Search found 13 matches

by PhoenixFlare
Sat Sep 15, 2018 3:23 pm
Forum: Tables
Topic: Mobius Final Fantasy International/Japanese Steam Edition
Replies: 327
Views: 95043

Re: Mobius Final Fantasy International/Japanese Steam Edition

Just curious, I know about the warnings and all, but for Battle Tower-style events, is it possible to use the cheats to go through the stages for the rewards and then fall off the ranking after that? Or maybe just go for the one-time rewards and not continue after that. I always use this thread's C...
by PhoenixFlare
Sat Sep 15, 2018 5:44 am
Forum: Tables
Topic: Mobius Final Fantasy International/Japanese Steam Edition
Replies: 327
Views: 95043

Re: Mobius Final Fantasy International/Japanese Steam Edition

Just curious, I know about the warnings and all, but for Battle Tower-style events, is it possible to use the cheats to go through the stages for the rewards and then fall off the ranking after that? Or maybe just go for the one-time rewards and not continue after that.
by PhoenixFlare
Fri Jun 08, 2018 6:30 pm
Forum: Tables
Topic: Final Fantasy XV (Steam)
Replies: 1517
Views: 538279

Final Fantasy XV (Steam)

Will [USER=177]@Cielos[/USER] and [USER=1466]@DrummerIX[/USER] take a look at their scripts also that are affected by the update?
by PhoenixFlare
Wed Feb 28, 2018 6:59 pm
Forum: Tables
Topic: Final Fantasy XV Demo
Replies: 222
Views: 41912

Re: Final Fantasy XV Demo

Unfortunately the IDs aren't matching up with mine.. However, the Ignore Recipe Ingredients script is a lot more useful than I originally thought. Aside from the things I mentioned earlier you can install all car upgrades, decals and colors, use all fishing items and so on. That being said, the onl...
by PhoenixFlare
Fri Feb 09, 2018 6:26 pm
Forum: Tables
Topic: Final Fantasy XII The Zodiac Age (Steam)
Replies: 624
Views: 229031

Re: Final Fantasy XII The Zodiac Age (Steam)

Address for Bestiary starts at 02188544, which is the entry for Cactoid. Enemies in the following bytes are sorted by region found.
by PhoenixFlare
Fri Feb 09, 2018 5:37 am
Forum: Tables
Topic: Final Fantasy XII The Zodiac Age (Steam)
Replies: 624
Views: 229031

Re: Final Fantasy XII The Zodiac Age (Steam)

I have the starting address for the bestiary that I found yesterday, I'll put it up later. The good news is, each bestiary entry is a single byte, so it will be easy to manipulate. @DrummerIX: If you don't mind, would you be able to put the pointers that your Steal and Enemy Item Drop uses? Maybe we...
by PhoenixFlare
Tue Feb 06, 2018 9:00 am
Forum: Tables
Topic: Final Fantasy XII The Zodiac Age (Steam)
Replies: 624
Views: 229031

Re: Final Fantasy XII The Zodiac Age (Steam)

Hmm. Been doing some more testing with Licenses and that table isn't as accurate as I'd hoped. Seems a lot of the licenses have been moved around. Probably in an effort to group them together more. The values seem to be correct though. Just not the exact placement of those values. The 3 final bytes...
by PhoenixFlare
Mon Feb 05, 2018 3:32 pm
Forum: Tables
Topic: Final Fantasy XII The Zodiac Age (Steam)
Replies: 624
Views: 229031

Re: Final Fantasy XII The Zodiac Age (Steam)

@HylianZ and @DrummerIX: I figured out the workings of the licenses (partly because I've seen this kind of format in other games). Basically, each individual license has a value of either 1, 2, 4, or 8, which are summed together in one bit for each corresponding license. Note that the sum of each pa...
by PhoenixFlare
Sun Feb 04, 2018 4:20 pm
Forum: Tables
Topic: Final Fantasy XII The Zodiac Age (Steam)
Replies: 624
Views: 229031

Re: Final Fantasy XII The Zodiac Age (Steam)

The addresses to unlock the second bestiary entries for monsters you've fought are somehow eluding me. I remember decreasing all the numbers to 1 in the PS2 IZJS version to easily unlock the second entries, but now the searches are not returning the right results. :/
by PhoenixFlare
Sat Dec 02, 2017 6:31 am
Forum: Tables
Topic: Nioh: Complete Edition
Replies: 913
Views: 315630

Re: Nioh: Complete Edition

I can confirm at least that LCHLH's R10 Last Item Selected script works for me, so I guess that means our version's the same (are your stat pointers and statics shifted by 1000 as well from dec1337's?), and I live in SEA. Wait, Last Item works but Last Equipment doesn't? and yes, values were shifte...
by PhoenixFlare
Sat Dec 02, 2017 4:31 am
Forum: Tables
Topic: Nioh: Complete Edition
Replies: 913
Views: 315630

Re: Nioh: Complete Edition

I can confirm at least that LCHLH's R10 Last Item Selected script works for me, so I guess that means our version's the same (are your stat pointers and statics shifted by 1000 as well from dec1337's?), and I live in SEA.
by PhoenixFlare
Thu Nov 30, 2017 6:42 pm
Forum: Tables
Topic: Nioh: Complete Edition
Replies: 913
Views: 315630

Re: Nioh: Complete Edition

Updated all pointers/statics, will check scripts tomorrow nioh-1.21.03.CT Yeah... apparently my 1.21.03 is different than yours, since pretty much none of the statics or pointers work. dec1337's updated table didn't work for me either, but I found that my addresses are shifted forward by 1000 from ...
by PhoenixFlare
Sat Apr 01, 2017 2:07 pm
Forum: Tables
Topic: Toukiden 2 [2017-3-27]
Replies: 171
Views: 108168

Re: Toukiden 2 [2017-3-27]

Also, be careful with "Find Materials" cheat... I found out that when a material has been removed, the material from bellow will take it place (and value) at the offset. an example: "White rice" is at the offset 02 and "Chicken" at the offset 06 - When I sell (1 or more) "White rice" to active the ...