Search found 15 matches

by Ownsin
Fri Feb 01, 2019 4:32 am
Forum: Tables
Topic: RESIDENT EVIL 2 +19 +1 (table Update14.3)
Replies: 921
Views: 318777

Re: RESIDENT EVIL 2 +9 +3 (table Update6)

2nd Run or any 'New Game' will force reset everything except unlocked bonus material. So it won't carry over. Oh thank gawd, yeah I only used that thing once and man that's a lesson that at least won't carry over, whew.. Yeah, It doesn't carry over. I can confirm. Definitely never use the game time...
by Ownsin
Fri Feb 01, 2019 12:56 am
Forum: Tables
Topic: RESIDENT EVIL 2 +19 +1 (table Update14.3)
Replies: 921
Views: 318777

Re: RESIDENT EVIL 2 +9 +3 (table Update6)

Turn off the undead script. (Don't just close the table, actually turn off the script). I mentioned this earlier already in a previous post that the undead script eventually makes you act like a ghost where attacks go through you. And even if an attack connects, it won't be registered by the game a...
by Ownsin
Wed Jan 30, 2019 2:45 am
Forum: Tables
Topic: RESIDENT EVIL 2 +19 +1 (table Update14.3)
Replies: 921
Views: 318777

Re: RESIDENT EVIL 2 +9 +3 (table Update6.1)

Guys, I spawned a chemical flamethrower and later in the game I found more fuel for it but it won't reload with it. Any idea why?
by Ownsin
Tue Jan 29, 2019 7:46 pm
Forum: Tables
Topic: RESIDENT EVIL 2 +19 +1 (table Update14.3)
Replies: 921
Views: 318777

Re: RESIDENT EVIL 2 +9 +3 (table Update6.1)

-snip- This what I have been using: (this is an old gif I took before you released the last update but this is what I have been doing regardless to change game time. https://typemoon.moe/i/c1421.gif I set the time in minutes to 1 minute exactly and I keep encountering the issue. I tried 60 mins as ...
by Ownsin
Tue Jan 29, 2019 10:16 am
Forum: Tables
Topic: RESIDENT EVIL 2 +19 +1 (table Update14.3)
Replies: 921
Views: 318777

Re: RESIDENT EVIL 2 +9 +3 (table Update6.1)

[...] Tested the updated version. Still having the same issue. Resetting the game time still causes the issue where the enemies don't attack you and become idle. which script did you try? if it's game player time mod .2 : I've past the bosses on Leon A already, playing Claire B now, I'll see if the...
by Ownsin
Tue Jan 29, 2019 7:25 am
Forum: Tables
Topic: RESIDENT EVIL 2 +19 +1 (table Update14.3)
Replies: 921
Views: 318777

Re: RESIDENT EVIL 2 +9 +3 (table Update6.1)

^ thanks for the report! Update6.1 - updated ignore ammo pouch . rather than reload 1 ammo at a time, SLS 60 (Claire starting weapon) with Speed Loader upgrade can reload to full clip instantly now. - updated game player time mod . enemies' attack sequence won't be stopped when the time has reach t...
by Ownsin
Tue Jan 29, 2019 4:04 am
Forum: Tables
Topic: RESIDENT EVIL 2 +19 +1 (table Update14.3)
Replies: 921
Views: 318777

Re: RESIDENT EVIL 2 +9 +3 (table Update6)

Guys, If I reset the game's time clock to 1 minute or just any number. All enemies become idle and I don't get attacked anymore. What's up with that?

