Search found 57 matches

by apollo1
Fri Feb 16, 2024 1:54 am
Forum: Tables
Topic: Granblue Fantasy Relink (Steam)
Replies: 1456
Views: 233394

Re: Granblue Fantasy Relink (Steam)

Cam you add Quick charge -99% time, and autorevive 2 second please :) Updated it with - Quick Charge- increased charge rate and increased damage throw- throw damage increased low profile- increased stun power- increased This will probably be the final version. I dont see any other unique sigils tha...
by apollo1
Thu Feb 15, 2024 6:32 pm
Forum: Tables
Topic: Granblue Fantasy Relink (Steam)
Replies: 1456
Views: 233394

Re: Granblue Fantasy Relink (Steam)

Cam you add Quick charge -99% time, and autorevive 2 second please :) Updated it with - Quick Charge- increased charge rate and increased damage throw- throw damage increased low profile- increased stun power- increased This will probably be the final version. I dont see any other unique sigils tha...
by apollo1
Thu Feb 15, 2024 4:54 pm
Forum: Tables
Topic: Granblue Fantasy Relink (Steam)
Replies: 1456
Views: 233394

Re: Granblue Fantasy Relink (Steam)

Here is quick cheat/OP edit of skill_status.tbl for those who are too lazy to hexedit themselves. I had to spend a few hours learning how to hexedit, so for those that dont know how, this will save you some time. I intend to do more alot more sigils, but this is just a quick rushed one since I need...
by apollo1
Thu Feb 15, 2024 12:52 pm
Forum: Tables
Topic: Granblue Fantasy Relink (Steam)
Replies: 1456
Views: 233394

Re: Granblue Fantasy Relink (Steam)

Here is quick cheat/OP edit of skill_status.tbl for those who are too lazy to hexedit themselves. I had to spend a few hours learning how to hexedit, so for those that dont know how, this will save you some time. I was waiting for someone to do something similar to this for me because I didnt want t...
by apollo1
Sat Feb 10, 2024 11:56 pm
Forum: Tables
Topic: Granblue Fantasy Relink (Steam)
Replies: 1456
Views: 233394

Re: Granblue Fantasy Relink (Steam)

no need for money, I'm writing up a tutorial as we speak because it's a very lengthy process as it's not done via Ceaht Engine but rather a 3rd party tool I’m very excited. I appreciate you! It's up https://gist.github.com/TehChozinOne/a01081e8e4f70f048a54d2de368eaef7 Extraction of data.i cant be f...
by apollo1
Thu Feb 08, 2024 5:38 pm
Forum: Tables
Topic: Granblue Fantasy Relink (Steam)
Replies: 1456
Views: 233394

Re: Granblue Fantasy Relink (Steam)

Can someone post about sigil editing every time I try it keeps resets when I relog into the game Id like a more in depth detailed explantion too. Ive followed every post on this threads instructions on how to do it correctly, but I still fail to save the sigils and they reset. Seems like people are...
by apollo1
Thu Feb 08, 2024 11:30 am
Forum: Tables
Topic: Granblue Fantasy Relink (Steam)
Replies: 1456
Views: 233394

Re: Granblue Fantasy Relink (Steam)

Can someone post about sigil editing every time I try it keeps resets when I relog into the game Id like a more in depth detailed explantion too. Ive followed every post on this threads instructions on how to do it correctly, but I still fail to save the sigils and they reset. Seems like people are...
by apollo1
Fri Jan 19, 2024 3:19 pm
Forum: Tables
Topic: The Slormancer
Replies: 119
Views: 63473

Re: The Slormancer

Found out that you can easily find all your attributes wia groupscan command. Each attribute in groupscan should have value type "Double" and then two 4 bytes zeros. So groupscan command for any hero with 1 point in toughness will look like dp:1 4:0 4:0 dp:0 4:0 4:0 dp:0 4:0 4:0 dp:0 4:0 4:0 dp:0 4...
by apollo1
Tue Dec 05, 2023 2:12 pm
Forum: Tables
Topic: z Xenonauts 2
Replies: 24
Views: 5674

Re: z Xenonauts 2

Thanks, most options still for for version 2.16 with the old table I was surprised since the update is fairly big.
by apollo1
Sat Jul 08, 2023 1:38 am
Forum: Tables
Topic: Divinity Chronicles: Journey to the West (Full Release)
Replies: 7
Views: 2256

Re: Divinity Chronicles: Journey to the West (Full Release)

awesome ty for the update
by apollo1
Wed Feb 08, 2023 3:29 pm
Forum: Tables
Topic: Dying Light 2
Replies: 67
Views: 25722

Re: Dying Light 2

The options for 'Ins' table works, but if I die with the options locked/ticked the game locks up on respawning and stays at a black loading screen.

EDIT: Now my save is corrupt....thankfully i made backups. I think some of the options is buggy.
by apollo1
Sat Dec 10, 2022 7:38 am
Forum: Tables
Topic: Last Epoch EA 0.9+ (Steam)...
Replies: 764
Views: 310458

Re: Last Epoch beta 0.8.5f (Steam)...

I didnt even know there was a save editor until now...
by apollo1
Sat Nov 19, 2022 4:47 pm
Forum: Tables
Topic: From Space
Replies: 20
Views: 4151

Re: From Space

working table Please don’t hijack other people’s topics. Also saying it doesn’t work then posting another table seems like taking a dig at the OP which is a big no no. Remember, this is a friendly community. Please act friendly Isnt that how this community has always worked?. A simple check of the ...
by apollo1
Sun Mar 20, 2022 12:41 pm
Forum: Tables
Topic: Chronicon
Replies: 50
Views: 25689

Re: Chronicon

A lot of the options still work - im on update v1.32.2. I didnt test them all, only the ones I needed. There is absolutely no reason to update the table. I get so annoyed when people dont even bother testing tables, and just automatically assume the table is outdated due to a version change.
by apollo1
Wed Mar 02, 2022 4:24 am
Forum: Single Player Cheat Requests
Topic: [Request] Hero's Hour v1.5.8
Replies: 22
Views: 26161

Re: [Request] Hero's Hour v1.5.8

The backspace + ? cheats in the prerelease have been removed and in its place a cheat menu has been implemented for a more "professional" feel, so says the dev. So now the process is, turn on "Allow Debug Mode" in the 'advanced options' tab during the process of creating a new map/game. An "open che...