Search found 49 matches
- Fri Jan 15, 2021 5:18 am
- Forum: Tables
- Topic: Chernobylite
- Replies: 32
- Views: 14303
Re: Chernobylite
I just update the Health, Mind status, Radiation Level, EXP pointers, no reload, no craft requirement (kind of) and inf items / ammo for 33909. Tested on steam version. ChernobylGame-Win64-Shipping_33909_Debug.CT Just add the Armor and Skill points pointer, and the scripts for Health, Armor, and Ra...
- Mon Aug 31, 2020 10:01 am
- Forum: Tables
- Topic: PlanetNomads
- Replies: 12
- Views: 2776
- Fri Aug 07, 2020 5:02 pm
- Forum: Single Player Cheat Requests
- Topic: [Early Request] Horizon Zero Dawn™ Complete Edition
- Replies: 29
- Views: 8740
Re: [Early Request] Horizon Zero Dawn™ Complete Edition
nice game. hmmmm waiting for this game crack 07-08-2020, ready soon on skidrow ... :D Buy the damn game. try first before buying. :) that's not how it works. you and I both know that 99% of people who throw that back as an excuse never have any intention to buy the game in the first place, with ste...
- Fri Aug 07, 2020 4:45 pm
- Forum: Single Player Cheat Requests
- Topic: [Early Request] Horizon Zero Dawn™ Complete Edition
- Replies: 29
- Views: 8740
- Sun Apr 19, 2020 8:43 pm
- Forum: Tables
- Topic: Mount & Blade II: Bannerlord - v.e.1.2.1 - Steam - +43 - Update 31
- Replies: 600
- Views: 251388
Re: Mount & Blade II: Bannerlord - v. e1.2.0 Beta | v. e.1.1.1 - Steam - +43 - Update 29
There are a few issues with the table given the new update. I noticed that the unlimited health for troops isn't working (my fian champions are dropping like flies) but my unlimited health and horse health works fine). Also the gold option won't activate. I figure it's just growing pains for a new ...
- Sun Apr 12, 2020 6:41 pm
- Forum: Tables
- Topic: Mount & Blade II: Bannerlord - v.e.1.2.1 - Steam - +43 - Update 31
- Replies: 600
- Views: 251388
Re: Mount & Blade II: Bannerlord - v. e1.1.0 BETA - Steam - +43 - Update 27
this table makes the game crash all the time be aware Don't talk shit ty If you're too stupid to choose the right version or to follow the video then sry Sometimes I wish that I can block people and then they can no longer download the table And all youre 22 Messages was "Dead Table" "Outdated Tabl...
- Tue Apr 07, 2020 4:20 am
- Forum: Tables
- Topic: Mount & Blade II: Bannerlord - v.e.1.2.1 - Steam - +43 - Update 31
- Replies: 600
- Views: 251388
Re: Mount & Blade II: Bannerlord - v. e1.0.6 - Steam - +36 - Update 19
I must be doing something wrong with the unlimited ammo script again. I tried changing weapons, turning the script, then setting "unlimited ammo" then cycling weapons again, shooting, but my arrow count still goes down, even tried turning on the immortal horse/human and tried after getting hit, stil...
- Sat Apr 04, 2020 6:37 pm
- Forum: Tables
- Topic: Mount & Blade II: Bannerlord - v.e.1.2.1 - Steam - +43 - Update 31
- Replies: 600
- Views: 251388
Re: Mount & Blade II: Bannerlord - v. e1.0.4 - Steam - +29 - Update 11
I've got a quick question, how is the unlimited ammo supposed to work? I used one of your earlier trainers and it didn't decrease in battle, but today, after the update to both the game and trainer, toggling it doesn't seem to freeze the ammo count. https://www.youtube.com/watch?v=0gpqA7bgCow Ahh, ...
