Search found 16 matches
- Sat Dec 16, 2023 2:18 am
- Forum: Tables
- Topic: z Medieval Dynasty
- Replies: 204
- Views: 134254
Re: z Medieval Dynasty
last selected item edit not working in 2.0.0.2
- Sat Dec 09, 2023 7:23 pm
- Forum: Tables
- Topic: The Long Dark +45 [STEAM 2.23]
- Replies: 74
- Views: 29900
- Wed Oct 11, 2023 7:49 am
- Forum: Tables
- Topic: Stellaris Nemesis x64 v3.4.5 (a361) (GM and More) 2022-Jul-04
- Replies: 1049
- Views: 689385
Re: Stellaris Nemesis x64 v3.4.5 (a361) (GM and More) 2022-Jul-04
Hey. I've updated Namelessy's table using Namelessy's instruction.
PS Damn, son, that instruction is a rocket science! How did you managed to find all of that out respect
PS Damn, son, that instruction is a rocket science! How did you managed to find all of that out respect
- Thu May 04, 2023 5:11 pm
- Forum: Tables
- Topic: Gone Rogue
- Replies: 2
- Views: 1457
Re: Gone Rogue
great table. Any chance for update?
- Sat Feb 11, 2023 8:42 am
- Forum: Tables
- Topic: Stellaris Nemesis x64 v3.4.5 (a361) (GM and More) 2022-Jul-04
- Replies: 1049
- Views: 689385
Re: Stellaris Nemesis x64 v3.4.5 (a361) (GM and More) 2022-Jul-04
Updated race editing scrpt. Works only for biological and machine races //========================================= [ENABLE] //========================================= define(LUDO,"stellaris.exe") aobScanModule(MSPCR,"stellaris.exe",8B 43 58 48 8D 4D 08) alloc(MyCode,$1000,MSPCR) label(_MonSpeciesR...
- Mon Dec 19, 2022 5:22 pm
- Forum: Tables
- Topic: Stellaris Nemesis x64 v3.4.5 (a361) (GM and More) 2022-Jul-04
- Replies: 1049
- Views: 689385
Re: Stellaris Nemesis x64 v3.4.5 (a361) (GM and More) 2022-Jul-04
Just in case for patch 3.6.1 need to change the extension table a bit inside race editing script aobScanModule(MSPC,"stellaris.exe", 48 8B 02 48 8B CA FF ?? ?? 84 C0 ?? ?? 48 8D 55 38 48 8D 4D C0 E8 D7) and adresses for ethics/civics stellaris.exe+25FB160 stellaris.exe+25FB144 you've pasted old aob...
- Fri Nov 11, 2022 10:55 pm
- Forum: Trainers
- Topic: Humankind +26 Trainer
- Replies: 48
- Views: 37498
Re: Humankind +26 Trainer
1.0.17.3494 is out. Can you update pls?
- Sun Sep 18, 2022 9:09 am
- Forum: Tables
- Topic: Crusader Kings III | Steam v1.12.2.1 | Updated: 2024-Mar-11
- Replies: 936
- Views: 702963
Re: Crusader Kings III | Steam v1.7.1 | Updated: 2022-Sep-12
It would be cool to have culture editor. Currently it is too long to reform a culture
- Sat Jan 22, 2022 11:40 am
- Forum: Tables
- Topic: The Guild 3 1.07 *Updated* July 2, 2023
- Replies: 179
- Views: 101070
Re: The Guild 3 v0.9.15 GOG/Steam **Updated**
here is update. I have left only certain features, because other are not valuable IMO
- Fri Aug 27, 2021 10:38 pm
- Forum: Tables
- Topic: Age of Decadence 64-bit (8/30/2019)
- Replies: 6
- Views: 32703
Re: Age of Decadence 64-bit (8/30/2019)
fixed for the latest gog version
- Sun Aug 16, 2020 10:29 am
- Forum: Tables
- Topic: Factorio+30 v.1.1.107
- Replies: 110
- Views: 100296
Re: Factorio+24 v.0.17.79
Bloodybone has done bloody good job. I've managed to update "Get Character" script. It is the most useful in my opinion. Some options are still working for 1.0
Thanks Bloodybone again
Thanks Bloodybone again
- Sun Mar 08, 2020 5:35 am
- Forum: Single Player Cheat Requests
- Topic: Rim World Royalty update
- Replies: 82
- Views: 67786
Re: Rim World Royalty update
I think that problem of Hieppies table is "needs" feature. I've updated the table so it disables needs in different way. Please test
- Sat Aug 31, 2019 11:31 pm
- Forum: Tables
- Topic: Rimworld V1.0.2282
- Replies: 9
- Views: 52165
Re: Rimworld V1.0.2282
Hi! Here is my contribution. Please, disable scripts if you want to load savegame.
- Sun Nov 11, 2018 12:11 pm
- Forum: Tables
- Topic: Graveyard Keeper
- Replies: 128
- Views: 190845
Re: Graveyard Keeper
Alright. Thanks to the efforts of community, I've updated my table with some useful features. - Unbreakable tools - Stamina, speed, inventory size - Health, money - Work speed - Craft speed - Edit clicked item quantity Life in the game is much easier and enjoyable now, IMHO Graveyard Keeper(1.108)_u...
- Sun Nov 11, 2018 8:01 am
- Forum: Tables
- Topic: Graveyard Keeper
- Replies: 128
- Views: 190845
Re: Graveyard Keeper
I made my own script a bit ago because of how slow everything felt. It has a multiplier for work & craft speed as well as movement speed. There is an inventory table inside the movement speed hack since the player object is right there anyways. You can sort of edit items, changing hammer_0 to hamme...