Search found 24 matches

by AstralLuna
Tue Oct 18, 2022 6:43 pm
Forum: Tables
Topic: A Plague Tale: Requiem
Replies: 47
Views: 32250

Re: A Plague Tale: Requiem

Game Pass for PC version 1.2.0.0 (20221013_1051)

Edit: I restarted the game and redownloaded the table for good measure and it seems to be working again.
by AstralLuna
Tue Oct 18, 2022 6:21 pm
Forum: Tables
Topic: A Plague Tale: Requiem
Replies: 47
Views: 32250

Re: A Plague Tale: Requiem

Invisible doesn't seem to work for me anymore, which is odd since it worked last night. It instead makes me invincible, so I thought maybe the flags got swapped but no such luck lol
by AstralLuna
Fri Mar 11, 2022 3:31 am
Forum: Tables
Topic: Elden Ring All in One v1.04.1 / Calibrations 1.04.2
Replies: 1092
Views: 483320

Re: Elden Ring All in One v1.02.3 (v5) **More Fixes**

Toxxysko wrote:
Thu Mar 10, 2022 8:51 pm

Would like to confirm that this is not what a parry is.
The auto parry script seems to hugely widen your parry window though.
Suggest renaming the script to "Easy Parry" instead.
Yeah, I'm perfectly happy with the way the script functions currently.
by AstralLuna
Wed Mar 09, 2022 6:20 pm
Forum: Tables
Topic: Elden Ring All in One v1.04.1 / Calibrations 1.04.2
Replies: 1092
Views: 483320

Re: Elden Ring All in One v1.02.3 (v4) **More Fixes + Additions**

Auto parry isn't working for me, and my shield does have parry. Auto parry works when manually blocking and will will parry all hits that are normally able to be parried. Power Hits/Strong Hits can't be parried (just partially blocked) so auto parry does not apply to those.. Oh so I don't have to a...
by AstralLuna
Wed Mar 09, 2022 8:31 am
Forum: Tables
Topic: Elden Ring All in One v1.04.1 / Calibrations 1.04.2
Replies: 1092
Views: 483320

Re: Elden Ring All in One v1.02.3 (v4) **More Fixes + Additions**

isosplx wrote:
Wed Mar 09, 2022 7:12 am
Any chance to release a Defense Multiplier with the Table to compliment the Damage Multiplier?
It's already in there. "Defense/Dmg Negation Multipliers". 4th one up from the dmg multiplier.
by AstralLuna
Tue Mar 08, 2022 9:50 pm
Forum: Tables
Topic: Elden Ring All in One v1.04.1 / Calibrations 1.04.2
Replies: 1092
Views: 483320

Re: Elden Ring All in One v1.02.3 (v4) **More Fixes + Additions**

When starting the game without EAC using the rename method of the start_protected_game.exe and loading the Eldenring.exe into CE I can't check the Table to active. I'm at a loss here, trying for 2 hours now. I also just tried the method for making a file named steamappid.txt and adding the game ID ...
by AstralLuna
Tue Mar 08, 2022 6:27 pm
Forum: Tables
Topic: Elden Ring All in One v1.04.1 / Calibrations 1.04.2
Replies: 1092
Views: 483320

Re: Elden Ring All in One v1.02.3 (v3) **Fixes + Additions**

Damn. Well I have a fix for the script that was causing it but no idea how to fix a corrupted save unfortunately. ALWAYS backup saves regularly when using cheats (you never know). Ill be updating table to v4 in the next hour. Absolutely, and there are a few tools on Nexus to make save backups effor...
by AstralLuna
Wed Mar 02, 2022 2:08 am
Forum: Tables
Topic: Elden Ring
Replies: 698
Views: 315640

Re: Elden Ring

if i edit a character offline, would i be able to bring said character back to online without getting banned? This question is asked ad nauseam. Nobody knows right now which edits, if any, are safe. Especially in the case of people like yourself who don't even specify which kind of edits. If you're...
by AstralLuna
Fri Feb 25, 2022 8:10 am
Forum: Tables
Topic: Elden Ring
Replies: 698
Views: 315640

Re: Elden Ring

bigdude565 wrote:
Fri Feb 25, 2022 4:51 am
what does it mean add "1245620" to it? I'm a bit confused like add note?
Open the text file and paste the number in it then save.
by AstralLuna
Fri Feb 25, 2022 4:04 am
Forum: Tables
Topic: Elden Ring
Replies: 698
Views: 315640

Re: Elden Ring

STN wrote:
Fri Feb 25, 2022 2:16 am
This game is so annoying ughh, it lists controller controls for keyboard and finding my way around is insanely difficult. I will add more cheats as I play the game and get the hang of it.
You can go into options and sound and display to change "Device for On-screen prompts"
by AstralLuna
Thu Jul 16, 2020 8:28 pm
Forum: Tables
Topic: Story of Seasons Friends of Mineral Town (Steam)
Replies: 408
Views: 187662

Re: Story of Seasons Friends of Mineral Town (Steam)

Thanks for putting the work in on the table!

Run speed and item stack are really all I need, and I'm glad to see them :D
by AstralLuna
Sun Jun 14, 2020 2:07 am
Forum: Tables
Topic: Persona 4 Golden (Steam)
Replies: 256
Views: 236334

Persona 4 Golden (Steam)

Oh wow, I made a request in the other thread for a time of day cheat. So much more useful than being forced to follow a very strict schedule to do everything in one playthrough.

This will be the third time I bought this game, so I appreciate anything that will let me do anything freely.
by AstralLuna
Sun Jun 14, 2020 1:54 am
Forum: Tables
Topic: [YUZU] Fire Emblem Three Houses - Change Item to Dark Seal or Anything!!!l
Replies: 10
Views: 14239

[YUZU] Fire Emblem Three Houses - Change Item to Dark Seal or Anything!!!l

[QUOTE="eugene9, post: 139401, member: 14463"]<br /> Sorry for re-opening an old post. Could you tell us how did you manage to edit a yuzu save file by using that editor, pls?<br /> [/QUOTE]<br /> <br /> You just open a Fire Emblem save with the editor. The saves should be located at C:Users<user>Ap...
by AstralLuna
Sun Jun 14, 2020 1:47 am
Forum: Tables
Topic: Persona 4 Golden (Steam)
Replies: 256
Views: 236334

Persona 4 Golden (Steam)

Thanks for the table [USER=259]zachillios[/USER]
by AstralLuna
Sun Jun 14, 2020 12:20 am
Forum: Tables
Topic: Persona 4 Golden (Steam) (DrummerIX)
Replies: 166
Views: 128658

Persona 4 Golden (Steam) (DrummerIX)

Nice to see a table for P4G getting made already. Thanks DrummerIX!

To expand on PlayerGmon's request, a "time of day" option or an option so that an optional event (such as social links) don't advance time to the next stage.