Yep array of byte is the way to go.
[Link]
Search found 9 matches
- Tue Feb 27, 2018 2:25 pm
- Forum: Tables
- Topic: Final Fantasy XII The Zodiac Age (Steam)
- Replies: 784
- Views: 556846
- Tue Feb 27, 2018 9:03 am
- Forum: Tables
- Topic: Final Fantasy XII The Zodiac Age (Steam)
- Replies: 784
- Views: 556846
Re: Final Fantasy XII The Zodiac Age (Steam)
Thanks so much for this. I wish I could rep you but when I click on it, I'm getting a message that I can't do it so quickly. The Github link contains party+party gambits mod, it does contain text encoding but has no instructions on where I need to place the modified name. Does this also work with e...
- Mon Feb 26, 2018 6:04 pm
- Forum: Tables
- Topic: Final Fantasy XII The Zodiac Age (Steam)
- Replies: 784
- Views: 556846
Re: Final Fantasy XII The Zodiac Age (Steam)
It might be possible, but I'm not playing the game anymore. Sorry. Is something like the below possible? Can you point in any direction which will help me do this on my own? Thanks Hi, this is my first post in this great and helpful forum. I'm sorry if this is off topic. But is there a way to chang...
- Sat Feb 24, 2018 6:47 pm
- Forum: Tables
- Topic: Final Fantasy XII The Zodiac Age (Steam)
- Replies: 784
- Views: 556846
Re: Final Fantasy XII The Zodiac Age (Steam)
Seems like I was right. Larsa just left my party, and suddenly all addresses are now correct. My guess is that a 7th member (aka the extra guest) seems to mess with things. Either way it works correctly now :) Thanks for double-checking :). I've updated the table to use AoBscan instead of a fixed b...
- Mon Feb 12, 2018 1:48 pm
- Forum: Tables
- Topic: Final Fantasy XII The Zodiac Age (Steam)
- Replies: 784
- Views: 556846
Re: Final Fantasy XII The Zodiac Age (Steam)
You can use Override Shop Item in Drummer's table
- Sun Feb 11, 2018 4:46 pm
- Forum: Tables
- Topic: Final Fantasy XII The Zodiac Age (Steam)
- Replies: 784
- Views: 556846
Re: Final Fantasy XII The Zodiac Age (Steam)
Sorry I've never used CE before so this is all a bit new to me. Are the values adjustable when scaling up the hero damage for example or are they statically set in the table? Could I change all damage received say from the default value of 20% to 50% etc? Is there a way to increase stats of the ene...
- Sat Feb 10, 2018 8:54 pm
- Forum: Tables
- Topic: Final Fantasy XII The Zodiac Age (Steam)
- Replies: 784
- Views: 556846
Re: Final Fantasy XII The Zodiac Age (Steam)
Hey guys, was directed here from the steam modding discussion regarding making the game more difficult. Is it possible with CE, at the minimum to increase all enemy damage? Or all player damage received by X% amount? How would I do it using CE? Would love to be able to also increase enemy mob hp, m...
- Sat Feb 10, 2018 2:27 pm
- Forum: Tables
- Topic: Final Fantasy XII The Zodiac Age (Steam)
- Replies: 784
- Views: 556846
Re: Final Fantasy XII The Zodiac Age (Steam)
Someone already released a mod for the old license board reworked to include the new zodiac licenses:
[Link]
[Link]
- Sun Apr 09, 2017 3:38 pm
- Forum: Tables
- Topic: Mass Effect Andromeda
- Replies: 639
- Views: 831838
Re: Mass Effect Andromeda
Is there any way to have SAM shut the hell up about temperature and such using cheat engine? No idea if that's even remotely possible, but goddamn he's driving me crazy.