Search found 18 matches
- Wed Jan 05, 2022 2:58 am
- Forum: Single Player Cheat Requests
- Topic: [Request] Dynasty Warrior 9 Empire
- Replies: 40
- Views: 29995
Re: [Request] Dynasty Warrior 9 Empire
Thanks to: SotiCoto, Dynasty Warriors 9 Cheat Engine Gem Editing LZStorm, Dynasty Warriors 9 Empires Gem Editing Spreadsheet Edited on 01-12-2022: Please backup your save game before you edit, and save the game after the edit has worked for you. (Just in case) Most descriptions of the Gems and Attri...
- Thu Feb 27, 2020 3:09 am
- Forum: Tables
- Topic: Daemon X Machina Customization Table
- Replies: 148
- Views: 75036
Re: Daemon X Machina Customization Table v1.4
Set Three Empty Mod Slots [ENABLE] aobscanmodule(modcheck,DXM-Win64-Shipping.exe,48 8B 42 D8 48 89 41 E8) // should be unique alloc(newmem,$1000,modcheck) aobscanmodule(modcheck1,DXM-Win64-Shipping.exe,48 8B 42 E0 48 89 41 F0) // should be unique alloc(newmem1,$1000,modcheck1) aobscanmodule(modchec...
- Sun Feb 23, 2020 1:54 am
- Forum: Tables
- Topic: Daemon X Machina Customization Table
- Replies: 148
- Views: 75036
Re: Daemon X Machina Customization Table v1.4
Set Three Empty Mod Slots [ENABLE] aobscanmodule(modcheck,DXM-Win64-Shipping.exe,48 8B 42 D8 48 89 41 E8) // should be unique alloc(newmem,$1000,modcheck) aobscanmodule(modcheck1,DXM-Win64-Shipping.exe,48 8B 42 E0 48 89 41 F0) // should be unique alloc(newmem1,$1000,modcheck1) aobscanmodule(modcheck...
- Mon Feb 17, 2020 6:47 am
- Forum: Single Player Cheat Requests
- Topic: Azur Lane Crosswave [REQ]
- Replies: 2
- Views: 3681
Re: Azur Lane Crosswave [REQ]
Currency Pointer Activate this script when you're in the shop. Then buy or sell an item to fill up the addresses. Change the values as you like. Deactivate once done before you exit the shop. Game won't crash, but it's safer that way. Set Important Items to 99 Go to the screen in the warehouse. Onc...
- Sat Feb 15, 2020 7:30 am
- Forum: Tables
- Topic: Wolcen: Lords of Mayhem
- Replies: 332
- Views: 209668
Re: Wolcen: Lords of Mayhem
Updated for Wolcen V1.0.4.0 ER Max Crit Chance / Ailment Chance Straightforward, Activate whichever script and done. Max Magic Find This one is weird. Activate like so, but the drops seems to 'feel' same. Occasionally I got a lot of yellow drops. Sometimes its just normal or uncommon drops mixed wit...
- Fri Oct 18, 2019 8:49 am
- Forum: Single Player Cheat Requests
- Topic: [Request] EARTH DEFENSE FORCE: IRON RAIN
- Replies: 48
- Views: 55181
Re: [Request] EARTH DEFENSE FORCE: IRON RAIN
Inf Overdrive: [ENABLE] aobscanmodule(overdrive,EDFIR-Win64-Shipping.exe,F3 0F 10 81 AC 01 00 00 F3 0F 5E) // should be unique alloc(newmem,$1000,"EDFIR-Win64-Shipping.exe"+458EE9) label(code) label(return) newmem: mov [rcx+000001A8],1 mov [rcx+000001AC],(float)0 code: movss xmm0,[rcx+000001AC] jmp ...
- Tue Sep 24, 2019 6:06 am
- Forum: Tables
- Topic: The Surge 2
- Replies: 130
- Views: 79054
Re: The Surge 2
Battery is float and -4 offset to Stamina address.
