Search found 80 matches

by tfigment
Sat Jan 18, 2020 12:29 am
Forum: Tables
Topic: Football Manager 2020 | 20.2.3 | figment | 5-Jan-2020
Replies: 116
Views: 11669

Re: Football Manager 2020 | 20.2.3 | figment | 5-Jan-2020

Is there a way to add staff to the club? Similar to move staff to my club option in the in-game editor. I suppose its possible but not really easy. The in-game editor has far more ability to do things cleanly than CE because the game programmers do it themselves. If we could find that code and run ...
by tfigment
Thu Jan 09, 2020 1:13 am
Forum: Tables
Topic: Football Manager 2020 | 20.2.3 | figment | 5-Jan-2020
Replies: 116
Views: 11669

Re: Football Manager 2020 | 20.2.3 | figment | 5-Jan-2020

I have one activation left, if you want I can give it to you so you can test it, pm if you need it. The bottom line is that when you open FMRTE the players that are supposedly healed are shown as still injured, consistent with the training issue. Thanks but I'll pass. I know that doesn't work fully...
by tfigment
Wed Jan 08, 2020 12:48 am
Forum: Tables
Topic: Football Manager 2020 | 20.2.3 | figment | 5-Jan-2020
Replies: 116
Views: 11669

Re: Football Manager 2020 | 20.2.3 | figment | 5-Jan-2020

if i increase the values of fittness and condition to 40000 do it will improve team? I dont think so. I think I tested that in the past and the value I think is bitmasked to like 0x3FFF and the number starts wrapping around. The maximum value should be something like 16383 but I haven't really trie...
by tfigment
Tue Jan 07, 2020 1:19 am
Forum: Tables
Topic: Football Manager 2020 | 20.2.3 | figment | 5-Jan-2020
Replies: 116
Views: 11669

Re: Football Manager 2020 | 20.2.3 | figment | 28-Dec-2019

so if the script is activated the whole squad condition and fatigue wont go down until the script is deactivated? Instant = Immediately or one time Periodic = On timer. Run every 60 seconds (my default) This will not freeze the condition and fatigue but will make it so high that it is really hard f...
by tfigment
Sun Jan 05, 2020 8:05 pm
Forum: Tables
Topic: Football Manager 2020 | 20.2.3 | figment | 5-Jan-2020
Replies: 116
Views: 11669

Re: Football Manager 2020 | 20.2.3 | figment | 28-Dec-2019

If it's tricky let it go, not such important. Cheers Too late. Already added. I wanted to do this from beginning for similar reasons but not sure could pull off the UI for it but then thought through some more and think this approach works. Still experimental and has not had much testing especially...
by tfigment
Sun Jan 05, 2020 5:11 pm
Forum: Tables
Topic: Football Manager 2020 | 20.2.3 | figment | 5-Jan-2020
Replies: 116
Views: 11669

Re: Football Manager 2020 | 20.2.3 | figment | 28-Dec-2019

Is it possible to freeze condition and fatigue for one player only? I want to play a game with a designated player that will easily surpass all records for a club, but I want only that player to be frozen. Only the condition and fatigue, and I don't want the entire team. I know it's possible now to...
by tfigment
Wed Jan 01, 2020 5:01 pm
Forum: Tables
Topic: Football Manager 2020 | 20.2.3 | figment | 5-Jan-2020
Replies: 116
Views: 11669

Re: Football Manager 2020 | 20.2.3 | figment | 28-Dec-2019

IcyWay wrote:
Wed Jan 01, 2020 7:28 am
update: i had a look on the [work orders] structure but it jus shows (???)
Enter [datTransferOrdersRoot] as the pointer address including the square brackets. That was a new pointer I added to that table. Its hard to judge where what knowledge other people have to target guidance.
by tfigment
Tue Dec 31, 2019 9:17 pm
Forum: Tables
Topic: Football Manager 2020 | 20.2.3 | figment | 5-Jan-2020
Replies: 116
Views: 11669

