Search found 7 matches

by randz12
Sun Aug 12, 2018 11:19 am
Forum: Tables
Topic: Everspace - Encounters
Replies: 88
Views: 77906

Everspace - Encounters

[QUOTE="randz12, post: 54913, member: 18295"]Works with v1.32 GOG 64bit.<br /> Unfortunately infinite health doesn't prevent components from overheating, and at the same time prevents from repairing them, any chance you can add No Overheating?[/QUOTE]<br /> Also infinite health doesn't prevent death...
by randz12
Sun Aug 12, 2018 9:57 am
Forum: Tables
Topic: Everspace - Encounters
Replies: 88
Views: 77906

Everspace - Encounters

Works with v1.32 GOG 64bit.

Unfortunately infinite health doesn't prevent components from overheating, and at the same time prevents from repairing them, any chance you can add No Overheating?
by randz12
Sun Aug 05, 2018 3:36 pm
Forum: Tables
Topic: Aragami codex Version
Replies: 11
Views: 12633

Aragami codex Version

Update for 1.09 would be appreciated.
by randz12
Sat Aug 04, 2018 5:23 pm
Forum: Tables
Topic: Blade & Bones [Steam]
Replies: 1
Views: 1252

Blade & Bones [Steam]

Update for v1.9 would be appreciated.
by randz12
Thu Jul 19, 2018 7:23 pm
Forum: Tables
Topic: Slime Rancher+95 v1.4.1c [Steam]
Replies: 122
Views: 110049

Slime Rancher+16 v1.3.0 [Steam]

Any chance you can add No Hunger/Agitation?
by randz12
Thu Jun 14, 2018 12:00 pm
Forum: Tables
Topic: Seven: The Days Long Gone +5 (table Update2.3)
Replies: 78
Views: 44745

Seven: The Days Long Gone +5 (table Update2.3)

[QUOTE="Csimbi, post: 33757, member: 3723"]Hi guys,<br /> just started with this game.<br /> Here's a table I made for 1.0.8 - it's an AOB script so it may work with others.<br /> The script gives you:<br /> - [B]Infinite Health[/B]; won't protect from insta-death! There are two types of insta-death...
by randz12
Sat Jun 09, 2018 9:20 am
Forum: Tables
Topic: Regalia: Of Men and Monarchs (2017-05-28)
Replies: 13
Views: 9058

Regalia: Of Men and Monarchs (2017-05-28)

Can you please update for Regalia - Royal Edition?

GOG 1.2a hotfix (21347) 64bit



Everything works except CombatantStats, TimeManager, BattleCombatantViewModelBase.