Search found 17 matches
- Mon Mar 06, 2023 3:54 pm
- Forum: Specific Game Tutorials
- Topic: Bypassing SCUE4 anticheat (for example Killsquad)
- Replies: 35
- Views: 382707
Re: Bypassing SCUE4 anticheat (for example Killsquad)
As per the source-code found here > https://github.com/BrUnOXaVIeRLeiTE/SCUE5-Plugin/blob/main/Plugins/SCUE5/Source/SCUE5/Public/SCUE5.h#L4006: if (OpenFileMapping(FILE_MAP_READ|FILE_MAP_WRITE,false,L"CEHYPERSCANSETTINGS")!=0) {return true;} The game comes with an executable in \SteamLibrary\steama...
- Mon Mar 06, 2023 3:38 pm
- Forum: Single Player Cheat Requests
- Topic: [request] Deathly Stillness
- Replies: 5
- Views: 3347
Re: [request] Deathly Stillness
here is solution SunBeam for Anti-cheat patch from another forum topic As per the source-code found here > https://github.com/BrUnOXaVIeRLeiTE/SCUE5-Plugin/blob/main/Plugins/SCUE5/Source/SCUE5/Public/SCUE5.h#L4006: if (OpenFileMapping(FILE_MAP_READ|FILE_MAP_WRITE,false,L"CEHYPERSCANSETTINGS")!=0) {r...
- Sat Mar 04, 2023 10:55 pm
- Forum: Specific Game Tutorials
- Topic: Bypassing SCUE4 anticheat (for example Killsquad)
- Replies: 35
- Views: 382707
Re: Bypassing SCUE4 anticheat (for example Killsquad)
There is a new SINGLE-PLAYER F2P project with newer version of SCUE4. SCUE4/SCUE5 GITHUB.com Deathly Stillness 9.4Gb third-person survival-shooter https://store.steampowered.com/app/1727650/Deathly_Stillness/ anyone has any solution without kernel debugger, cuz renaming windows and replacing .exe di...
- Mon Dec 20, 2021 9:11 am
- Forum: Single Player Cheat Requests
- Topic: Thunder Tier One
- Replies: 11
- Views: 7091
Re: Thunder Tier One
Patch 1.1.0 (steam/goldberg/codex/creamAPI/OnlineFix)
"Fatigue"+"Weight" both to zero. 2 scripts.
"Fatigue"+"Weight" both to zero. 2 scripts.
- Thu Dec 09, 2021 11:07 pm
- Forum: Single Player Cheat Requests
- Topic: Thunder Tier One
- Replies: 11
- Views: 7091
Re: Thunder Tier One
What do I do with this? jess.... you on a specific CE forum, where a tone of tutorials around, plus youtube, official forum etc. with just a 1click search. 1.click "Code: Select all", CTRL+C or Right MOUSE buttom, choose "copy" 2.open game, open CE (Ch-e-a-t En-g-i-ne), attach to game, in CE, Click...
- Thu Dec 09, 2021 8:26 am
- Forum: Single Player Cheat Requests
- Topic: Thunder Tier One
- Replies: 11
- Views: 7091
Re: Thunder Tier One
Here is script for "Stamina", or maybe and more likely "Fatigue". so, that mean, when your "stam" is upping visually on scale, your fatigue is going down, and same in another direction. When you running, your "fati" value is growing, so this script will stop it. i think, this "weird-through-ass-thin...
- Sat Nov 28, 2020 5:47 pm
- Forum: Tables
- Topic: Watch Dogs: Legion [Engine:Disrupt 2]
- Replies: 62
- Views: 54493
Re: Watch Dogs: Legion [Engine:Disrupt 2]
GUIDE to get any WEAPON saved with working ammo stock/pouch for "unlimited ammo" cheats. sorry, was waiting for last patch to post my findings. :!: I will mention works of SunBeam and Cielos ( his table ) I am very grateful to them for their work! :!: :arrow: Before we start, "ItemDb" is 8byte deci...
- Sun Feb 03, 2019 11:06 pm
- Forum: Tables
- Topic: RESIDENT EVIL 2 +19 +1 (table Update15) (2020.7.21)
- Replies: 1012
- Views: 678148
Re: RESIDENT EVIL 2 +10 +3 (table Update7.5)
guys, is any way to start game+ (second time) with a same person? other's saves - unacceptable to me. thx.
- Thu Apr 26, 2018 11:43 pm
- Forum: Single Player Cheat Requests
- Topic: Far Cry 5 - Out Of Bounds
- Replies: 3
- Views: 3044
Far Cry 5 - Out Of Bounds
use some good disassembler, search for references, remove/replace with nothig to load as lea [255] or something that will ignore bounds.
- Thu Apr 26, 2018 11:36 pm
- Forum: Tables
- Topic: Far Cry 5 Megathread - EAC Bypass & Table Compilation
- Replies: 630
- Views: 679597
Far Cry 5 Megathread - EAC Bypass & Table Compilation
[QUOTE="l0wb1t, post: 43444, member: 6208"]anyone figured out Time Of Day already?'<br /> as far i can see daytime is same as far cry 4 changes only when walk/move crosshair.<br /> <br /> but i cannot really find the value<br /> <br /> i tried unkown scan and then value between 0-24 , but no luck so...
- Tue Apr 18, 2017 1:36 am
- Forum: Tables
- Topic: Mass Effect Andromeda
- Replies: 639
- Views: 801629
Re: Mass Effect Andromeda
Would it be possible to get an updated table for version 1.04 CPY with the fix for turrets being invincible when using the undead script for both the player and his crew? Thanks. this is based on aob's for 1.04 CPY, with changes from last table for 1.05 (edit 15) changes: isnotplayer2: cmp dword pt...
- Sat Apr 15, 2017 9:21 pm
- Forum: Tables
- Topic: Mass Effect Andromeda
- Replies: 639
- Views: 801629
Re: Mass Effect Andromeda
Can we get some hacks for strike teams? Maybe a zero time requirement, so they instantly finish the mission? Something like this was done in Dragon Age Inquisition, with a mod, though... "strike teams?" - multiplayer, so... check at first forum and CE rules, then think about questions on this thema...
- Sat Apr 15, 2017 9:06 pm
- Forum: Tables
- Topic: Mass Effect Andromeda
- Replies: 639
- Views: 801629
Re: Mass Effect Andromeda
Can we get some hacks for strike teams? Maybe a zero time requirement, so they instantly finish the mission? Something like this was done in Dragon Age Inquisition, with a mod, though... "strike teams?" - multiplayer, so... check at first forum and CE rules, then think about questions on this thema...
- Fri Apr 14, 2017 9:55 pm
- Forum: Tables
- Topic: Mass Effect Andromeda
- Replies: 639
- Views: 801629
Re: Mass Effect Andromeda
Has anyone figured out a way to STOP all EXP gain, or GO BACKWARD in levels? (Delevel)? Anytime I try to mess with Current EXP or EXP TNL the game kinda shits the bed and ends up setting me to level 132 when I reload a save with tampered EXP values. Only happens if I try to set stuff lower. It almo...
- Fri Apr 14, 2017 1:45 pm
- Forum: Tables
- Topic: Mass Effect Andromeda
- Replies: 639
- Views: 801629
Re: Mass Effect Andromeda
Can anyone make ignore level requirements crafting code for v 1.04? Thanks adapted Celios code, it's working on 1.04 CPY, but i'm not sure that it's haven't minor sides. cuz 2 pages ago i asked him about correctness of it, and he isn't answer. [ENABLE] //code from here to '[DISABLE]' will be used t...