Search found 9 matches

by SyskatCH
Sun Nov 12, 2023 11:22 am
Forum: Tables
Topic: Borderlands GOTY Enhanced - table v: 1.0.5 CT
Replies: 159
Views: 134227

Re: Borderlands GOTY Enhanced - table v: 1.0.5 CT

Hi everyone
I tried to replace all the values in RInternalNames from "EE**" to "6E**", but it didn't work either.
It would be nice if someone could answer me, or try to help me :)
Tell me if I can provide something more.
by SyskatCH
Sun Nov 05, 2023 10:43 pm
Forum: Tables
Topic: Borderlands 1
Replies: 22
Views: 50499

Re: Borderlands 1 UnrealEngine cheats and rarity drop modifier

Hi, To complete CheatingWolf table, here 2 tables both should work with Borderland 1 Gold v1.50 : The first - UEcheats - was created by Sunbeam. It contains : SloMo(tion) Fly ... like a bird Ghost (be invisible) God mod Unlimited ammo No recoil for your weapons (sorry I don't have all his explanati...
by SyskatCH
Sun Nov 05, 2023 10:27 pm
Forum: Single Player Cheat Requests
Topic: request borderlands 2 updated cheat table
Replies: 14
Views: 33386

Re: request borderlands 2 updated cheat table

Not sure what's going on but yeah, the table that I've gotten before is still working fine. Cept for maybe the "Loot %". But the rest are working and I'm still getting legendaries out of enemies? *Yes it's still annoying that they drop a ridonkulous amount of skins too xD* Borderlands2.CT Hey! Than...
by SyskatCH
Sun Nov 05, 2023 8:56 pm
Forum: Tables
Topic: Borderlands GOTY Enhanced - table v: 1.0.5 CT
Replies: 159
Views: 134227

Re: Borderlands GOTY Enhanced - table v: 1.0.5 CT

Ok...tried some stuff and activated the Init Debug. Here is what I get for "Awesome common": iVal: 6EBC iName: EEBC Clearly this won't work...so I tried 2 different things: - Skipping the "Awesome common" part and reducing all the arrays to 13 instead of 14...game crashes after about 30 seconds. - R...
by SyskatCH
Sun Nov 05, 2023 6:02 pm
Forum: Tables
Topic: Borderlands 2
Replies: 56
Views: 334467

Re: Borderlands 2

Do you have an idea why only iNumPlayers, iEffectiveNumPlayers and fSecondsUntilShopReset are ?? value? I guess that's because the pointer have not been picked up (it's zero). For the rarity, I take it you mean to signature scan with the ones inside RSignatures? Yes. Tried replacing RStartS and REn...
by SyskatCH
Sun Oct 29, 2023 6:44 pm
Forum: Tables
Topic: Borderlands 2
Replies: 56
Views: 334467

Re: Borderlands 2

I made a new table from scratch for the current version on Steam. Much like my Borderlands GOTY Enhanced table , it comes with two scripts: a Main Script and a LUA script. It's not exactly the same, some things are "less" some are "more". Here's a breakdown of what's in there. Notes on enabling the...
by SyskatCH
Sun Oct 29, 2023 5:27 pm
Forum: Tables
Topic: Borderlands GOTY Enhanced - table v: 1.0.5 CT
Replies: 159
Views: 134227

Re: Borderlands GOTY Enhanced - table v: 1.0.5 CT

Ok, I bought the game from Steam and tried again.
Now the mismatch is with "W1: Awesome common"
iVal = 28348
iName = 61116
Has there been updates between your post and today?
by SyskatCH
Sun Oct 29, 2023 4:47 pm
Forum: Tables
Topic: Borderlands GOTY Enhanced - table v: 1.0.5 CT
Replies: 159
Views: 134227

Re: Borderlands GOTY Enhanced - table v: 1.0.5 CT

Ok, I found the message is coming from the line 523.
It seems that iVal and iName are not the same value.
Does that mean that my Borderlands GOTY Enhanced build is not correct?
I'm using the version I found on the fitgirl repacks site
by SyskatCH
Sun Oct 29, 2023 4:09 pm
Forum: Tables
Topic: Borderlands GOTY Enhanced - table v: 1.0.5 CT
Replies: 159
Views: 134227

Re: Borderlands GOTY Enhanced - table v: 1.0.5 CT

Here's a table from me, for BL:GOTY Enhanced on Steam. I made my Borderlands 2 table based on this, so the two are very similar. It does not include everything previous tables did, my point was having fun with the game. Here's a breakdown on what's in there. Main script (will take a LOT of time to ...