Thanks for your help and I finished my own CT for Dragon Cliff ?
[URL]https://fearlessrevolution.com/threads/dragon-cliff-cheat-table-ohk-infinite-money-item.6838/[/URL]
Search found 4 matches
- Mon May 21, 2018 2:23 pm
- Forum: Tables
- Topic: Dragon Cliff (SeiKur0)
- Replies: 49
- Views: 42257
- Mon May 21, 2018 2:19 pm
- Forum: Tables
- Topic: Dragon cliff cheat table OHK&infinite money&item
- Replies: 2
- Views: 5683
Dragon cliff cheat table OHK&infinite money&item
Here is my first cheat table !
Game Name: Dragon cliff
functions:
1: everything to be 99999999
2: on hit kill
3: hp = 9999
4: 100%energy
You have to change the value of item or hp before turn on the function.
Game Name: Dragon cliff
functions:
1: everything to be 99999999
2: on hit kill
3: hp = 9999
4: 100%energy
You have to change the value of item or hp before turn on the function.
- Sat May 19, 2018 2:31 am
- Forum: Tables
- Topic: Dragon Cliff (SeiKur0)
- Replies: 49
- Views: 42257
Dragon Cliff (SeiKur0)
[QUOTE="seikur0, post: 46287, member: 8101"]I made it with skill ? And the {$lua} part means, that I'm using lua language after that keyword and not {$asm} autoassembler language. LaunchMonoDataCollector() is a built-in lua function, that maps the memory to defined functions, so I can use addresses ...
- Fri May 18, 2018 4:28 pm
- Forum: Tables
- Topic: Dragon Cliff (SeiKur0)
- Replies: 49
- Views: 42257
Dragon Cliff (SeiKur0)
Thanks a lot ,and I have some questions about your script (I'm learning how to make CE scripts.....).
How did you make this script and what it means like
{$lua}
LaunchMonoDataCollector()
please
XD
How did you make this script and what it means like
{$lua}
LaunchMonoDataCollector()
please
XD