Search found 17 matches

by Chrisfearless
Mon Sep 07, 2020 6:34 pm
Forum: Tables
Topic: PickCrafter
Replies: 14
Views: 19581

Re: PickCrafter

Amazing table, that game has some nasty Anticheat going.
by Chrisfearless
Fri Aug 14, 2020 2:35 pm
Forum: Tables
Topic: Factorio+27 v.1.00
Replies: 62
Views: 25160

Re: Factorio+24 v.0.17.79

so 18.45 was followed by 1.00 today it seems as a final release version.
by Chrisfearless
Wed Jul 29, 2020 3:44 pm
Forum: Tables
Topic: Destroy All Humans! (Steam)
Replies: 68
Views: 10625

Re: Destroy All Humans! (Steam)

Rhark wrote:
Wed Jul 29, 2020 3:05 pm
iddqd wrote:
Wed Jul 29, 2020 2:48 pm
New script (1.4) not responding, script (1.2) still working. (v. 1.0.2491)
Works for me :-| script takes a little while to load because it has to scan the whole memory region for the debug AOB.
Same here, 1.2 works, 1.4 searches for ages and does not activate (Hoodlum).
by Chrisfearless
Sun Jun 28, 2020 6:07 am
Forum: Tables
Topic: Persona 4 Golden (Steam) (DrummerIX)
Replies: 154
Views: 69396

Persona 4 Golden (Steam) (DrummerIX)

[QUOTE="peterandu, post: 140935, member: 36476"]<br /> Anyone doing quests ? Tried to do all the quest but unable to talk with one of the quest person (quest no.3 in the samegawa river, unable to initiate conversation). Is it related to cheat engine being activated or is it just me ?<br /> [/QUOTE]<...
by Chrisfearless
Fri Jun 05, 2020 2:24 pm
Forum: Tables
Topic: Dragon Quest Builders 2 Release (Steam)
Replies: 80
Views: 22387

Dragon Quest Builders 2 Release (Steam)

Yes, it's weird, several cheats do not survive a chapter change for some reasons, but not in a "addresses change midgame" but rather "they work for chapter one and never again even a fresh load". If that makes sense. (Tested with Codex version).
by Chrisfearless
Sun May 24, 2020 9:29 am
Forum: Single Player Cheat Requests
Topic: Saints Row: The Third Remastered
Replies: 7
Views: 3760

Saints Row: The Third Remastered

I second the request (Codex or Steam version), The remaster is really well done.
by Chrisfearless
Tue Mar 31, 2020 7:21 pm
Forum: Tables
Topic: X4 Foundations SV v3.30 Steam (GM and More) 2020-Aug-01
Replies: 146
Views: 66029

Re: X4 Foundations v3.00 Steam (GM and More) 2020-Mar-04

X4 Final 3.00 and the first DLC "Split Vendeta" released today. Money and missiles still work fine, hull and god not so much (tested Steam with Split Vendeta added)

Recifense, if you need the DLC I would be honored to gift the steam key.
by Chrisfearless
Wed Mar 04, 2020 6:49 pm
Forum: Tables
Topic: Divinity Original Sin 2
Replies: 768
Views: 617882

Re: Divinity Original Sin 2

I reinstalled and tested the table from page 1. Good news: almost everything works (amazing table, Zanzer!). However the game somehow protects skills, talents and attributes. Attributes can be forced by setting to a value and locking them in cheat engine. Next levelup spent a point and they are set ...
by Chrisfearless
Sun Feb 16, 2020 12:46 pm
Forum: Tables
Topic: Crossroads Inn
Replies: 93
Views: 32506

Re: Crossroads Inn

Atros: question regarding Scenarios: are they game version dependant? I tried your scenario with the most recent Codex version (2.4.0) and the game just closes after "confirm" and the loading screen. The "inbuild" scenarios (Rockburry's Revenge etc.) work. Launchin a sandbox first as recommended did...
by Chrisfearless
Thu Feb 13, 2020 3:08 pm
Forum: Tables
Topic: Wolcen: Lords of Mayhem
Replies: 291
Views: 106945

Re: Wolcen: Lords of Mayhem

Maybe Lord Zanzer is hovering in his secret Lab at the date line and already unlocked the release version.

Anyway thanks in advance. Wolcen will be a nice ARPG for a change.
by Chrisfearless
Tue Jan 28, 2020 8:20 pm
Forum: Tables
Topic: Journey to the Savage Planet +10 [Codex][Version 1.0/Version 49238/Version 53043]
Replies: 46
Views: 12237

Re: Journey to the Savage Planet +3 [Codex][Version 1.0]

Great table! Works like charm and I played through half the game with it.

An amazing addition would be infinite jump pack (you get the first version quite early in the game) because the jump puzzles are getting beyond enjoyable towards annoying really fast in this game.
by Chrisfearless
Fri Sep 13, 2019 2:26 pm
Forum: Tables
Topic: Borderlands 3 +30
Replies: 996
Views: 557469

Re: Borderlands 3 +6

The unlimited ammo for all table versions so far only give unlimited pistol ammo, every other type still decreases (epic store release version) All other features work great, thank you for the table gentlemen! Addendum for the user of this table: one or several options prevent certain actions to be ...
by Chrisfearless
Tue Feb 19, 2019 3:24 pm
Forum: Tables
Topic: Underworld Ascendant
Replies: 6
Views: 2201

Re: Underworld Ascendant

Thank you very much and keep uo the good work. Also seeing that the team is dedicated fixing their initial mess, I have high hopes for UA, still.
by Chrisfearless
Sat Feb 02, 2019 6:54 pm
Forum: Tables
Topic: Sunless Skies
Replies: 16
Views: 10676

Re: Sunless Skies

Thank for V1.1, hull is working nicely with the new pointer. However I also encountered some very weird issue: without touching anything except hull, the first carge I looted I couldn't jettison surplus. It always immediately picks it up again. Had to ALT+F4 it. Tried this several times, as soon as ...
by Chrisfearless
Fri Feb 01, 2019 7:44 pm
Forum: Tables
Topic: Sunless Skies
Replies: 16
Views: 10676

Re: Sunless Skies

Note: part of Aanpsx table - any table for this game - only works after you start your captain after youu reached the first "city". This might look confusing. Everything from the table works with the release version, only god mode and hull have issues (for me, steam version and codex version tested)...