Search found 3 matches

by Dipstick04
Wed Feb 28, 2024 4:54 am
Forum: Tables
Topic: HELLDIVERS 2
Replies: 2882
Views: 443055

Re: HELLDIVERS 2

So I figured out that if you add --delay_gameguard_init to the launch parameters, it will delay GameGuard from loading a little bit. If you're fast enough on the draw, you can attach Cheat Engine, enable the features, and then close Cheat Engine before GameGuard has a chance to notice what happened...
by Dipstick04
Wed Jan 31, 2024 11:21 pm
Forum: Tables
Topic: Palworld (STEAM)
Replies: 142
Views: 116959

Re: Palworld (STEAM)

Is there any way for any of these codes to work in multiplayer mode?? this is the reason the devs cut the commands in the first place. people want to be cheating in multiplayer, which is AGAINST this forum's aim. If you want to cheat, leave it in single player. I get this but does it work in coop?
by Dipstick04
Wed Jan 31, 2024 11:19 pm
Forum: Tables
Topic: Palworld (STEAM)
Replies: 142
Views: 116959

Re: Palworld (STEAM)

So I get that you cant use this in multiplayer but can you use it in coop?