Search found 9 matches

by thugstone
Thu Mar 14, 2019 8:21 pm
Forum: Tables
Topic: My Time at Portia
Replies: 560
Views: 135192

Re: My Time at Portia

Game's made with Unity Engine so it's relatively easy to just decompile Assembly-Csharp.dll and manually code whatever game modification you want (using dnSpy or whatever tool...)
by thugstone
Tue Dec 25, 2018 12:39 pm
Forum: Tables
Topic: Assassin's Creed Odyssey v1.3.0 +21 (table Update18.3)
Replies: 1335
Views: 1120396

Re: Assassin's Creed Odyssey +19 (table Update14.2)

Hey guys I managed to get a modifier for CRIT chance working


You need to change equipment once to trigger


You can change crit chance (1.0 for 100% chance, 0.4 for 40% etc...)


Tested on steam version 1.1.1
ACOdyssey_critical_chance.CT
(68.06 KiB) Downloaded 228 times
by thugstone
Fri Dec 21, 2018 9:54 pm
Forum: Tables
Topic: Assassin's Creed Odyssey v1.3.0 +21 (table Update18.3)
Replies: 1335
Views: 1120396

Re: Assassin's Creed Odyssey +19 (table Update14.2)

thugstone wrote:
Sun Dec 16, 2018 11:19 pm
I did not go through the 70+ pages of tis thread but has anyone managed to get a bow damage multiplier but ONLY for headshots ?
So as a follow up to this post I made a table that allow headshot damage multiplier

Can anyone using non Steam version confirm it works ? (only 1.1.1 version)
by thugstone
Thu Dec 20, 2018 11:50 am
Forum: Cheat Engine
Topic: Assassins Creed Odyssey EAC bypass ?
Replies: 3
Views: 2286

Re: Assassins Creed Odyssey EAC bypass ?

It worked fine thank you
by thugstone
Tue Dec 18, 2018 11:13 pm
Forum: Cheat Engine
Topic: Assassins Creed Odyssey EAC bypass ?
Replies: 3
Views: 2286

Assassins Creed Odyssey EAC bypass ?

Hello everyone, Im trying to debug ACO with Cheat Engine but whenever I do my game crash, due to EAC (EasyAntiCheat) I would like to know how woud one do to bypass ACO's EasyAntiCheat please.... PS: What Im trying to do exactly is mod the bow headshot damage. Im pretty sure there's a variable called...
by thugstone
Sun Dec 16, 2018 11:19 pm
Forum: Tables
Topic: Assassin's Creed Odyssey v1.3.0 +21 (table Update18.3)
Replies: 1335
Views: 1120396

Re: Assassin's Creed Odyssey +19 (table Update14.2)

I did not go through the 70+ pages of tis thread but has anyone managed to get a bow damage multiplier but ONLY for headshots ?
by thugstone
Sat Jun 16, 2018 1:59 pm
Forum: Specific Game Discussions
Topic: Sword Art Online: Fatal Bullet
Replies: 168
Views: 250668

Sword Art Online: Fatal Bullet

Currently it's only MC, Rei should be as "easy". NPC are trickier since their stats only change (I think?!) on level up so it's way longer to find out<br /> <br /> For the skill sets I think I saw them in the 1st pages, Im still new to this CE thing so Im struggling atm.....<br /> <br /> If anyone C...
by thugstone
Fri Jun 15, 2018 9:30 pm
Forum: Specific Game Discussions
Topic: Sword Art Online: Fatal Bullet
Replies: 168
Views: 250668

Sword Art Online: Fatal Bullet

[HIDE]For anyone using the CPY version game version 1.1.2 I found some stats pointer<br /> <br /> Only includes INT and LUCK as I only use those and they dont break the game that much ?<br /> <br /> YOU NEED TO OPEN THE STATUS WINDOW ONCE BEFORE IT WORKS<br /> <br /> You can figure out pointer for o...
by thugstone
Sun Jun 10, 2018 6:15 pm
Forum: Tables
Topic: Attack on Titan 2/A.O.T. 2 - Codex
Replies: 272
Views: 69448

Attack on Titan 2/A.O.T. 2 - Codex

For anyone using the NOT updated Codex version of the game I managed to figure an actual way to get "infinite SP"



It allows you to add skills even if you don't have enough SP