Search found 95 matches

by okami_x
Sat Oct 08, 2022 5:19 pm
Forum: Tables
Topic: Terraria 1.4 [Steam] [UPDATED]
Replies: 1005
Views: 807434

Re: Terraria 1.4 [Steam] [UPDATED]

Unlimited ammo script { Game : Terraria.exe Version: Date : 2022-10-08 Author : okamo This script does blah blah blah } define(address,Terraria.Player::PickAmmo+8B4) define(bytes,FF 88 B4 00 00 00) [ENABLE] assert(address,bytes) alloc(newmem,$1000) label(code) label(return) newmem: code: //dec [eax+...
by okami_x
Sat Oct 08, 2022 5:03 pm
Forum: Tables
Topic: Terraria 1.4 [Steam] [UPDATED]
Replies: 1005
Views: 807434

Re: Terraria 1.4 [Steam] [UPDATED]

Simple script to make weapons attack faster. (Intel 1.4.4.5) Sets the value of Use Time to 1 (or whatever value you set) to make most weapons attack fast. The second script is to set Use Animation (default 2) to make weapons like new Terra Blade or Zenith that don't work with use time attack fast. T...
by okami_x
Sun Dec 26, 2021 8:42 am
Forum: Tables
Topic: Terraria 1.4 [Steam] [UPDATED]
Replies: 1005
Views: 807434

Re: Terraria 1.4 [Steam] [UPDATED]

I keep getting the error "This table failed to load: This is not a valid cheat table(Error reading UDF1.LCLVersion: Unknown property: LCLVersion)" Is it because I am using cheat engine 7.2 instead of 7.3? I have a Intel CPU, is on Steam, the game is ver. 1.4.3.2, and QuickLaunch is set to false. Th...
by okami_x
Mon Dec 20, 2021 8:12 pm
Forum: Tables
Topic: Terraria 1.4 [Steam] [UPDATED]
Replies: 1005
Views: 807434

Re: Terraria 1.4 [Steam] [UPDATED]

About Full Brightness/Nice Brightness The purpose is to make all tiles visible. The script achieves this by setting the light values to 0.5 to make it easier on the eyes but anyone can change the values to 1 to make it brighter. About Craft Anything If you decompile the terraria.exe file and go to T...
by okami_x
Wed Dec 01, 2021 10:29 am
Forum: Tables
Topic: Terraria 1.4 [Steam] [UPDATED]
Replies: 1005
Views: 807434

Re: Terraria 1.4 [Steam] [UPDATED]

Small update to fix MouseOver NPC Pointer and Invincible friendly NPCs
by okami_x
Tue Nov 30, 2021 10:51 am
Forum: Tables
Topic: Terraria 1.4 [Steam] [UPDATED]
Replies: 1005
Views: 807434

Re: Terraria 1.4 [Steam] [UPDATED]

Updated for steam version 1.4.3.2 Intel CPU

All scripts should be working but i might haved missed something so tell me if something doesn't work.
by okami_x
Tue Nov 23, 2021 9:54 am
Forum: Tables
Topic: Terraria 1.4 [Steam] [UPDATED]
Replies: 1005
Views: 807434

Re: Terraria 1.4 [Steam] [UPDATED]

Updated for steam version 1.4.3.1 Intel CPU

Fixed:
-Unlock Journey menu for all difficulties
-Infinite Item Placement
-All projectiles pass through tiles
-No Drop Banners
-Infinite Quest

Not Updated for 1.4.3.1:
-Functional Social Slots
-Full Brightness/Nice Brightness
by okami_x
Sun Nov 21, 2021 8:55 pm
Forum: Tables
Topic: Terraria 1.4 [Steam] [UPDATED]
Replies: 1005
Views: 807434

Re: Terraria 1.4 [Steam] [UPDATED]

Table update for steam version 1.4.3 Intel CPU Not updated for 1.4.3: -Functional Social Slots -Full Brightness/Nice Brightness Everything else should be working but i might have missed something so tell me if i forgot to update something that is not listed above. Removed: -Set Run speed. Does the s...
by okami_x
Fri Jul 30, 2021 4:17 pm
Forum: Tables
Topic: ENDER LILIES: Quietus of the Knights
Replies: 63
Views: 59525

Re: ENDER LILIES: Quietus of the Knights

I'm playing with version 1.0.3 but i think it should work with the current version of the game. I changed Inifinite Health script First I found 2 damage types. Contact Dmg from enemies and everything else. The current health script doesn't work with contact damage and just writes a big number to the...
by okami_x
Mon May 17, 2021 8:37 pm
Forum: Tables
Topic: Terraria 1.4 [Steam] [UPDATED]
Replies: 1005
Views: 807434

Re: Terraria 1.4 [Steam] [UPDATED]

Table update for steam 1.4.2.3 Intel version!

Fixed:
-Unlock Journey menu for all difficulties
-Functional Social Slots

Everything else appears to be working but i may have missed something so tell me if something doesn't work.
by okami_x
Thu Apr 01, 2021 2:04 pm
Forum: Tables
Topic: Terraria 1.4 [Steam] [UPDATED]
Replies: 1005
Views: 807434

Re: Terraria 1.4 [Steam] [UPDATED]

Update for 1.4.2 intel table.

New:
Multiple Fishing Lines

Updated:
Get Last Fired Projectile
by okami_x
Wed Mar 31, 2021 11:39 am
Forum: Tables
Topic: Terraria 1.4 [Steam] [UPDATED]
Replies: 1005
Views: 807434

Re: Terraria 1.4 [Steam] [UPDATED]

Table update for Steam 1.4.2 !
Almost everything has been updated.

Not updated:
Functional Social Slots
Disable Add Buffs
by okami_x
Wed Jan 20, 2021 5:35 pm
Forum: Tables
Topic: Terraria 1.4 [Steam] [UPDATED]
Replies: 1005
Views: 807434

Re: Terraria 1.4 [Steam] [UPDATED]

Has anyone happened to update the Functional Social Slots for their own use? I have been looking at it but as I never learned anything closer to assembly than C99 and even that was a shoddy education, I'm not really getting anywhere. I hope someone will do it, but I wouldn't hold my breath if I wer...
by okami_x
Sun Nov 15, 2020 12:31 pm
Forum: Tables
Topic: Terraria 1.4 [Steam] [UPDATED]
Replies: 1005
Views: 807434

Re: Terraria 1.4 [Steam] [UPDATED]

First thing i'll say is that i do pay attention to this thread and i know the table needs to be updated. I know that most of the scripts stopped working with version 1.4.1.2 Its just that i don't have a third or half of the day to update the table. But it seems some people can't even understand that...
by okami_x
Fri Oct 30, 2020 10:34 am
Forum: Tables
Topic: Terraria 1.4 [Steam] [UPDATED]
Replies: 1005
Views: 807434

Re: Terraria 1.4 [Steam] [UPDATED]

How did you get the table to work? Mine isn't working correctly! Have you looked at the Table Extras ? You have a list of what you need for the table to work. 1- An Intel CPU (There is an AMD version too if you look a few posts back) 2- The steam version of the game (I don't know if it works with G...