- Tue Aug 20, 2019 12:55 am
- Forum: Single Player Cheat Requests
- Topic: [COMPLETED] [Request] Remnant: From the Ashes
- Replies: 150
- Views: 77341
Re: [COMPLETED] [Request] Remnant: From the Ashes
Try this table. Credits go to Idlehands88. I just changed the AOBscan to find the top most memory region for it to work consistently. Pointers were changed. Load your character first, then activate the script. This may differ from game versions and play offline only. Edit: Thanks for the reply @Idle...
- Mon Aug 19, 2019 1:39 pm
- Forum: Single Player Cheat Requests
- Topic: [COMPLETED] [Request] Remnant: From the Ashes
- Replies: 150
- Views: 77341
Re: [COMPLETED] [Request] Remnant: From the Ashes
Not sure if this helps. There's a code that you can find in Stamina Regen Per Second. Find that value, " find out what access that address" and look for "movss xmm6,[rax]" Go to that code's location in disassembly and "Find out what addresses this instruction accesses" . There's should be a dump of ...
- Fri Aug 16, 2019 10:19 am
- Forum: Single Player Cheat Requests
- Topic: Ion Fury [req]
- Replies: 8
- Views: 8164
Re: Ion Fury [req]
Inf Armor and Ammo. Needs testing for ammo. Didn't get too far in the game.
Hope it works and good luck.
Hope it works and good luck.
- Thu Aug 08, 2019 1:56 am
- Forum: Single Player Cheat Requests
- Topic: [Early Request] Age of Wonders: Planetfall
- Replies: 21
- Views: 18438
Re: [Early Request] Age of Wonders: Planetfall
Just pointers for Resources and units. Resources Pointers: Energy, Cosmite, Knowledge and Influence Activate script, click on your city and the addresses should be filled up. For knowledge, freeze the value to the amount you want and end turn to get research completed. The values for resources may l...
- Sun Aug 04, 2019 1:57 pm
- Forum: Tables
- Topic: Mutant Year Zero: Seed of Evil
- Replies: 24
- Views: 23276
Re: Mutant Year Zero: Seed of Evil
Regarding the script not activating, the 'nop' in the script was the cause for it not working. Just add the nop indicated inside the script to the amount needed.
Example:
(Original)
nop 2
|
V
(Edited)
nop
nop
Hope that helps.
Example:
(Original)
nop 2
|
V
(Edited)
nop
nop
Hope that helps.
- Wed Jun 26, 2019 3:14 am
- Forum: Tables
- Topic: Rimworld V1.0.2282
- Replies: 9
- Views: 52128
Rimworld V1.0.2282
Redid the codes to work without Activate mono features this time. I left some things in CT for debugging or anyone who wants to pick it up and do some codes from there. I'm not very experienced and might not be interested in adding more to table. Good Luck, have fun. Max Skills: Click on a pawn you ...
- Mon Jun 24, 2019 12:15 pm
- Forum: Tables
- Topic: They Are Billions (2017-12-16)
- Replies: 210
- Views: 252565
Re: They Are Billions (2017-12-16)
[ENABLE] aobscan(veteran,3B 88 38 01 00 00 0F ** ** ** ** ** 48 8B CE 48 8B 06 48 8B) alloc(newmem,$1000,veteran) label(code) label(return) newmem: mov ecx,[rax+00000130] mov [rsi+1AC],ecx code: cmp ecx,[rax+00000130] jl newmem jmp return veteran: jmp code nop return: registersymbol(veteran) [DISAB...
- Fri Feb 01, 2019 11:47 am
- Forum: Tables
- Topic: Battlefleet Gothic Armada II v11143 HOODLUM (GM and More) 2019-Jul-13
- Replies: 63
- Views: 70174
Re: Battlefleet Gothic Armada II v8822 CODEX (GM and More) 2019-Jan-28
Credits for the cheat table goes to Recifense. I found a pointer to upgrade points thanks to Recifense's pointer. Added that under Player Information. I also found a way to null losing construction points when adding ships. You still need more points to build expansive ships, and you need to confirm...