Search found 3 matches
- Mon Jun 17, 2019 2:16 pm
- Forum: Tables
- Topic: Octopath Traveler (Steam)
- Replies: 216
- Views: 219577
Re: Octopath Traveler (Steam)
Thank you very much- that appears to have fixed one-hit enemies. Any ideas about the JP/XP multipliers?
- Mon Jun 17, 2019 3:23 am
- Forum: Tables
- Topic: Octopath Traveler (Steam)
- Replies: 216
- Views: 219577
Re: Octopath Traveler (Steam)
I've had one-hit enemies not affect one enemy on a group of 3. It's extremely consistent in not affecting one enemy. Looking at the code, there are specific offsets added to the detected enemies. I'm not sure how adding one more to the numEnemies will affect that, unless we're dealing with empty rec...
- Mon Jun 17, 2019 12:54 am
- Forum: Tables
- Topic: Octopath Traveler (Steam)
- Replies: 216
- Views: 219577
Re: Octopath Traveler (Steam)
XP/JP multipliers - either from the base scripts or TheByteSize scripts are not working at all on my system, and I did not try to enable them before the game was active.
Also, "one-hit enemies" seems to not find the back-leftmost enemy.
Also, "one-hit enemies" seems to not find the back-leftmost enemy.