Here is a proof:
Search found 3 matches
- Tue Jul 28, 2020 7:16 am
- Forum: Tables
- Topic: Death Stranding | Cheat Engine Table v1.0
- Replies: 203
- Views: 159450
- Mon Jul 27, 2020 6:00 am
- Forum: Tables
- Topic: Death Stranding | Cheat Engine Table v1.0
- Replies: 203
- Views: 159450
Re: Death Stranding | Cheat Engine Table v1.0
please and thx... Here is my version: [ENABLE] aobscanmodule(materials,ds.exe,48 8B 44 1A 30) // should be unique alloc(newmem,$1000,"ds.exe"+3070980) label(code) label(return) newmem: mov [rdx+rbx+30],#9999 jmp code code: mov rax,[rdx+rbx+30] jmp return materials: jmp newmem return: registersymbol...
- Sat Jul 25, 2020 11:00 am
- Forum: Tables
- Topic: Death Stranding | Cheat Engine Table v1.0
- Replies: 203
- Views: 159450
Re: Death Stranding | Cheat Engine Table v1.0
I don't recommand to do it but you can reverse the trainer to get the AOB used and take a deeper look at where and why it works.
I did it after a request just to see if there is anything suspicious and looks like it's clean.
I did it after a request just to see if there is anything suspicious and looks like it's clean.