Search found 62 matches

by VKX
Fri Feb 07, 2020 9:25 am
Forum: Tables
Topic: Touhou Luna Nights - Full Release
Replies: 38
Views: 8746

Re: Touhou Luna Nights - Full Release

by VKX
Sun Feb 02, 2020 4:24 pm
Forum: Tables
Topic: Nova Drift
Replies: 24
Views: 5580

Re: Nova Drift

Now fixed for an unlabelled update on 2020-02-02, probably V0.26.12 if the wiki is anything to go by.
by VKX
Thu Jan 23, 2020 8:17 pm
Forum: Tables
Topic: Timespinner (V1.031)
Replies: 2
Views: 209

Re: Timespinner (V1.031)

You should add in my Infinite Doublejump script too, as its less clumsy than the the fly ability, imho.
k1llb4nd0 wrote:
Wed Jan 22, 2020 9:47 pm
Big thanks and credit to VKS for his pointer movement script!
(P.S. It's VKX, not VKS, and I'm a woman :oops: )
by VKX
Tue Jan 21, 2020 7:55 pm
Forum: Tables
Topic: Timespinner
Replies: 30
Views: 8379

Re: Timespinner

I only support the Steam version, sorry. For what it's worth, you can use Cheat Engine Mono features to find most of the variables in the game. I think the player character object was named something like LunaisObj, and it contains the values for health and aura as well as flags for abilities. I don...
by VKX
Thu Jan 09, 2020 8:43 pm
Forum: Tables
Topic: Nova Drift
Replies: 24
Views: 5580

Re: Nova Drift

The current version of the table (2.2) works with the current version of the game on Steam (0.25.3). Use the "Changelog" option on the game's main menu to see what version you are running. The other thing that catches people out is forgetting to enable the options in the table by changing the values...
by VKX
Sun Jan 05, 2020 11:57 am
Forum: Tables
Topic: Nova Drift
Replies: 24
Views: 5580

Re: Nova Drift

Sorry for the delay, here's V2.2 of the table for game version 0.25.3.
by VKX
Mon Nov 18, 2019 10:07 pm
Forum: Tables
Topic: Jupiter Hell
Replies: 8
Views: 1502

Re: Jupiter Hell

Tested table for game version 0.8.5 (Beta).
by VKX
Sun Nov 17, 2019 7:10 pm
Forum: Tables
Topic: Nova Drift
Replies: 24
Views: 5580

Re: Nova Drift

Now fixed for the unlabelled hotfix that was released the day after the FISSION Update, probably version 0.24.5
by VKX
Sat Nov 16, 2019 6:25 pm
Forum: Tables
Topic: Nova Drift
Replies: 24
Views: 5580

Re: Nova Drift

Now fixed for game version 0.24.4: The FISSION Update.
by VKX
Wed Nov 13, 2019 7:25 pm
Forum: Tables
Topic: Nova Drift
Replies: 24
Views: 5580

Re: Nova Drift

I thought the current version on Steam was V0.23.8, the Wild Metamorphosis update. Are you running the beta or is there an update for the release version on the way?
by VKX
Wed Oct 23, 2019 7:30 pm
Forum: Tables
Topic: Jupiter Hell
Replies: 8
Views: 1502

Re: Jupiter Hell

Tested table for game version 0.8.4b (Beta).
by VKX
Tue Oct 01, 2019 6:34 pm
Forum: Tables
Topic: Nova Drift
Replies: 24
Views: 5580

Re: Nova Drift

Now fixed for the September 25th update: The Wild Metamorphosis Update.

Be aware: Some of the new mutations add weapon recoil, which can have unpredictable (i.e. predictably hilarious) interactions with the rapid fire cheat.
by VKX
Wed Sep 18, 2019 8:10 pm
Forum: Tables
Topic: Jupiter Hell
Replies: 8
Views: 1502

Re: Jupiter Hell

Tested table for game version 0.8.3a (Beta) and it seems to be still working.
by VKX
Wed Sep 04, 2019 9:17 pm
Forum: Tables
Topic: Jupiter Hell
Replies: 8
Views: 1502

Re: Jupiter Hell

Added table for game version 0.8.2a (Beta). This table separates out Inf consumables and Inf Inventory Ammo.
by VKX
Mon Aug 19, 2019 9:54 pm
Forum: Tables
Topic: Touhou Luna Nights - Full Release
Replies: 38
Views: 8746

Re: Touhou Luna Nights - Full Release

Sdauf wrote:
Sun Aug 18, 2019 8:57 pm
Is there a way to remove the knife limit when time is stopped?
I think there might be, but it's awkward to implement. I know that there are cheat tables knocking around that offer infinite knives, but I can't find a way of making it work myself without crashing if you spam too many knives.