Search found 3 matches

by X_Chi11er_X
Sun Dec 09, 2018 10:46 pm
Forum: Tables
Topic: Star Traders: Frontiers v2.3.29 (Updated: 4/Aug/18)
Replies: 72
Views: 59525

Re: Star Traders: Frontiers v2.3.29 (Updated: 4/Aug/18)

any one found out how to edit max hull and components of your ship ? changing ship maximums might be possible, but I've never tried. the way I would go about it is to have multiple ships and scan the value I want to change every time I change ships. Note: these changes would be temporary and may ev...
by X_Chi11er_X
Wed Nov 28, 2018 3:47 am
Forum: Tables
Topic: Star Traders: Frontiers v2.3.29 (Updated: 4/Aug/18)
Replies: 72
Views: 59525

Re: Star Traders: Frontiers v2.3.29 (Updated: 4/Aug/18)

!!!NOTICE!!! As of update #117 the way time is kept has changed. Prior to this update, you could have found time by looking for the 4 byte value equivalent to your number of turns. Now, for some reason, the value for turns is offset by 35. meaning if you hover your cursor over the time displayed at ...
by X_Chi11er_X
Mon Nov 26, 2018 4:30 am
Forum: Tables
Topic: Star Traders: Frontiers v2.3.29 (Updated: 4/Aug/18)
Replies: 72
Views: 59525

Re: Star Traders: Frontiers v2.3.29 (Updated: 4/Aug/18)

There is, but it's fiddly. It took me a while to figure out how it works: It's not enough to just reset the level to 1 and level up again. The game counts how many job levels and talents you've taken and compares that to how many you should have at your level to calculate your free points to spend....