Search found 11 matches
- Sun Oct 18, 2020 10:14 pm
- Forum: Tables
- Topic: Medieval Dynasty
- Replies: 217
- Views: 156526
Re: Medieval Dynasty
Is it possible to change the default max weight without having to use cheat engine every time? The addresses (pointers) of the weight change every time you load or reload a save game. (what I've experienced and heard..) I found that if you use tfigment's table and add 999999999 logs (probably any n...
- Thu Oct 08, 2020 10:11 pm
- Forum: Tables
- Topic: Medieval Dynasty
- Replies: 217
- Views: 156526
Re: Medieval Dynasty
I Have problem about using save with a lot of talent point and bug by story quest https://ibb.co/YXkRLs2 https://ibb.co/YXkRLs2 can you please tell me the solutions ? ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Use the table to "remove" all but one talent point. Spend that one point (which will complete that...
- Sun Oct 04, 2020 11:35 pm
- Forum: Tables
- Topic: Medieval Dynasty
- Replies: 217
- Views: 156526
Re: Medieval Dynasty
Here is a quick table that I put together for myself. Both Time and Character were found via Pointer Scan so generally super unreliable except that they always work for me including after multiple restarts so good enough for my use. Not sure I'm going to maintain it or update it but if it works for...
- Sat Oct 03, 2020 7:29 pm
- Forum: Tables
- Topic: Medieval Dynasty
- Replies: 217
- Views: 156526
Re: Medieval Dynasty
Here is a quick table that I put together for myself. Both Time and Character were found via Pointer Scan so generally super unreliable except that they always work for me including after multiple restarts so good enough for my use. Not sure I'm going to maintain it or update it but if it works for...
- Fri Jun 12, 2020 3:33 pm
- Forum: Tables
- Topic: Metro Exodus [STEAM/EPIC]
- Replies: 221
- Views: 226276
Metro Exodus [STEAM/EPIC/GOG]
[QUOTE="Drazerak, post: 137926, member: 16429"]<br /> Updated with GOG compatibility. CODEX works too (tested on Hotfix-CODEX).<br /> [/QUOTE]<br /> @<br /> [B][USER=16429]Drazerak[/USER] [/B]<br /> <br /> I used this and it WORKS great! (v1.0.0.7 Gold Edition.) If you will give me your email accoun...
- Sat Nov 16, 2019 6:53 pm
- Forum: Tables
- Topic: The Outer Worlds [Engine:Unreal 4.21] - Console enabler, Dumper and more..
- Replies: 99
- Views: 218362
Re: The Outer Worlds [Engine:Unreal 4.21] - Console enabler, Dumper and more..
Thank you, SunBeam. For all that you have done and continue to do for the gamers all over the world. For your shoulders, that future coders will stand on (and as always, forget to give credit), I (WE) thank you.
- Sat Oct 19, 2019 10:09 pm
- Forum: Tables
- Topic: Sniper Elite V2 Remastered (Steam+Windows Store)
- Replies: 3
- Views: 5544
Re: Sniper Elite V2 Remastered (Steam+Windows Store)
Thank you! ♥
- Sun Sep 15, 2019 12:31 am
- Forum: Tables
- Topic: Die Young v1.0
- Replies: 15
- Views: 12901
Re: Die Young v1.0
@anjinggila
Thank you for this and all that you do. Your help does make a difference.
Thank you for this and all that you do. Your help does make a difference.
- Sat Jul 07, 2018 1:19 pm
- Forum: Single Player Cheat Requests
- Topic: Red Faction Guerrilla Re-Mars-tered Trainer
- Replies: 59
- Views: 26975
Red Faction Guerrilla Re-Mars-tered Trainer
[QUOTE="l0wb1t, post: 51201, member: 6208"]Test the Table until i find more, tell me if you get any bugs or something :)<br /> <br /> Num 7 = Save Position<br /> Num 8 = Load<br /> Num 9 = Undo teleport<br /> Numpad Multiply = Tele to waypoint<br /> <br /> Note for Tele to Waypoint<br /> Waypoint do...
- Fri Jul 06, 2018 8:00 pm
- Forum: Single Player Cheat Requests
- Topic: Avenging Angel
- Replies: 2
- Views: 1547
Avenging Angel
I would love to have this as well. Same game/version/everything.
- Fri Jul 06, 2018 7:58 pm
- Forum: Single Player Cheat Requests
- Topic: Red Faction Guerrilla Re-Mars-tered Trainer
- Replies: 59
- Views: 26975
Red Faction Guerrilla Re-Mars-tered Trainer
[QUOTE="l0wb1t, post: 51066, member: 6208"]You can use my Table until my Final table and Trainer are finish :)
There you go[/QUOTE]
Thanks!
There you go[/QUOTE]
Thanks!