Search found 10 matches

by cHAOSfRED
Thu Jul 22, 2021 3:12 am
Forum: Cheat Engine
Topic: Listing what a pointer function writes into?
Replies: 7
Views: 657

Re: Listing what a pointer function writes into?

No, it is UE4 game. So not that "pixel RPG" gamemaker kind. Then do what EpicBirdi said. Remove the offset of the address, and look what accesses it. And then if there are multiple characters, in an specific offset there has to be an ID or something which you can compare in a script, and then mov t...
by cHAOSfRED
Sat Jul 17, 2021 1:16 pm
Forum: Cheat Engine
Topic: Listing what a pointer function writes into?
Replies: 7
Views: 657

Re: Listing what a pointer function writes into?

GreenHouse wrote:
Fri Jul 16, 2021 9:26 am
That looks like a 'GameMaker' game, which is annoying to make scripts for. But you could Google up something like "GameMaker Cheat Engine". There's a Youtube tutorial for it, explaining how to find things to compare.
No, it is UE4 game. So not that "pixel RPG" gamemaker kind.
by cHAOSfRED
Fri Jul 16, 2021 8:14 am
Forum: Cheat Engine
Topic: Listing what a pointer function writes into?
Replies: 7
Views: 657

Re: Listing what a pointer function writes into?

See if there's a function that accesses the address for MaxHP1. If something runs often you can pull the address itself as a pointer; otherwise look for something that writes to CurrentHP/MP1 and it'll update when either changes, based on your script. If your on-write instruction is something simpl...
by cHAOSfRED
Wed Jul 14, 2021 7:07 am
Forum: Cheat Engine
Topic: Listing what a pointer function writes into?
Replies: 7
Views: 657

Listing what a pointer function writes into?

So continuing from my previous thread for my first table. A new problem emerging. For example, you have an RPG which consist a list of 4 units/characters, each with their own HP stat. The list of their stats in memory viewer is a region like this. ... ?? ?? ?? ?? ?? ?? ?? ?? MaxHP1 MaxHP1 MaxMP1 Max...
by cHAOSfRED
Mon Jul 12, 2021 1:00 pm
Forum: Cheat Engine
Topic: Help in building tables??
Replies: 4
Views: 381

Re: Help in building tables??

TheyCallMeTim13 wrote:
Mon Jul 12, 2021 12:58 pm
Not with AA, but with Lua you could write a function for it. But it looks like one of those situation where you'll spend more time automating a tack then the tack would actually take. So up to you I guess.
All right then, guess gotta learn LUA basics for now.
by cHAOSfRED
Mon Jul 12, 2021 6:34 am
Forum: Cheat Engine
Topic: Help in building tables??
Replies: 4
Views: 381

Re: Help in building tables??

Thank you for the help. so the current becomes like this : <AssemblerScript> ... [ENABLE] aobscan(unlockall,71 00 96 00 24 00 24 00 ) unlockall-00000C: db 01 unlockall-00001C: db 01 unlockall-00002C: db 01 unlockall-00003C: db 01 unlockall-00004C: db 01 unlockall-00005C: db 01 .... [DISABLE] unlocka...
by cHAOSfRED
Sun Jul 11, 2021 6:00 pm
Forum: Cheat Engine
Topic: Help in building tables??
Replies: 4
Views: 381

Help in building tables??

Should be simple, but I dunno how to do this since this is the first time I am trying. Also without using "Find out what writes to this address" due to reason. For starter, the game has this "game unlockables table" region which if viewed in memory viewer looked like this. ?? ?? ?? ?? ?? ?? ?? ?? 0A...
by cHAOSfRED
Mon May 11, 2020 5:15 pm
Forum: Tables
Topic: Banner of the Maid (2020-03-04)
Replies: 6
Views: 5885

Re: Banner of the Maid (2020-03-04)

Just adding up for the skills ID: 1002 Bulwark 1003 Sunny / Eagle Eye 1004 Misfortune 1005 Diamond Shard 1006 Dignified 1007 Lashing 1008 Entanglement 1009 Royal Diamond < Does not work 1010 Steady 1012 Look On 1014 Gentleman 1015 Last Stand 1018 Plunder < Does not work since enemies outside the pir...
by cHAOSfRED
Thu Feb 14, 2019 12:06 pm
Forum: Tables
Topic: God Eater 3 (Steam)
Replies: 226
Views: 130690

Re: God Eater 3 (Steam)

Just to make sure, does the skill ID for Health skill is 09 C4 00 DF (DF00C409) for everyone? Checking in case the skill IDs are different between players. If you have matching skill ID, then try this one A7 D9 88 4C
by cHAOSfRED
Thu Nov 01, 2018 1:08 pm
Forum: Tables
Topic: Monster Hunter World (Steam)
Replies: 5622
Views: 3231764

Re: Monster Hunter World (Steam)

This is all very impressive but even with the picture you attached I am not sure where did you find those numbers, mind elaborate a little bit more and educate your fellow hunters? https://i.imgur.com/5BJFchv.png Value type: Array of byte Value: FF FF FF 00 00 00 00 B0 AE B1 42 01 00 00 00 01 Scan,...