isn't that what expedition is forrobthebob11 wrote: ↑Thu Aug 16, 2018 6:51 pmTable is getting better and better. Personally I'm just waiting on a quest time modifier now so I can explore without the silly time limit.
Search found 10 matches
- Thu Aug 16, 2018 6:54 pm
- Forum: Tables
- Topic: Monster Hunter World (Steam)
- Replies: 5645
- Views: 3846206
Re: Monster Hunter World (Steam)
- Thu Aug 16, 2018 3:02 am
- Forum: Tables
- Topic: Monster Hunter World (SeiKur0)
- Replies: 632
- Views: 598711
Re: Monster Hunter World (SeiKur0)
Wait what's the issue? Sinister cloth always looks like that. these as well? http://puu.sh/BeZgF/4c2bcc7540.png http://puu.sh/BeZhR/3e75ac6ba7.png also according to mhw wiki the picture looks like this https://monsterhunterworld.wiki.fextralife.com/file/Monster-Hunter-World/monster-bone-s-mhw.png
- Thu Aug 16, 2018 2:59 am
- Forum: Tables
- Topic: Monster Hunter World (SeiKur0)
- Replies: 632
- Views: 598711
Re: Monster Hunter World (SeiKur0)
Hey, if you're okay with it, use the Ax Trainer posted by TeaNymph. It's a real time inventory editor so it's great to fix this sort of thing. If you choose to use it and run into trouble ask myself or TeaNymph! I tried already removing the item, but getting the item back it still looks like this (...
- Thu Aug 16, 2018 2:47 am
- Forum: Tables
- Topic: Monster Hunter World (SeiKur0)
- Replies: 632
- Views: 598711
Re: Monster Hunter World (SeiKur0)
the give all mats doesn't identify the item tho, it stays as a ? regardless since it spawns the item instead of discovering it. Use the highlighted stack pointer to edit the stack to 0 or -1 to remove it, otherwise you may need to use the new updated V20 table which fixes bugged items in bag/box. t...
- Thu Aug 16, 2018 12:11 am
- Forum: Tables
- Topic: Monster Hunter World (SeiKur0)
- Replies: 632
- Views: 598711
Monster Hunter World (SeiKur0)
[QUOTE="Depleted, post: 55762, member: 20704"]use the other table to fix your items, it has the feature.[/QUOTE]
the give all mats doesn't identify the item tho, it stays as a ? regardless since it spawns the item instead of discovering it.
the give all mats doesn't identify the item tho, it stays as a ? regardless since it spawns the item instead of discovering it.
- Wed Aug 15, 2018 11:59 pm
- Forum: Tables
- Topic: Monster Hunter World (SeiKur0)
- Replies: 632
- Views: 598711
Monster Hunter World (SeiKur0)
[QUOTE="Depleted, post: 55760, member: 20704"]Play the game and progress onwards.[/QUOTE]
I'm already done progressing but certain items broke and stayed as a ? after finding them. Such as Zaroh Pieces and Sinister Cloth.
I'm already done progressing but certain items broke and stayed as a ? after finding them. Such as Zaroh Pieces and Sinister Cloth.
- Wed Aug 15, 2018 11:05 pm
- Forum: Tables
- Topic: Monster Hunter World (SeiKur0)
- Replies: 632
- Views: 598711
Monster Hunter World (SeiKur0)
How do we discover items already in our inventory? It won't let me unlock certain items because it's still a ? in my inventory.
- Wed Aug 15, 2018 9:42 pm
- Forum: Tables
- Topic: Monster Hunter World (Steam)
- Replies: 5645
- Views: 3846206
Monster Hunter World (Steam)
Is there a way to fix undiscovered items in your inventory??
- Wed Aug 15, 2018 1:36 am
- Forum: Tables
- Topic: Monster Hunter World (Steam)
- Replies: 5645
- Views: 3846206
Monster Hunter World (Steam)
if I use have all materials, how do i discover them? they show up as question marks.
- Tue Aug 14, 2018 11:32 pm
- Forum: Tables
- Topic: Monster Hunter World (SeiKur0)
- Replies: 632
- Views: 598711
Monster Hunter World (SeiKur0)
[USER=8101]@seikur0[/USER] do you think you can make it so we can change the usage of each weapon in guild card?