94
Views: 29269

Re: MechWarrior 5: Mercenaries

@ Csimbi , I think you can safely add my Lua code to the main script. It can be executed as many times as you want - it shouldn't break its functionality. There's no need to check if AA script parsing is in "syntaxcheck mode". No need to register or unregister AA commands, AA Prologues or other "Lua...
by mgr.inz.Player
Mon Nov 11, 2019 4:30 pm
Forum: Tables
Topic: Borderlands 3 [Engine:Unreal 4.20] - Console enabler, Dumper and more..
Replies: 646
Views: 248464

Re: Borderlands 3 [Engine:Unreal Engine 4] - Console enabler, Dumper and more..

I almost finished making script which converts aobscanmodule into aobscanregion, additional //SECTION comment will be: - section name (starting with ., max 8 chars) - BIGGESTSECTION(assume Denuvo section) e.g.: aobscanmodule(aobMagSpinRateCalc,Borderlands3.exe,F3 0F 58 86 ?? ?? 00 00 0F 2F C6 73 ?? ...
by mgr.inz.Player
Mon Nov 11, 2019 3:18 pm
Forum: Tables
Topic: Borderlands 3 [Engine:Unreal 4.20] - Console enabler, Dumper and more..
Replies: 646
Views: 248464

Re: Borderlands 3 [Engine:Unreal Engine 4] - Console enabler, Dumper and more..

I already converted your "x64dbg script" to CE Lua. I didn't like the speed. You can test it yourself. replace this [ENABLE] aobscanmodule(aobPlayerControllerGrabber,Borderlands3.exe,80 B9 ?? ?? 00 00 00 48 ?? ?? 75 ?? E8 ?? ?? ?? ?? 83) aobscanmodule(aobControllerPawnOffset,Borderlands3.exe,48 83 ...
by mgr.inz.Player
Sun Nov 10, 2019 10:31 am
Forum: Tables
Topic: Borderlands 3 [Engine:Unreal 4.20] - Console enabler, Dumper and more..
Replies: 646
Views: 248464

Re: Borderlands 3 [Engine:Unreal Engine 4] - Console enabler, Dumper and more..

I was looking for a solution. ... Scanning time changed from 30 seconds to 4 seconds. ... Excuse my french, but this is truly effing fantastic! Hats off! +3 rep. Updating my post with this info and script shortly. You know, you could consult with DB to make that somehow officially part of CE ;-) .....
by mgr.inz.Player
Sat Nov 09, 2019 11:48 pm
Forum: Tables
Topic: Borderlands 3 [Engine:Unreal 4.20] - Console enabler, Dumper and more..
Replies: 646
Views: 248464

Re: Borderlands 3 [Engine:Unreal Engine 4] - Console enabler, Dumper and more..

Dunno what the devs where smoking: - EXE size is way over the roof - Game starts slower than the entire OS I wonder if these things has something to do with that Denuvo poison... Since the EXE is almost the size of a CD image, the AOB scans will take a while. This is normal, so do not panic. And ma...
by mgr.inz.Player
Sun Oct 06, 2019 1:04 pm
Forum: Tables
Topic: Borderlands 3 [Engine:Unreal 4.20] - Console enabler, Dumper and more..
Replies: 646
Views: 248464

Re: Borderlands 3 [Engine:Unreal Engine 4] - Console enabler, Dumper and more..

I thought I would write it in a currently popular forum thread. For anyone which has "Intel Gemini Lake, family 6 model 122 stepping 1". You could have problems with some AA scripts. Problem is that CPU is reading incorrect instruction bytes, e.g. mov with RIP relative addressing, when instruction i...
by mgr.inz.Player
Mon Apr 29, 2019 7:30 pm
Forum: Tables
Topic: Mortal Kombat 11 - table v: 1.0.8 CT
Replies: 842
Views: 159743

Re: Mortal Kombat 11 - table v: 1.0.4 CT

@Zandrial, do tutorials. For now you can learn how to find it after game updates. Example: Do "find out what accesses this address" on this: MK11.exe+318D5E0 then use "check if found opcodes ..." feature. Go to game, play for one minute (lags are expected), trigger some cutscenes, etc. Maybe you can...
by mgr.inz.Player
Mon Apr 29, 2019 2:29 pm
Forum: Tables
Topic: Mortal Kombat 11 - table v: 1.0.8 CT
Replies: 842
Views: 159743

Re: Mortal Kombat 11 - table v: 1.0.4 CT

@TheyCallMeTim13 or SunBeam can you figure out how this guy removed the 30 FPS limit in the krypt / fatal blows etc.? https://www.youtube.com/watch?v=pXo51gTGKDs&t=2s it's a "trainer" but how would i log values a trainer does to the game? would be awesome if you could include it in your table maybe...
by mgr.inz.Player
Fri Sep 29, 2017 5:18 pm
Forum: Tables
Topic: Cuphead Steam +4 Cheat Table (Update 1)
Replies: 15
Views: 31356

Re: Cuphead Steam +2 Cheat Table

Also a godmode <?xml version="1.0" encoding="utf-8"?> <CheatTable> <CheatEntries> <CheatEntry> <ID>0</ID> <Description>"godmode"</Description> <LastState/> <VariableType>Auto Assembler Script</VariableType> <AssemblerScript Async="1">// Game : Cuphead.exe // Version: // Date : // Author : mgr.inz.Pl...
by mgr.inz.Player
Fri Jun 16, 2017 11:32 am
Forum: Tables
Topic: Prey 2017
Replies: 151
Views: 140435

Re: Prey 2017

@SunBeam, great table. Nice use of PrintText function. Trick you can use in AA scripts when you want Lua part executed but whole AA not activated. [ENABLE] {$lua} if not syntaxcheck then KeyExecLua( getAddress( "normaltimedilation" ) ) PrintMessageLua( "Game Speed back to normal." ) end {$asm} 0: no...
by mgr.inz.Player
Sun Apr 23, 2017 12:31 pm
Forum: General Discussions
Topic: suggestion: forum search and quoting.
Replies: 1
Views: 1139

suggestion: forum search and quoting.

forum search Sorry but you cannot use search at this time. Please try again in 78 seconds I've just used a search with this phrase: "mgr inz player", to find posts where people re-upload my tables and give a credit. Currently there are 27 matches. I clicked "2" to see a second page and I got above ...
by mgr.inz.Player
Tue Mar 07, 2017 7:20 pm
Forum: Tables
Topic: Resident Evil 7
Replies: 54
Views: 52111

Re: Resident Evil 7

Unsigned CE here:
http://www.mediafire.com/file/xhxbywqvb ... ned+CE.rar

(overwrite CE6.6 exe files)
by mgr.inz.Player
Mon Mar 06, 2017 8:53 pm
Forum: Tables
Topic: Rise of the Tomb Raider
Replies: 2
Views: 4848

Rise of the Tomb Raider

Rise of the Tomb Raider (UWP)
Aim Teleport,
Skew Cheat,
Exp Points,
Inventory
ROTTR_UAP.CT
(23.49 KiB) Downloaded 980 times

Rise of the Tomb Raider
Aim Teleport
Inventory
ROTTR.CT
(14.9 KiB) Downloaded 1019 times