Search found 17 matches

by Prydain
Tue Mar 05, 2024 11:08 am
Forum: Tables
Topic: Secrets of Grindea [Steam]
Replies: 71
Views: 28808

Re: Secrets of Grindea [Steam]

I can only use dnSpy at a very basic level myself, so I can't really help you. For me selecting the line, right clicking and selecting "Edit Method" then changing the numbers, compiling, saving module is what works for me. Not sure if you are doing something by mistake or, and most likely, there is ...
by Prydain
Mon Mar 04, 2024 8:10 pm
Forum: Tables
Topic: Secrets of Grindea [Steam]
Replies: 71
Views: 28808

Re: Secrets of Grindea [Steam]

Using dnSpy on the SoG.exe as mentioned.
You load up dnSpy, Select "open" in the menu bar, then select your SoG.exe.
Helps to use the search function after and search for _enemy_droploot.

If anyone knows any other edits please share ^_^
by Prydain
Mon Mar 04, 2024 2:24 am
Forum: Tables
Topic: Secrets of Grindea [Steam]
Replies: 71
Views: 28808

Re: Secrets of Grindea [Steam]

@sannotsuki Mine was listed on lines 478-480. I used edit method on those lines and changed it to: int iGuarantee = iCardDrop * 30000; int iGracePeriod = iCardDrop / 2; double dAddedChance = 100.0; With that edit I get a card drop every first kill.
by Prydain
Thu Jan 18, 2024 11:57 pm
Forum: Tables
Topic: The Lost Village (+13)
Replies: 39
Views: 12492

Re: The Lost Village (+13)

Lost Village is at 0.6.28 right now.

The post you saw of 1.0 is referring to another one of their games called Immortal Life.
by Prydain
Fri Jan 20, 2023 9:04 pm
Forum: Single Player Cheat Requests
Topic: (Request) Drago Noka
Replies: 1
Views: 871

(Request) Drago Noka

Game Name : Drago Noka

Options Required : Inf Stamina, Inf Items, XP Multiplier, Alter Time

Steam Website :

by Prydain
Tue Nov 22, 2022 12:32 am
Forum: Tables
Topic: HARVESTELLA [+26]
Replies: 25
Views: 12122

Re: HARVESTELLA

That doesn't help me personally since I have no idea where you are getting the id's for the items.
Rather just have an instant fish and crop growth myself, but cheers to anyone that can do the item edits.
by Prydain
Sat Nov 19, 2022 12:16 pm
Forum: Tables
Topic: HARVESTELLA [+26]
Replies: 25
Views: 12122

Re: HARVESTELLA

Same issue for crop numbers. I was able to find the gather and mining ones quite easy, but no matter how I search I can not find the crop addresses. Got to be there somewhere though. Be nice to have an instant fish and instant crop growth cheat for this. Edit : Just figured out crops. The number is ...
by Prydain
Sat Aug 06, 2022 1:40 am
Forum: Tables
Topic: Star Valor
Replies: 211
Views: 79173

Re: Star Valor

Yeah sadly it is not just player for that.
But yeah go over to the cheat script and grab that table.
Has lots of good options from the list.
by Prydain
Sat Aug 06, 2022 1:35 am
Forum: Tables
Topic: Star Valor
Replies: 211
Views: 79173

Re: Star Valor

Glad it helped.
Look around in those same places and you might find other things to edit. ^_^
Just use find to look for keywords, that saves a lot of time!

BTW: Sepp just released a table for this on the cheat script.
by Prydain
Wed Jul 27, 2022 7:22 pm
Forum: Tables
Topic: Star Valor
Replies: 211
Views: 79173

Re: Star Valor

Any reason to use HxD instead of dnSpy?
I mean this post has many steps of how to go about it with dnSpy. Don't think I have seen anyone mention HxD methods on here or any of the other places I have browsed.
by Prydain
Thu Nov 11, 2021 7:46 pm
Forum: Tables
Topic: Star Valor
Replies: 211
Views: 79173

Re: Star Valor

Thats odd the cooling did not work. this.stats.weaponCooling = GameDefinitions.shipClassDef[this.shipClass - 1].baseWeaponCooling * (1f + EquipmentDB.GetEffect(equipments, 19) / 100f); If changing it to / 10f doesnt work, maybe changing the 1f + at the start to 10f + or even 100f + might do the job....
by Prydain
Thu Nov 11, 2021 5:14 pm
Forum: Tables
Topic: Star Valor
Replies: 211
Views: 79173

Re: Star Valor

I have tried those, but never got anywhere myself. I also tried to remove the level cap on the skill tech level, since that is the limit for crafted weapons. I'm not sure if there is a part of code that stops the level, or if it is limited by how many levels the creator wrote in. If he only coded in...
by Prydain
Thu Nov 11, 2021 12:44 pm
Forum: Tables
Topic: Star Valor
Replies: 211
Views: 79173

Re: Star Valor

The max level was said to be in:

"PChar/EarnXP"
Line 14

if (PChar.Char.level >= 50)


After changing it, all it did was fill my exp bar across the screen past the max, but never went up to 51.
Maybe it will work for you. For all I know some other edits I did affected it.
by Prydain
Wed Nov 10, 2021 4:56 pm
Forum: Tables
Topic: Star Valor
Replies: 211
Views: 79173

Re: Star Valor

Yes it will most likely affect ALL ships. So don't go all out ^_^ You can always test though and just edit it back if it doesn't work. I would use a new save though since it may affect things even after you change the values back. I've been trying to find skills, but have not found anything of great...
by Prydain
Wed Nov 10, 2021 11:34 am
Forum: Tables
Topic: Star Valor
Replies: 211
Views: 79173

Re: Star Valor

Well I have found out that the max level edit doesn't work, but I can list all the ones I know work on the current build. Spaceship/CalculateShipStats "this.stats.weaponCooling = GameDefinitions.shipClassDef[this.shipClass - 1].baseWeaponCooling * (1f + EquipmentDB.GetEffect(equipments, 19) / 100f);...