- Sat Apr 04, 2020 3:07 am
- Forum: Tables
- Topic: Mount & Blade II: Bannerlord - v.e.1.2.1 - Steam - +43 - Update 31
- Replies: 600
- Views: 251388
Re: Mount & Blade II: Bannerlord - v. e1.0.4 - Steam - +29 - Update 11
I've got a quick question, how is the unlimited ammo supposed to work? I used one of your earlier trainers and it didn't decrease in battle, but today, after the update to both the game and trainer, toggling it doesn't seem to freeze the ammo count.
- Wed Mar 04, 2020 5:17 am
- Forum: Tables
- Topic: Pillars of Eternity II: Deadfire (Steam) (Release Version)
- Replies: 483
- Views: 273404
Re: Pillars of Eternity II: Deadfire (Steam) (Release Version)
Something I've noticed after getting it enabled, sometimes the abilities don't fire off if you have "No Ability Cooldown or Resources used" there are many times where my healer is casting a spell, it shows the bar going down, starts the animation but then immediately attacks and the spell doesn't go...
- Sun Feb 16, 2020 2:36 am
- Forum: Tables
- Topic: Satisfactory | 1.28 | CL#125236 (Stable) | Noclip, Tele, CJBok Scripts, (+Item Spawner)
- Replies: 129
- Views: 47177
Re: Satisfactory |1.23| Build#114192 (Experimental) | Noclip, Tele, CJBok Scripts, (Ptrs: Player, Resource Nodes, Vehicl
Early Access (EXPERIMENTAL) - v0.3.0.2 - Build 114480 last update With the update today, it crashes my game. yeh pls update for CL#114480 Freaking early access games... I don't have time to update the table for every experimental patch that the devs push out, sorry. I'm rather busy these days but i...
- Fri Feb 14, 2020 2:18 am
- Forum: Tables
- Topic: Satisfactory | 1.28 | CL#125236 (Stable) | Noclip, Tele, CJBok Scripts, (+Item Spawner)
- Replies: 129
- Views: 47177
Re: Satisfactory |1.23| Build#114192 (Experimental) | Noclip, Tele, CJBok Scripts, (Ptrs: Player, Resource Nodes, Vehicl
The item duplication for drag-and-drop doesn't seem to work, can't enable it at all. is your cheat engine updated and both the game and CE running as admin? its working for me, i get a small stutter when i turn it on, but it works. I just right click and i get a split stack w/ one of them being ful...
- Thu Feb 13, 2020 1:02 am
- Forum: Tables
- Topic: Satisfactory | 1.28 | CL#125236 (Stable) | Noclip, Tele, CJBok Scripts, (+Item Spawner)
- Replies: 129
- Views: 47177
Re: Satisfactory |1.23| Build#114192 (Experimental) | Noclip, Tele, CJBok Scripts, (Ptrs: Player, Resource Nodes, Vehicl
The item duplication for drag-and-drop doesn't seem to work, can't enable it at all. is your cheat engine updated and both the game and CE running as admin? its working for me, i get a small stutter when i turn it on, but it works. I just right click and i get a split stack w/ one of them being full
- Sun Oct 27, 2019 3:27 pm
- Forum: Tables
- Topic: The Outer Worlds (Microsoft Store)
- Replies: 75
- Views: 68078
Re: The Outer Worlds (Microsoft Store)
I'm weary of infinite items scripts, often they effect quest items too (not something that should be effected generally). Have you gotten far enough to test this? I can confirm so far it has not affected any quest items that I've used. However that is for INDIVIDUAL items, as it still takes the ite...
- Thu Oct 24, 2019 11:53 pm
- Forum: Single Player Cheat Requests
- Topic: [COMPLETED] [REQ] The Outer Worlds
- Replies: 59
- Views: 53642
Re: [REQ] The Outer Worlds
At character creation, you can mess with CE to allow more Skills to be allocated. It's a 4-byte that tracks the number of points spent rather than points available. So find the address then set it to 0 to then be able to allocate 2 more skills. It's a bit funky with the UI of the allocation screen ...