Search found 8 matches
- Mon Oct 28, 2019 7:13 pm
- Forum: Tables
- Topic: The Witcher 2 v2.0
- Replies: 14
- Views: 57266
Re: The Witcher 2 v2.0
Static pointer for Orens: ["witcher2.EXE"+01FC8DC8]+500 Tested on Steam. Can't tell the version for the life of me. Check post date instead — should be latest. Can probably take refining but the game is resisting debugging and I'm tired of fighting with it. <?xml version="1.0" encoding="utf-8"?> <Ch...
- Thu Apr 27, 2017 10:45 pm
- Forum: Tables
- Topic: Dark Souls 1 (Prepare to Die, PC), NotOverpowered CT
- Replies: 12
- Views: 19098
Re: Dark Souls 1 (Prepare to Die, PC), NotOverpowered CT
PS do ya know any way to get more ppl in coop then just one? Not sure what you mean. I thought nothing stopped people from summoning more than one phantom but I may be wrong. Being in the covenants "Way of White", "Princess Guard" or "Warriors of Sunlight" should help. http://darksouls.wikidot.com/...
- Thu Apr 27, 2017 7:27 am
- Forum: Tables
- Topic: Dark Souls 1 (Prepare to Die, PC), NotOverpowered CT
- Replies: 12
- Views: 19098
Re: Dark Souls 1 (Prepare to Die, PC), NotOverpowered CT
without estus its kinda messy... As a player to a player I wanna point out there's enough healing options already built-into the game. Regen is just too cheap IMO. You can consume humanity and twin humanity to heal as a phantom and if you played enough PvP — people have probably already gifted you ...
- Mon Apr 24, 2017 1:32 am
- Forum: Cheat Engine Lua Scripting
- Topic: What's the deal with labels?
- Replies: 5
- Views: 8443
Re: What's the deal with labels?
FreeER , everything you wrote is super useful. I did find out about it snooping in other people's tables on my own just recently overnight though, but still thank you very much for this invaluable piece of knowledge I might've not discovered myself. Eric , 6.5+ doesn't NEED the declare part though ...
- Sun Apr 23, 2017 4:10 am
- Forum: Cheat Engine Lua Scripting
- Topic: What's the deal with labels?
- Replies: 5
- Views: 8443
Re: What's the deal with labels?
Well, it seems to me like it's based on Lua to some extent, but I can see how the similarity is limited. Okay, so auto-assembly scripts are only meant for compiling into target image memory. I've made those before, although I used raw hex labels. But then out of curiosity, how then do I add Lua scri...
- Sun Apr 23, 2017 3:11 am
- Forum: Cheat Engine Lua Scripting
- Topic: What's the deal with labels?
- Replies: 5
- Views: 8443
What's the deal with labels?
So I have no problem writing and executing Lua code in CE just fine, but when it comes to these CE-specific labels — I am baffled. I have been away from auto-assembly in Lua for some time and my memory is not great. Let's take this example: [ENABLE] aobscanmodule(DeathPenalty,DARKSOULS.exe,89 56 38 ...
- Sat Apr 22, 2017 2:43 am
- Forum: Tables
- Topic: Dark Souls 1 (Prepare to Die, PC), NotOverpowered CT
- Replies: 12
- Views: 19098
Re: Dark Souls 1 (Prepare to Die, PC), NotOverpowered CT
That's a table for the old GWFL version. I updated it for the Steamworks version. Table Extras comment: v1.1 You nagged me so here's the rest. Didn't test much but everything except the Teleport Cheat should work out of the box. TP might or might not work — I ain't messing with it. v1.0 Hacked by No...
- Sun Apr 16, 2017 11:33 am
- Forum: Tables
- Topic: Dark Souls Prepare To Die Edition
- Replies: 70
- Views: 369157
Re: Dark Souls Prepare To Die Edition
Did Phokz actually die? What a pity.
That would explain why the person on the Steam account, that seems to be his, is acting clueless and arrogant — he just bought a dead guy's account.