I'm also using CJbok's table.
by Ownsin
Mon Jan 28, 2019 5:08 am
Forum: Tables
Topic: RESIDENT EVIL 2 +19 +1 (table Update14.3)
Replies: 921
Views: 318777

Re: RESIDENT EVIL 2 +9 +3 (table Update6)

Guys, for some reason I'm invulnerable in the game. Nothing can damage me and anything that physically attacks me just passes through me as if they didn't hit me. I don't know how I did this. Maybe because I was fiddling with OP's table. Can anyone please tell me how to get back to normal and be at...
by Ownsin
Mon Jan 28, 2019 4:44 am
Forum: Tables
Topic: RESIDENT EVIL 2 +19 +1 (table Update14.3)
Replies: 921
Views: 318777

Re: RESIDENT EVIL 2 +9 +3 (table Update6)

Guys, for some reason I'm invulnerable in the game. Nothing can damage me and anything that physically attacks me just passes through me as if they didn't hit me. I don't know how I did this. Maybe because I was fiddling with OP's table. Can anyone please tell me how to get back to normal and be att...
by Ownsin
Sun Jan 27, 2019 7:25 pm
Forum: Tables
Topic: RESIDENT EVIL 2 +19 +1 (table Update14.3)
Replies: 921
Views: 318777

Re: RESIDENT EVIL 2 +8 (table Update5)

Is there a way to create an item/weapon without having to highlight an item your inventory to replace it? as in just spawn it in an empty space of your inventory. If you iterate the addresses, they're in a linked list. So find the address next to a known item and add 0x10. As I'm new to cheat engin...
by Ownsin
Sun Jan 27, 2019 7:08 pm
Forum: Tables
Topic: RESIDENT EVIL 2 +19 +1 (table Update14.3)
Replies: 921
Views: 318777

Re: RESIDENT EVIL 2 +8 (table Update5)

Is there a way to create an item/weapon without having to highlight an item your inventory to replace it? as in just spawn it in an empty space of your inventory.
by Ownsin
Sun Jan 27, 2019 8:00 am
Forum: Tables
Topic: RESIDENT EVIL 2 +19 +1 (table Update14.3)
Replies: 921
Views: 318777

Re: RESIDENT EVIL 2 +6 (table Update3.3)

Right click Item ID/Weapon ID and select Set/Change Dropdown options and paste them in there. Make sure you're putting the weapon IDs into the weapon section, etc. I'm sorry you lost me. Right click item id/weapon id? where can I find this? Do you mean the table that OP posted? I'm totally new to t...
by Ownsin
Sun Jan 27, 2019 7:54 am
Forum: Tables
Topic: RESIDENT EVIL 2 +19 +1 (table Update14.3)
Replies: 921
Views: 318777

Re: RESIDENT EVIL 2 +6 (table Update3.3)

ALL ITEMS IDS Hey, I would appreciate if anyone could tell me how to use these ids to get items in the game using the cheat engine. I'm pretty new to all of this. Right click Item ID/Weapon ID and select Set/Change Dropdown options and paste them in there. Make sure you're putting the weapon IDs in...
by Ownsin
Sun Jan 27, 2019 6:59 am
Forum: Tables
Topic: RESIDENT EVIL 2 +19 +1 (table Update14.3)
Replies: 921
Views: 318777

Re: RESIDENT EVIL 2 +6 (table Update3.3)

ALL ITEMS IDS 00000000:is weapon 00000001:First Aid Spray 00000002:Green Herb 00000003:Red Herb 00000004:Blue Herb 00000005:Mixed Herb (G+G) 00000006:Mixed Herb (G+R) 00000007:Mixed Herb (G+B) 00000008:Mixed Herb (G+G+B) 00000009:Mixed Herb (G+G+G) 0000000A:Mixed Herb (G+R+B) 0000000B:Mixed Herb (R...
by Ownsin
Wed Aug 15, 2018 4:38 pm
Forum: Single Player Cheat Requests
Topic: [COMPLETED] Evenicle
Replies: 72
Views: 81575

Evenicle

[QUOTE="Elone, post: 51255, member: 19172"]Some time the random encounter on table no work, because Gurigura's ability skills conflict with the table.<br /> Solution= Go Gurigura skills ability and temporary disable them.<br /> now turn on random encounter in table.set what want on it.return Gurigur...