Search found 16 matches
- Fri Mar 22, 2024 7:42 pm
- Forum: Specific Game Discussions
- Topic: Nightingale (Steam)
- Replies: 84
- Views: 24710
Re: Nightingale (Steam)
man, if only I could get ue4ss to work, as you can edit objects and properties in any unreal engine game using it, and maybe make a proper ce table using the dumps and offsets it provides. Would also enable cheatmanager and the console, if only the game didn't crash immediately.. they removed the r...
- Wed Mar 20, 2024 10:13 pm
- Forum: Tools
- Topic: Basic UE4 Win64 Base Table
- Replies: 132
- Views: 173564
- Wed Mar 20, 2024 2:19 pm
- Forum: Specific Game Discussions
- Topic: Nightingale (Steam)
- Replies: 84
- Views: 24710
Re: Nightingale (Steam)
man, if only I could get ue4ss to work, as you can edit objects and properties in any unreal engine game using it, and maybe make a proper ce table using the dumps and offsets it provides. Would also enable cheatmanager and the console, if only the game didn't crash immediately..
- Wed Mar 06, 2024 6:30 am
- Forum: Tools
- Topic: Basic UE4 Win64 Base Table
- Replies: 132
- Views: 173564
Re: Basic UE4 Win64 Base Table
I'm messing around in Lords of the fallen as well and have some info that may help though im still doing research myself. The original game used Deck13's proprietary fledge engine though I don't think that matters but as far as the table goes, theres a fair amount that needs to be updated to work w...
- Sat Feb 24, 2024 10:51 pm
- Forum: Trainers
- Topic: Pacific Drive Trainer
- Replies: 107
- Views: 24260
Re: Pacific Drive Trainer
Game got updated to 1.1.3, trainer says it supports 1.1.2, is that a typo or is that why we're having trouble. The settings I tried (unl. durability, health, super movement speed and car god mode) didn't work.
- Tue Feb 06, 2024 6:56 pm
- Forum: Tables
- Topic: Enshrouded (Steam)
- Replies: 69
- Views: 28327
Re: Enshrouded (Steam)
Thanks for the updates! I can't get inf skill points to work. points just go down as normal.
EDIT: Nevermind, it works fine, unless remaining skill points is 1.
EDIT: Nevermind, it works fine, unless remaining skill points is 1.
- Thu Mar 16, 2023 1:16 am
- Forum: Tables
- Topic: Dome Keeper
- Replies: 24
- Views: 19031
Re: Dome Keeper
no longer works on current version
- Fri Dec 23, 2022 12:44 am
- Forum: Tables
- Topic: The Long Dark Table
- Replies: 24
- Views: 14922
Re: The Long Dark Table
fly doesn't work in 2.06
- Wed Nov 23, 2022 2:27 am
- Forum: Tables
- Topic: Core Keeper (Playtest and Demo)
- Replies: 46
- Views: 39937
Re: Core Keeper (Playtest and Demo)
Any hope for future updates?
- Sun Mar 06, 2022 9:41 pm
- Forum: Tables
- Topic: No Mans Sky (Steam)
- Replies: 974
- Views: 836224
Re: No Mans Sky (Steam)
Hoping for an update aswell.
Re: Astroneer
Would love an update for this.
Re: Dysmantle (Early Access)
I don't understand the resources/materials editor. You can change only the resources of one slot, and the slot seems to change at random. Does it just find the next slot that has a value added?
- Sat Feb 29, 2020 12:11 am
- Forum: Tables
- Topic: Forager (v4.1.3 / Evolved) [+56] BY TheInsaneHacker
- Replies: 42
- Views: 40510
Re: Forager (v4.1.2) [+56] BY TheInsaneHacker
4.1.3 is out, table doesn't work.
- Fri Dec 27, 2019 9:58 pm
- Forum: Tables
- Topic: Slime Rancher+95 v1.4.1c [Steam]
- Replies: 122
- Views: 110590
Re: Slime Rancher+96 v1.4.0b [Steam]
I agree with LovelyCinnamonRoll. The latest update prevents the trainer from running almost every script. I have gotten several to work for Energy, Revealing Map, and Player Modification; but that was it. It could also be the Winterland Update that is causing the script changes. Please o' masterful...
- Sun Jul 07, 2019 1:21 am
- Forum: Single Player Cheat Requests
- Topic: Deep Rock Galactic
- Replies: 353
- Views: 316630
Re: Deep Rock Galactic
Hey guys Sorry for the small delay with the new table. First of all thanks for the feedback burningjoker and hardcore88 :D I wanted to upload the fixed version yesterday (where the resource multiplier worked again) but then I broke half the scripts. But now, as far as I can tell I fixed everything ...