Search found 15 matches
- Tue Jun 29, 2021 1:40 pm
- Forum: Tables
- Topic: [NINJA GAIDEN: Master Collection] NINJA GAIDEN Σ [STEAM]
- Replies: 81
- Views: 35949
Re: [NINJA GAIDEN: Master Collection] NINJA GAIDEN Σ [STEAM]
Update NINJA GAIDEN SIGMA 2 Inf. Ki NINJA GAIDEN SIGMA 2 Max Hits Update NINJA GAIDEN 3 Razor's Edge OHK Update NINJA GAIDEN SIGMA 2 Fast Charge The games have been updated to version 1.0.0.1. I have updated NINJA GAIDEN SIGMA Fast Charge script. { Game : NINJA GAIDEN SIGMA.exe Version: Date : 2021...
- Tue Jul 14, 2020 2:51 pm
- Forum: Tables
- Topic: Bloodstained: Curse of the Moon 2 +3 (table Update1)
- Replies: 8
- Views: 6213
Re: Bloodstained: Curse of the Moon 2 +3 (table Update1)
Could you add infinite jumps or moon jump?
- Sat Jul 06, 2019 12:41 am
- Forum: Single Player Cheat Requests
- Topic: Final Fantasy Type 0
- Replies: 10
- Views: 15946
Re: Final Fantasy Type 0
viewtopic.php?p=94795#p94795alexanderfc wrote: ↑Wed Jul 03, 2019 12:33 pmI really hope this gets a reply!
I require a little help with this table, I can't select "enable" - the text has been recoloured to purple, so I presume I need to do something but I'm not sure what. :/
- Fri Jun 28, 2019 4:53 pm
- Forum: Single Player Cheat Requests
- Topic: Final Fantasy type-0 HD anticheat bypass update?
- Replies: 7
- Views: 7188
Re: Final Fantasy type-0 HD anticheat bypass update?
I fixed them and added some new options: Upgrade Magics to Max Amount, Complete Task Directly.
- Fri Jun 28, 2019 1:58 pm
- Forum: Tables
- Topic: Bloodstained: Ritual of the Night +11+1 (table Update8) (20200704)
- Replies: 309
- Views: 198359
- Tue Jun 18, 2019 3:32 pm
- Forum: Tables
- Topic: Bloodstained: Ritual of the Night +11+1 (table Update8) (20200704)
- Replies: 309
- Views: 198359
Re: Bloodstained: Ritual of the Night +1
Wow! Nice!
- Tue Jun 18, 2019 3:20 pm
- Forum: Tables
- Topic: Final Fantasy IX (Steam)
- Replies: 128
- Views: 107255
Re: Final Fantasy IX (Steam)
An option to add all of the cards would be really nice. First you must own 100 cards, regardless they are duplicate or not. Then edit DrummerIX's "Update Current Cards With Max Stats" LUA script, add the following script above "WriteBytes(ReadPointer(CardSaveDataListPtr + (index*8) + 0x20) + 0x12,2...
- Tue Jun 18, 2019 3:08 pm
- Forum: Tables
- Topic: Final Fantasy IX (Steam)
- Replies: 128
- Views: 107255
Re: Final Fantasy IX (Steam)
First thank for the table. Two question 1 - Can we have all the blue magics for Quina 2 - Can we have the optional characters like Beatrix ? I know that on FFVII there a save game editor that allows us to use Sephiroth or Aerith even after she died, so i wonder if there a similar thing with this ta...
- Sun Aug 19, 2018 1:26 pm
- Forum: Tables
- Topic: The Last Remnant
- Replies: 31
- Views: 20799
Re: The Last Remnant
Exit menus for changes to take effect. (script uses a key item as hook ) >Item editor(updated list more to come) >Weapon editor Equipment List 1 >Shield Editor Equipment List 1 >Accessory Editor List 1 >Art_Editor_Rush >Art_Editor_Emma >Union 1, 2,3,4,5 Character editor + enable byte (can even add ...
- Sun Aug 12, 2018 3:51 am
- Forum: Tables
- Topic: Final Fantasy IX (Steam)
- Replies: 128
- Views: 107255
Final Fantasy IX (Steam)
[QUOTE="kwpineda, post: 54634, member: 20407"]Is there a way to modify the time in the game? so that is not a rush for excalibur 2.[/QUOTE]
The following trainer can reset the game time. It works fine.
[URL]https://www.wooco.de/final-fantasy-ix-pc-trainer-10-64bit-v1-00/[/URL]
The following trainer can reset the game time. It works fine.
[URL]https://www.wooco.de/final-fantasy-ix-pc-trainer-10-64bit-v1-00/[/URL]
- Tue Aug 07, 2018 12:54 am
- Forum: Tables
- Topic: Chrono Trigger (Steam PC Version)
- Replies: 106
- Views: 79997
Chrono Trigger (Steam PC Version)
Hello [USER=1466]@DrummerIX[/USER]<br /> The MoneyReadInStatusAOB and EXPReadInStatusAOB in patch/updates #5 have changed. They are no longer 8B B0 24 1A 00 00 8D 85 60 FF FF FF and 8B 54 3B 74 8D 8D 40 F9 FF FF. Their update values are 8B B7 24 1A 00 00 6A 18 6A 3F 50 and 8B 4C 33 74 89 48 08.<br /...
- Mon Aug 06, 2018 4:44 pm
- Forum: Tables
- Topic: Chrono Trigger (Steam PC Version)
- Replies: 106
- Views: 79997
Chrono Trigger (Steam PC Version)
Hello [USER=1466]@DrummerIX[/USER]
Please update the tables to patch/updates #5. Thanks! This is the final patch of this game.
Please update the tables to patch/updates #5. Thanks! This is the final patch of this game.
- Thu Jul 26, 2018 3:56 pm
- Forum: Tables
- Topic: Final Fantasy IX (Steam)
- Replies: 128
- Views: 107255
Final Fantasy IX (Steam)
[QUOTE="Carrot, post: 52942, member: 19842"]hello! im sorry i'm kind of a noob at this..but i can't seem to get the tables to load..i don't really get the instruction to open the menu and then enable the cheats..<br /> i open the menu, enable the cheats then open the menu again, but i just keep gett...
- Tue Jul 17, 2018 2:44 pm
- Forum: Tables
- Topic: FINAL FANTASY X HD Remaster (2016-05-27)
- Replies: 20
- Views: 111220
FINAL FANTASY X HD Remaster (2016-05-27)
Hello [USER=149]@Shinkansen[/USER]<br /> <br /> I have compressed your All Items codes to the following LUA codes. This can reduce your cheat table to 703KB.<br /> <br /> [CODE=lua][ENABLE]<br /> {$lua}<br /> local FF10ItemBase = ReadPointer(getAddress("playerstats_basepointer"))<br /> local index =...
- Wed Jun 27, 2018 1:17 am
- Forum: Tables
- Topic: Final Fantasy IX (Steam)
- Replies: 128
- Views: 107255
Final Fantasy IX (Steam)
Hello [USER=1466]@DrummerIX[/USER]<br /> I have added an [B]Have All Items[/B] option into your cheat table. The Lua scripts are as follows:<br /> <br /> [CODE=lua][ENABLE]<br /> {$lua}<br /> local FF9CommonStatePtr = ReadPointer(getAddress("FF9CommonStatePtr"))<br /> local index = 0<br /> while (in...