Search found 8 matches

by oddity93
Sat May 25, 2024 9:26 am
Forum: Tables
Topic: HELLDIVERS 2
Replies: 2836
Views: 430519

Re: HELLDIVERS 2

if i change "mulss dmg_multiplier 100" to "addss dmg_multiplier 100" it automatically goes from x100 to +100 right? nothing else i need to change? gonna try it myself in like, an hour, but i'll ask it here for others' posterity anyway
by oddity93
Tue May 21, 2024 9:36 am
Forum: Tables
Topic: HELLDIVERS 2
Replies: 2836
Views: 430519

Re: HELLDIVERS 2

ZoDDeL wrote:
Mon May 20, 2024 1:53 pm
@ZoD
thanks for the info!
one last thing, hopefully. which part of the scripts cause enemies to not attack? its somewhat stagnant without the swarms of bugs
by oddity93
Mon May 20, 2024 11:13 am
Forum: Tables
Topic: HELLDIVERS 2
Replies: 2836
Views: 430519

Re: HELLDIVERS 2

i have these two scripts: >>> >>> i thought i figured out how to whitelist just from looking at the patterns but, no, it just doesnt work and the edited weapon stays bleh ... is there a way to clear these two scripts up? whitelist all weapons in one and all strats in the other? i'm not sure whose t...
by oddity93
Mon May 20, 2024 9:35 am
Forum: Tables
Topic: HELLDIVERS 2
Replies: 2836
Views: 430519

Re: HELLDIVERS 2

i have these two scripts: [ENABLE] aobscanmodule(damageMulti,game.dll,66 0F 6E 59 04 66 0F 6E 49 08 0F 5B C9 0F 5B DB) // should be unique alloc(dmg_newmem,$2000) label(dmg_code) label(dmg_return) dmg_newmem: cmp [rcx+04],#0 // any 0 dmg weapons like smoke or unknown shit je dmg_code // whitelisted ...
by oddity93
Sat May 11, 2024 12:51 pm
Forum: Tables
Topic: HELLDIVERS 2
Replies: 2836
Views: 430519

Re: HELLDIVERS 2

Just close it before the cutscene starts. Put all the cheats you want on a single hotkey then open game, hit that key after game opens then exit cheat engine before cutscene starts. This way, you will always be detected, but the game won’t close or crash. i do that, but i want to edit my samples si...
by oddity93
Sat May 11, 2024 3:55 am
Forum: Tables
Topic: HELLDIVERS 2
Replies: 2836
Views: 430519

Re: HELLDIVERS 2

ok another thing; potentially unrelated. anyone have a cheat engine that NProtect's Gameguard cant detect? i did a whole spiel for the last 3 hours trying to get it to work and it still got detected. figure i'd ask here for anyone else thats (apparently) not savvy with software. Just close it befor...
by oddity93
Thu May 09, 2024 9:58 am
Forum: Tables
Topic: HELLDIVERS 2
Replies: 2836
Views: 430519

Re: HELLDIVERS 2

ok another thing; potentially unrelated. anyone have a cheat engine that NProtect's Gameguard cant detect? i did a whole spiel for the last 3 hours trying to get it to work and it still got detected. figure i'd ask here for anyone else thats (apparently) not savvy with software.
by oddity93
Wed May 08, 2024 9:02 am
Forum: Tables
Topic: HELLDIVERS 2
Replies: 2836
Views: 430519

Re: HELLDIVERS 2

i got the "UpToDate.ct" that Sinner posted on page 173.
anyone know how i'm supposed to use the "OnClick Armory Weapon Editor" script?
>also, the samples cheat doesnt actually work. it says +5, but none are credited