Search found 4 matches
- Sun Mar 17, 2024 5:58 pm
- Forum: Tables
- Topic: HELLDIVERS 2
- Replies: 2675
- Views: 396255
Re: HELLDIVERS 2
Having the same issue with the scripts not working with DMA, but it might be possible to turn the game.dll into an address? I saw that you were meant to find "0x180000000" in the memory region before opening the game, is this maybe the "game.dll" address start? Edit: I'm not good fully up to date a...
- Sun Feb 04, 2024 1:32 am
- Forum: Tables
- Topic: z Enshrouded
- Replies: 50
- Views: 24460
Re: z Enshrouded
Just adding some info, hopefully helpful. So the Level Cap is 25 but tried starting a new Character and Leveled it up 1 att. Using 4 bytes starting from level 3 and by the time of 10 had it narrowed to about 30 points. Then tried to change level to 99 and it worked but didn't get the Skill Points. ...
- Fri Feb 02, 2024 10:49 am
- Forum: Tables
- Topic: Enshrouded (Steam)
- Replies: 69
- Views: 30022
Re: Enshrouded (Steam)
If anyone needs to make a stack multiplier (maximum possible stack is multiplied by your default multiplier 2) did it for myself about the behavior if the script is enabled then everything works as it should and if initially the stack was 50 then it will become 100 and will not allow you to increase...
- Thu Feb 01, 2024 2:00 pm
- Forum: Tables
- Topic: z Enshrouded
- Replies: 50
- Views: 24460
Re: z Enshrouded
If anyone needs to make a stack multiplier (maximum possible stack is multiplied by your default multiplier 2) did it for myself about the behavior if the script is enabled then everything works as it should and if initially the stack was 50 then it will become 100 and will not allow you to increase...