Search found 18 matches

by Zephyrusiac
Fri May 03, 2024 5:33 pm
Forum: Tables
Topic: No Rest for the Wicked
Replies: 74
Views: 15228

Re: No Rest for the Wicked

Xout wrote:
Fri May 03, 2024 3:49 am
Of course you can point: Inf item
Armor/weapons can't be duplicated using that, but anything stackable can.
by Zephyrusiac
Sat Apr 27, 2024 8:03 pm
Forum: Tables
Topic: No Rest for the Wicked
Replies: 74
Views: 15228

Re: No Rest for the Wicked

I personally test 3 versions cfemen - dxgi Steam version 12784 - works for both 12784 (hotfix 5) and 12817 (hotfix 6) LIOBOSS - NoRestForTheWicked-v7.CT is for hotfix 4 and requires update, but after update it also works with hotfix 6 sergey979 - works for me on patch version 6 currently - I use cf...
by Zephyrusiac
Fri Mar 22, 2024 7:42 pm
Forum: Specific Game Discussions
Topic: Nightingale (Steam)
Replies: 85
Views: 26833

Re: Nightingale (Steam)

man, if only I could get ue4ss to work, as you can edit objects and properties in any unreal engine game using it, and maybe make a proper ce table using the dumps and offsets it provides. Would also enable cheatmanager and the console, if only the game didn't crash immediately.. they removed the r...
by Zephyrusiac
Wed Mar 20, 2024 10:13 pm
Forum: Tools
Topic: Basic UE4 Win64 Base Table
Replies: 132
Views: 175729

Re: Basic UE4 Win64 Base Table

濒危物种猫咪 wrote:
Wed Mar 20, 2024 4:21 pm
Doesn't this work on UE version: 51.10? I tried modifying PalWorld, but 'Unreal Engine' doesn't work.
Pretty much everything in the tables in this thread is incompatible with ue5.
by Zephyrusiac
Wed Mar 20, 2024 2:19 pm
Forum: Specific Game Discussions
Topic: Nightingale (Steam)
Replies: 85
Views: 26833

Re: Nightingale (Steam)

man, if only I could get ue4ss to work, as you can edit objects and properties in any unreal engine game using it, and maybe make a proper ce table using the dumps and offsets it provides. Would also enable cheatmanager and the console, if only the game didn't crash immediately..
by Zephyrusiac
Wed Mar 06, 2024 6:30 am
Forum: Tools
Topic: Basic UE4 Win64 Base Table
Replies: 132
Views: 175729

Re: Basic UE4 Win64 Base Table

I'm messing around in Lords of the fallen as well and have some info that may help though im still doing research myself. The original game used Deck13's proprietary fledge engine though I don't think that matters but as far as the table goes, theres a fair amount that needs to be updated to work w...
by Zephyrusiac
Sat Feb 24, 2024 10:51 pm
Forum: Trainers
Topic: Pacific Drive Trainer
Replies: 107
Views: 25478

Re: Pacific Drive Trainer

Game got updated to 1.1.3, trainer says it supports 1.1.2, is that a typo or is that why we're having trouble. The settings I tried (unl. durability, health, super movement speed and car god mode) didn't work.
by Zephyrusiac
Tue Feb 06, 2024 6:56 pm
Forum: Tables
Topic: Enshrouded (Steam)
Replies: 69
Views: 29418

Re: Enshrouded (Steam)

Thanks for the updates! I can't get inf skill points to work. points just go down as normal.
EDIT: Nevermind, it works fine, unless remaining skill points is 1.
by Zephyrusiac
Thu Mar 16, 2023 1:16 am
Forum: Tables
Topic: Dome Keeper
Replies: 24
Views: 19116

Re: Dome Keeper

no longer works on current version
by Zephyrusiac
Fri Dec 23, 2022 12:44 am
Forum: Tables
Topic: The Long Dark Table
Replies: 24
Views: 15023

Re: The Long Dark Table

fly doesn't work in 2.06
by Zephyrusiac
Wed Nov 23, 2022 2:27 am
Forum: Tables
Topic: Core Keeper (Playtest and Demo)
Replies: 46
Views: 40015

Re: Core Keeper (Playtest and Demo)

Any hope for future updates?
by Zephyrusiac
Sun Mar 06, 2022 9:41 pm
Forum: Tables
Topic: No Mans Sky (Steam)
Replies: 975
Views: 838541

Re: No Mans Sky (Steam)

Hoping for an update aswell.
by Zephyrusiac
Wed Mar 02, 2022 11:21 pm
Forum: Tables
Topic: Astroneer
Replies: 507
Views: 369642

Re: Astroneer

Would love an update for this.
by Zephyrusiac
Tue Mar 02, 2021 6:43 pm
Forum: Tables
Topic: Dysmantle
Replies: 70
Views: 69930

Re: Dysmantle (Early Access)

I don't understand the resources/materials editor. You can change only the resources of one slot, and the slot seems to change at random. Does it just find the next slot that has a value added?
by Zephyrusiac
Sat Feb 29, 2020 12:11 am
Forum: Tables
Topic: Forager (v4.1.3 / Evolved) [+56] BY TheInsaneHacker
Replies: 42
Views: 40609

Re: Forager (v4.1.2) [+56] BY TheInsaneHacker

4.1.3 is out, table doesn't work.