Search found 331 matches

by TemptingIcarus
Sun Jan 17, 2021 10:44 pm
Forum: Tables
Topic: Immortals Fenyx Rising [Engine:AnvilNEXT]
Replies: 163
Views: 25127

Re: Immortals Fenyx Rising [Engine:AnvilNEXT]

Thanks!
by TemptingIcarus
Sun Dec 27, 2020 5:43 pm
Forum: Tables
Topic: z Torchlight III (3)
Replies: 21
Views: 7095

Re: z Torchlight III (3)

The Snow & Steam Update - Would need someone to update the table if they can. <3
by TemptingIcarus
Sat Dec 26, 2020 2:14 am
Forum: Tables
Topic: Horizon Zero Dawn [Engine:Decima]
Replies: 513
Views: 161809

Re: Horizon Zero Dawn [Engine:Decima]

Bump. Wonder if we can revive this thread.
by TemptingIcarus
Sun Dec 20, 2020 11:15 pm
Forum: Tables
Topic: Cyberpunk 2077 [+16.5]
Replies: 392
Views: 264710

Re: Cyberpunk 2077 [+16.5]

Swedish, thank you for your work. Loving the table so far. Is there a way you can freeze debuffs? For example, poison. Also would it be possible to apply poison to enemies? I know there's a breach you can do for it. I'm still on ACT 2. Saving Mitch and Scorpion right now. If I think of any cool idea...
by TemptingIcarus
Sun Dec 20, 2020 5:51 pm
Forum: Tables
Topic: Immortals Fenyx Rising [Engine:AnvilNEXT]
Replies: 163
Views: 25127

Re: Immortals Fenyx Rising [Engine:AnvilNEXT]

Okay. I'm gonna say this as nice as I can.

Go back and read through the pages. Quit posting the same questions over and over. It takes up pages and I'm sure Sunbeam has answered a good majority of the questions here already. If not, someone else has already answered the question.
by TemptingIcarus
Sat Dec 19, 2020 9:56 pm
Forum: Tables
Topic: GodFall ( Epic Game Store )
Replies: 133
Views: 22809

Re: GodFall ( Epic Game Store )

emoisback wrote:
Tue Dec 08, 2020 1:43 pm
its they updated and CT doesnt work anymore guys??


Updated..
Thank you for the updated table. :wub:
by TemptingIcarus
Sat Dec 05, 2020 5:21 pm
Forum: Tables
Topic: Immortals Fenyx Rising [Engine:AnvilNEXT]
Replies: 163
Views: 25127

Re: Immortals Fenyx Rising [Engine:AnvilNEXT]

Picked up the game yesterday, having a blast. Fought my first Legendary and got my ass wooped, came back a few hours later and won.

Image
by TemptingIcarus
Sat Oct 17, 2020 7:52 pm
Forum: Tables
Topic: z Baldur's Gate 3
Replies: 662
Views: 154654

Re: z Baldur's Gate 3

TMPCht wrote:
Sat Oct 17, 2020 6:39 pm
I just made a copy of the pak file as a backup and repack whenever I change something... I believe you can also use loose files, but that's something I haven't tried.
Go into more detail please if you would. I want to understand this process 100% before I attempt it myself. What is your process?
by TemptingIcarus
Sat Oct 17, 2020 6:34 pm
Forum: Tables
Topic: z Baldur's Gate 3
Replies: 662
Views: 154654

Re: z Baldur's Gate 3

So when you guys are unpacking these files and messing around, what are you doing exactly? Are you repacking them or taking the raw unpacked files and throwing them in the game folder? There's a lot I'd like to mess with, but I'd like to tinker with it safely.
by TemptingIcarus
Thu Oct 15, 2020 9:38 pm
Forum: Tables
Topic: z Baldur's Gate 3
Replies: 662
Views: 154654

Re: z Baldur's Gate 3

If you intend to use the above in multi-player, I really recommend laying off the "edit weapon stats" part, as there are sync checks. Imagine the uuid for said weapon points to a STOCK item, whose default stats won't be the ones you alter. At which point "incompatible clients" (found it somewhere i...
by TemptingIcarus
Thu Oct 15, 2020 9:24 pm
Forum: Tables
Topic: z Baldur's Gate 3
Replies: 662
Views: 154654

Re: z Baldur's Gate 3

I got everything working. Thank you so much and the cape physics are pretty rad. I'll have to go through all the options with the table to see what can be edited. Right now what I am after is two things. Huge amounts of damage. (Think the hundreds of thousands) and Rare/Unique Weapons. (Think Rain ...
by TemptingIcarus
Thu Oct 15, 2020 6:53 am
Forum: Tables
Topic: z Baldur's Gate 3
Replies: 662
Views: 154654

Re: z Baldur's Gate 3

I got everything working. Thank you so much and the cape physics are pretty rad. I'll have to go through all the options with the table to see what can be edited. Right now what I am after is two things. Huge amounts of damage. (Think the hundreds of thousands) and Rare/Unique Weapons. (Think Rain S...
by TemptingIcarus
Wed Oct 14, 2020 10:20 pm
Forum: Tables
Topic: z Baldur's Gate 3
Replies: 662
Views: 154654

Re: z Baldur's Gate 3

Zanzer wrote:
Wed Oct 14, 2020 10:15 pm
Correct, you just click and they run some code in the background. Nothing activates.
How exactly does the item spawner work? I'm confused. I plugged in the item codes, and then checked the X, nothing spawned. Unless I did something wrong.
by TemptingIcarus
Wed Oct 14, 2020 9:48 pm
Forum: Tables
Topic: z Baldur's Gate 3
Replies: 662
Views: 154654

Re: z Baldur's Gate 3

None of the console commands are working for me. It's weird. Let me be more precise, do I need to unlock the console first for them to work? Since clicking them does nothing and do I need to be in a certain area first, maybe I need to save my game? I dunno. Any help is appreciated. Uh. Weird. I clic...
by TemptingIcarus
Wed Oct 14, 2020 9:31 am
Forum: Tables
Topic: z Baldur's Gate 3
Replies: 662
Views: 154654

Re: z Baldur's Gate 3

Is there some kind of tutorial we need to use this tool or....? I'd rather not fuck up anything on the first go. So a mini-guide of some kind would be nice to have. I'd like to know as well. My assumption is we extract to a folder, make the changes we need, then 'create package' to repack it and re...