Search found 44 matches

by Emlorp
Sat Mar 09, 2024 11:47 pm
Forum: Tools
Topic: Helldivers 2 Hack ( DLL Proxy - Proof Of Concept )
Replies: 659
Views: 69103

Re: Helldivers 2 Hack ( DLL Proxy - Proof Of Concept )

apparently the compiled ones i have just get deleted at launch if i run it. Anyone else have this issue?
by Emlorp
Wed Sep 27, 2023 2:29 am
Forum: Tables
Topic: z Baldur's Gate 3
Replies: 6917
Views: 2215829

Re: z Baldur's Gate 3

This may sound odd but does anyone know a method to permanent lower your characters MAX HP?
say i wanted to use force level to make a 1 in all multiclass but still start at base 10hp
by Emlorp
Sun Aug 27, 2023 3:21 am
Forum: Tables
Topic: z Baldur's Gate 3
Replies: 6917
Views: 2215829

Re: z Baldur's Gate 3

Howdy I've seen requests to get spells working with spells slots and upcast, then I stumbled upon this: UnlockSpell(Target_Stoneskin,AddChildren,d136c5d9-0ff0-43da-acce-a74a07f8d6bf,,Wisdom) UnlockSpell(Target_ConjureElemental_Container,MostPowerful,e9127b70-22b7-42a1-b172-d02f828f260a) First is ob...
by Emlorp
Sun Dec 12, 2021 8:17 pm
Forum: Tables
Topic: z Icarus
Replies: 116
Views: 58053

Re: z Icarus

Do you know what the base player movement is. I wanted to use player modifiers but not the movement portion
by Emlorp
Wed Dec 08, 2021 5:50 am
Forum: Tables
Topic: Icarus
Replies: 187
Views: 181025

Re: Icarus

it possible to make infinite currency "game money" ? No, the currency it self is server sided. But you can change the amount of exotics in your inventory inside of a mission for example. i tried that and it gave me zero exotic currency i filled all 5 cargo slots up with a 20 stack(max) of exotic ma...
by Emlorp
Mon Feb 15, 2021 5:33 pm
Forum: Tables
Topic: Valheim
Replies: 293
Views: 344990

Re: Valheim

Akira wrote:
Mon Feb 15, 2021 5:30 pm
Emlorp wrote:
Mon Feb 15, 2021 4:59 pm
Is there a way to have the "Get WInd" to change direction other than just north?
Well just use the pointer/offset part.

Code: Select all

Activate Me! - EnvMan (Change Weather & more)
I figured i was overlooking something very simple.
by Emlorp
Mon Feb 15, 2021 4:59 pm
Forum: Tables
Topic: Valheim
Replies: 293
Views: 344990

Re: Valheim

Is there a way to have the "Get WInd" to change direction other than just north?
by Emlorp
Thu Nov 14, 2019 9:10 pm
Forum: Tables
Topic: Red Dead Redemption 2
Replies: 371
Views: 479730

Re: Red Dead Redemption 2

like i've witnessed from some people in my guild do once or twice over the years. Quoting your post was one of the reasons I said MANY things. Not that one in particular T_T. Oh.. your guild.. I get now who I'm talking to. Nice :D That says it all. Now do fuck off? Thanks. Come back when the drink ...
by Emlorp
Wed Jul 17, 2019 3:16 am
Forum: Tables
Topic: Earth Defense Force 5
Replies: 219
Views: 237326

Re: Earth Defense Force 5

ok can i ask why the game does this and why it crashes like that since trainers dont cause my game to crash could be if you left a value frozen when you exit mission the addresses change or become Nan / Null so when you add a change to that address it causes errors resulting in a crash... I hadnt r...
by Emlorp
Wed Apr 10, 2019 12:48 am
Forum: Tables
Topic: Risk of Rain 2 (Steam) - Cheat Table
Replies: 111
Views: 157021

Re: Risk of Rain 2 (Steam) - Cheat Table

Yeah, the thing is that the "Shrine Bonus Stacks?" is supposed to be "byte" not "float", so it would be like: 0: 1x Regular Boss spawn 1: 2x Loot Regular Boss spawns 2: 3x Loot Regular Boss spawns 3: 4x Loot Elites Boss spawns 4: 5x Loot Elites Boss spawns The maximum number is really weird though,...
by Emlorp
Tue Apr 09, 2019 5:15 pm
Forum: Tables
Topic: Risk of Rain 2 (Steam) - Cheat Table
Replies: 111
Views: 157021

Re: Risk of Rain 2 (Steam) - Cheat Table

not sure if anyone was interested but found some values quite simply for the teleporter stacks 0:1x Regular Boss spawn 1.401298464E-45:2x Loot Regular Boss spawns 4.2038954e-45:3x Loot Regular Boss spawns 5.6051939e-45:4x Loot Elites Boss spawns 7.0064923e-45:5x Loot Elites Boss spawns if you multip...
by Emlorp
Tue Apr 02, 2019 7:00 am
Forum: Specific Game Discussions
Topic: Outward assembly_Csharp
Replies: 50
Views: 70026

Re: Outward assembly_Csharp

In GetAttackSpeed in "weapon" tab that i edit the attack speed. Ahh okay, seei wasnt sure what out of that section would alter the speed im guessing adding a float to baseattackspeed may work.. have you noticed the enemy attacking any faster by chance with that? or running faster? No the movement s...
by Emlorp
Tue Apr 02, 2019 6:52 am
Forum: Specific Game Discussions
Topic: Outward assembly_Csharp
Replies: 50
Views: 70026

Re: Outward assembly_Csharp

Yeah finding stamina costs for specifics isnt going well for me either.. and now im interested in the AI cause they seem to never not be blocking it shows in ctor a 50f but in the math it looks like itd be higher block chance which i believe
by Emlorp
Tue Apr 02, 2019 6:48 am
Forum: Specific Game Discussions
Topic: Outward assembly_Csharp
Replies: 50
Views: 70026

Re: Outward assembly_Csharp

In GetAttackSpeed in "weapon" tab that i edit the attack speed. Ahh okay, seei wasnt sure what out of that section would alter the speed im guessing adding a float to baseattackspeed may work.. have you noticed the enemy attacking any faster by chance with that? or running faster? No the movement s...
by Emlorp
Tue Apr 02, 2019 5:39 am
Forum: Specific Game Discussions
Topic: Outward assembly_Csharp
Replies: 50
Views: 70026

Re: Outward assembly_Csharp

"itemcontainer" was the backpack and its float x1 and addup to your pouch total as well.. what was the speeds? I couldnt find anything exactly that seemed like it altered weapon speed In GetAttackSpeed in "weapon" tab that i edit the attack speed. Ahh okay, seei wasnt sure what out of that section ...