Search found 215 matches

by bloodaxis
Sat Oct 19, 2019 7:08 pm
Forum: Tables
Topic: Code Vein
Replies: 479
Views: 97301

Re: Code Vein

brother999 wrote:
Sat Oct 19, 2019 4:15 pm

Im new with cheat engine, i tried to add this scrip to the table but i get this error:
https://i.imgur.com/hB4ODQd.png

Can you upload your table with this update here please?
You copy paste the code into the table part itself, with the other scripts, not into a new script window.
by bloodaxis
Fri Oct 18, 2019 11:18 pm
Forum: Tables
Topic: The Surge 2
Replies: 102
Views: 18190

Re: The Surge 2

Because you haven't activated Mouseover Pointer script yet.
by bloodaxis
Fri Oct 11, 2019 8:29 pm
Forum: Single Player Cheat Requests
Topic: Dragon Star Varnir (Steam)
Replies: 53
Views: 7014

Re: Dragon Star Varnir (Steam)

It's the Codex version with DLCs, but still should work. Enable script, and open inventory. Try changing the script number from 99 to another number and check if it does set items to 91. If it does, then that's weird and might have to do with DLCs or something else. Then I guess that the script wor...
by bloodaxis
Fri Oct 11, 2019 8:13 pm
Forum: Single Player Cheat Requests
Topic: Dragon Star Varnir (Steam)
Replies: 53
Views: 7014

Re: Dragon Star Varnir (Steam)

Well, I used it at the beginning of the game and when I looked at my inventory I had multiple armors with multiple levels (+1,+2,+3,+4...), I doubt that you start the game with 50 armors, 50 weapons, etc. Those somehow appeared on my inventory, and that's the only way I could have gotten them. Are ...
by bloodaxis
Wed Oct 09, 2019 6:17 pm
Forum: Tables
Topic: The Surge 2
Replies: 102
Views: 18190

Re: The Surge 2

leseho wrote:
Wed Oct 09, 2019 2:19 pm
The entry in "temID" is not active.
Please put up the Cheat Engine table.
Thank you.
You have to have the mouse over script already in the table active for the itemID one to work, like he specified in the post.
by bloodaxis
Tue Oct 08, 2019 2:29 pm
Forum: Tables
Topic: The Surge 2
Replies: 102
Views: 18190

Re: The Surge 2

Enable obscured schematics. Does this have any adverse reactions in case you build the obscured schematics and then afterwards get the schematic item from the enemies? In any case, thanks a lot, this makes the game a hell of a lot less tedious. :D Edit: Nvm just saw it actually gives you the schema...
by bloodaxis
Mon Oct 07, 2019 4:40 am
Forum: Tables
Topic: Code Vein
Replies: 479
Views: 97301

Re: Code Vein

RaxeIe wrote:
Mon Oct 07, 2019 3:41 am
i wish it had insane gift power instead
Yeah that too. :D
by bloodaxis
Mon Oct 07, 2019 3:22 am
Forum: Tables
Topic: Code Vein
Replies: 479
Views: 97301

Re: Code Vein

Aww man, if the debug armor had high balance as well it would be great. :D
by bloodaxis
Sat Oct 05, 2019 2:06 pm
Forum: Tables
Topic: Code Vein
Replies: 479
Views: 97301

Re: Code Vein

KS212 wrote:
Sat Oct 05, 2019 2:05 pm
Sorry, Its the Queen's Claw.

I keep remembering a bad translation from the JP ver, ignore me.
Alright that explains it. :D
by bloodaxis
Sat Oct 05, 2019 2:01 pm
Forum: Tables
Topic: Code Vein
Replies: 479
Views: 97301

Re: Code Vein

I'm after the same thing... Bad ending stuff I think is just the Queen's Fury blood code. You'd have to get rid of a code but get rid of one that you have already obtained while in NG+ with one that you are certain you will reobtain and swap it for the one you WON'T obtain. Is the Queen's Fury some...
by bloodaxis
Thu Oct 03, 2019 8:12 pm
Forum: Tables
Topic: Code Vein
Replies: 479
Views: 97301

Re: Code Vein

teslaranger93 wrote:
Thu Oct 03, 2019 7:47 pm
Hey when i use weapon editor and i change the quality level,after reload changes are lost and the weapon is gone
Did you change it to a value above 10? If so then that's your issue, game deletes all weapons/whatever over 10 since that's the highest you can go legit.
by bloodaxis
Thu Oct 03, 2019 3:33 pm
Forum: Tables
Topic: Code Vein
Replies: 479
Views: 97301

Re: Code Vein

RaxeIe wrote:
Thu Oct 03, 2019 1:42 pm
where is this selection
When you start ng+ it specifically asks you if you want harder difficulty or same difficulty.
by bloodaxis
Thu Oct 03, 2019 1:17 pm
Forum: Tables
Topic: Code Vein
Replies: 479
Views: 97301

Re: Code Vein

-Ve- wrote:
Thu Oct 03, 2019 10:45 am
I´d love for a way to have more accessories. Other than that i really love what all the guys here have done!
There is an accessory cost script earlier in the thread somewhere by pox that lets you equip as many accessories as you want. It might even be included in the main table by zanzer.
by bloodaxis
Thu Oct 03, 2019 1:16 pm
Forum: Tables
Topic: Code Vein
Replies: 479
Views: 97301

Re: Code Vein

RaxeIe wrote:
Thu Oct 03, 2019 6:58 am
ugh we really need something to up and down NG+ levels
Found out that you can start ng+ with the same difficulty as first playthrough, there's a selection when you switch if you want same difficulty or increased difficulty.
by bloodaxis
Thu Oct 03, 2019 12:07 am
Forum: Tables
Topic: Code Vein
Replies: 479
Views: 97301

Re: Code Vein

Also has anyone figured out how to edit balance or alternatively made a no stun script or something?