Re: Football Manager 2020 | 20.2.3 | figment | 28-Dec-2019

i found it - but dont know change it to which value !!! So that number is the maximum player salary for a given week. The FFP screen shows yearly so multiply by weekly by 52 to match. If you are over the limit for player salaries then you can just increase this number to whatever you want. Like add...
by tfigment
Mon Dec 30, 2019 3:42 pm
Forum: Tables
Topic: Football Manager 2020 | 20.2.3 | figment | 5-Jan-2020
Replies: 116
Views: 11669

Re: Football Manager 2020 | 20.2.3 | figment | 28-Dec-2019

what about help passing the ffp profit/loss regulations ? Not having issues in my current game due to a lot of youth players so dont have proper reference (I'm playing Sky bet L2, atm). You can find the "FFP Max Allowed Weekly Wage Total" under Finances > General > More Options. That seems to adjus...
by tfigment
Sun Dec 29, 2019 4:23 pm
Forum: Tables
Topic: Football Manager 2020 | 20.2.3 | figment | 5-Jan-2020
Replies: 116
Views: 11669

Re: Football Manager 2020 | 20.2.3 | figment | 28-Dec-2019

does this table works for the demo version? Unknown. I would assume so since they likely use the same exe but I dont know. The game normally does an online check on first run so I assume that is how they enforce demo vs real. If so then the pointers will work. The only way is for someone to try and...
by tfigment
Sat Dec 28, 2019 10:39 pm
Forum: Tables
Topic: Uncharted Ocean
Replies: 1
Views: 233

Re: Uncharted Ocean

Well probably not going to touch it since not my personal preference kinda game. If you can find the entry points and they really used sqlite (probably likely) then the table interface I did is easily copyable. I would have no problem with anyone using that code. The trick of the Star Traders table ...
by tfigment
Sat Dec 28, 2019 10:15 pm
Forum: Tables
Topic: Football Manager 2020 | 20.2.3 | figment | 5-Jan-2020
Replies: 116
Views: 11669

Re: Football Manager 2020 | 20.2.3 | figment | 19-Dec-2019

can i use the table to end a loan contract for a player? Not that I'm aware. I've never really looked into it. I'm not actively playing the game at the moment so sure if and when I can look at it. I would probably solve it by moving the end date up to next day and that is probably not too hard to f...
by tfigment
Sat Dec 21, 2019 4:26 pm
Forum: Tables
Topic: Football Manager 2020 | 20.2.3 | figment | 5-Jan-2020
Replies: 116
Views: 11669

Re: Football Manager 2020 | 20.2.3 | figment | 19-Dec-2019

Updated table not working for me, getting this error: Table Script was not run. Unable to continue. Any idea how to fix it? Or table needs to be updated again? Table should be fine. Cheat Engine has a concept of "Table Scripts" that are usually run at load of the table. Ctrl+Alt+L or Table > "Show ...
by tfigment
Fri Dec 20, 2019 1:01 am
Forum: Tables
Topic: Football Manager 2020 | 20.2.3 | figment | 5-Jan-2020
Replies: 116
Views: 11669

Re: Football Manager 2020 | 20.2.3 | figment | 19-Dec-2019

Aone wrote:
Fri Dec 20, 2019 12:03 am
Now game update to ver 20.2.3 therefore please help edit code once .thanks so much.
danielyee wrote:
Thu Dec 19, 2019 5:59 pm
hi sir n grand master creator table
any help here once again sir
tq
nanobotz wrote:
Thu Dec 19, 2019 2:49 pm
hi to all it seem the game been update once again to 20.2.3
Updated to 20.2.3
by tfigment
Tue Dec 10, 2019 12:55 am
Forum: Tables
Topic: Football Manager 2020 | 20.2.3 | figment | 5-Jan-2020
Replies: 116
Views: 11669

Re: Football Manager 2020 | 20.2.1 | figment | 9-Dec-2019

Updated to 20.2.1 Game's just been updated to 20.2.1, could only find datTimeRoot pointer, but after that my ignorance got the better of me. Remember to put Executable, Writable and CopyOnWrite to the third state (the small square) when searching for code so all memory gets searched. how many more u...