Search found 118 matches

by smashbro596
Wed Jun 09, 2021 11:37 pm
Forum: Tables
Topic: MechWarrior 5: Mercenaries
Replies: 203
Views: 72783

Re: MechWarrior 5: Mercenaries

any way we can get a no visual damage script?
mech might not take actual damage but the armor and paint (visual, obviously) still kinda get screwed up as the fight goes on.
by smashbro596
Sun May 23, 2021 1:19 am
Forum: Tables
Topic: R-Type Final 2 (Codex)
Replies: 17
Views: 14640

Re: R-Type Final 2 (Codex)

i'd love for a proper invincibility cheat...
by smashbro596
Tue Apr 06, 2021 3:22 pm
Forum: Tables
Topic: Metal Gear Solid 5 Phantom Pain - table v: 6.0.2 CT
Replies: 799
Views: 347550

Re: Metal Gear Solid 5 Phantom Pain - table v: 5.0.4 CT

Banned his ass. He should see Dr. Phil. Or Jerry Springer (is he still alive?) I was willing to see where this would go. But probably for the best. Yeah, I think Springer still does his show even. That's the kind of post that makes me think about using the updater for a table that just prints "fuck...
by smashbro596
Sun Feb 28, 2021 5:38 pm
Forum: Tables
Topic: Super Mario Bros X+11
Replies: 1
Views: 1504

Re: Super Mario Bros X+11

didn't think this would work with the beta of smbx2.
how wrong i was! it gets annoying having to type the cheats in after beating every level.
by smashbro596
Wed Dec 30, 2020 9:38 pm
Forum: Single Player Cheat Requests
Topic: AM2R(another metroid 2 remake)
Replies: 42
Views: 22624

Re: AM2R(another metroid 2 remake)

MBRKiNG wrote:
Mon Aug 24, 2020 10:47 pm
AM2R_v1.5.2

use base as baseaddress to add more pointers, dont wanna play this game to get every cheat working

options:
-Invincible
-set Energy current/max
-set Missiles
the invincibility i got working, but how do i get the energy and missiles to work?
by smashbro596
Tue Dec 29, 2020 5:56 pm
Forum: Tables
Topic: The Coin Game
Replies: 4
Views: 728

Re: The Coin Game

thanks for this!
by smashbro596
Sat Dec 05, 2020 2:49 pm
Forum: Tables
Topic: Dragon Quest XI S Definitive Edition (Steam Release Version)
Replies: 224
Views: 80753

Re: Dragon Quest XI S Definitive Edition (Steam Release Version)

yah. take your time. you're already doing more than i could do.
by smashbro596
Sat Dec 05, 2020 3:54 am
Forum: Tables
Topic: Dragon Quest XI S Definitive Edition (Steam Release Version)
Replies: 224
Views: 80753

Re: Dragon Quest XI S Definitive Edition (Steam Release Version)

i really could go for the 2d battle values.
least for hp, mp, and gold.
by smashbro596
Fri Dec 04, 2020 8:36 pm
Forum: Tables
Topic: Dragon Quest XI S Definitive Edition (Steam Release Version)
Replies: 224
Views: 80753

Re: Dragon Quest XI S Definitive Edition (Steam Release Version)

Noire Blackheart wrote:
Fri Dec 04, 2020 8:02 pm
Also just to add, the 2D mode seems to have diffrent values than 3D.
figured that'd be the case. welp. think this table is gonna need two seperate modes. one for 2d and one for 3d.
by smashbro596
Sat Nov 21, 2020 4:03 pm
Forum: Tables
Topic: Terminator: Resistance [Engine:Unreal 4.22] - Console enabler, Dumper and more..
Replies: 25
Views: 18346

Re: Terminator: Resistance [Engine:Unreal 4.22] - Console enabler, Dumper and more..

This needs an update, game just got patched. Give Sunbeam a cookie. He damn well deserves it after all the hard work he does. :D did him one better: i'm a patreon. :D it's good having a job. i'm already a regular on the site with zero skill, so eh. this investment will go a long way methinks. anywh...
by smashbro596
Mon Nov 16, 2020 3:47 pm
Forum: Tables
Topic: Yakuza 0 Cheat Engine Table v1.0
Replies: 136
Views: 176923

Re: Yakuza 0 Cheat Engine Table v1.0

any way we can write a script for quick legend level up?
by smashbro596
Wed Nov 11, 2020 11:09 pm
Forum: Tables
Topic: Midnight Castle Succubus DX [Steam]
Replies: 3
Views: 2926

Re: Midnight Castle Succubus DX [Steam]

yeah the latest version is 1.14s.
this table is hella outdated.
by smashbro596
Tue Nov 10, 2020 7:18 pm
Forum: Tables
Topic: Bloodstained: Ritual of the Night +11+1 (table Update8) (20200704)
Replies: 287
Views: 132225

Re: Bloodstained: Ritual of the Night +11+1 (table Update8) (20200704)

yah bloodless broke the table and it needs updates.
by smashbro596
Sun Oct 25, 2020 6:02 am
Forum: Tables
Topic: Megaman Zero/ZX Legacy Collection
Replies: 71
Views: 25314

Re: Megaman Zero/ZX Legacy Collection

question. is it possible to have an option to enable ultimate mode for zero 1,3, and 4?
or at the very least a "have all cyber elves used" option?

also any way we can apply health and invincibility to z chaser mode?
by smashbro596
Mon Oct 12, 2020 4:57 pm
Forum: Tables
Topic: Super Bomberman R +4 (Steam) ver. 2.2
Replies: 4
Views: 1169

Re: Super Bomberman R +4 (Steam) ver. 2.2

nothing appears to activate on the current version. I just checked. everything is working correctly. You have to make sure of 3 things. 1) Make sure you wait for it to activate it's doing an 'aobscan' as opposed to the regular 'aobscanmodule' so it takes longer to activate. give it a minute to acti...