anyone know the ID for epic or legendary blueprints(blueprints that give random recipe) tbh idk if they exist
24601 = High Quality Rare Blueprints(weapon)
24602 = Upper Rare Blueprints (weapon)
24603 = Low Rare Blueprints (weapon)
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edit.
27317 = Poison Dragon Egg
Search found 33 matches
- Tue Mar 12, 2024 3:58 pm
- Forum: Single Player Cheat Requests
- Topic: [REQUEST] Hero’s Adventure: Road to Passion
- Replies: 70
- Views: 24108
- Sat Nov 11, 2023 11:01 am
- Forum: Tables
- Topic: Colony Ship: A Post Earth RPG
- Replies: 41
- Views: 12945
Re: Colony Ship: A Post Earth RPG
game is really good , thanks for the table .
- Sat Apr 16, 2022 7:46 pm
- Forum: Tables
- Topic: Expeditions: Rome
- Replies: 412
- Views: 173999
Re: Expeditions: Rome
is there a way to undo some upgrade you made in camp?
- Mon Apr 11, 2022 8:50 pm
- Forum: Tables
- Topic: Shadowrun: Hong Kong & Extended Edition (2016-02-13)
- Replies: 5
- Views: 12177
Re: Shadowrun: Hong Kong & Extended Edition (2016-02-13)
anyone knows if there's a table that still works with 3.1.2?
edit.
this actually works with 3.1.2 using GOG ver btw
edit.
this actually works with 3.1.2 using GOG ver btw
- Sat Feb 12, 2022 2:57 am
- Forum: Tables
- Topic: Daemon X Machina - 1.00 - +21 - Update 5
- Replies: 75
- Views: 47337
Re: Daemon X Machina - 1.00 - +21 - Update 5
yo' thanks for the timer thing , manage to finished that side goal for that mission where you use the colossal immortal How did you do this? I've tried about 10 times now, and even though I freeze the mission and area timers, I still never manage to finish it in time to complete the side goal. Its ...
- Wed Feb 09, 2022 6:47 am
- Forum: Tables
- Topic: Daemon X Machina Customization Table
- Replies: 148
- Views: 75109
Re: Daemon X Machina Customization Table
are you the only one can see the change in your character in body modification(Visual Only) or the others can see the change too? No. Everyone Online will see you exactly as you see yourself. @BeefingtonsBay glad you finally managed. oh thanks would be weird if you look cool on your screen but look...
- Wed Feb 09, 2022 1:52 am
- Forum: Tables
- Topic: Daemon X Machina - 1.00 - +21 - Update 5
- Replies: 75
- Views: 47337
Re: Daemon X Machina - 1.00 - +21 - Update 5
I made a table for Daemon X Machina v. 1.00 Be careful with (Boss) One Hit Kill, If you kill something that is not actually killable, you may have to restart the mission. You cant freeze the Return base timer, but you can change it to 60 over and over again Table: Table include: Roboter: VP Stamina...
- Tue Feb 08, 2022 10:24 pm
- Forum: Tables
- Topic: Daemon X Machina Customization Table
- Replies: 148
- Views: 75109
Re: Daemon X Machina Customization Table
are you the only one can see the change in your character in body modification(Visual Only) or the others can see the change too?
- Sat Jan 29, 2022 3:35 am
- Forum: Single Player Cheat Requests
- Topic: [REQUEST] Pokemon Legends Arceus (Ryujinx emu)
- Replies: 63
- Views: 34484
Re: [REQUEST] Pokemon Legends Arceus (Ryujinx emu)
Ryujinx updated, now you can just right click the game in ryu, hit manage cheats, and turn on/off what you want. no longer need to mess with the text file anymore. for those who cant make the shiny pokemon works use this [Shiny Pokemon] 040A0000 00F87900 D503201F 040A0000 00F87904 5280002F it will ...
- Wed Jan 26, 2022 10:01 pm
- Forum: Single Player Cheat Requests
- Topic: [REQUEST] Pokemon Legends Arceus (Ryujinx emu)
- Replies: 63
- Views: 34484
Re: [REQUEST] Pokemon Legends Arceus (Ryujinx emu)
While we don't have a cheat table available, there's a cheat mod you can use in ryujinx that can be found here: https://gbatemp.net/threads/pokemon-legends-arceus-cheat-database.606215/ just copy the cheat folder to the mods folder on ryujinx and you're good to go PSA: all of the cheats are bundled...
- Mon Nov 15, 2021 2:43 pm
- Forum: Single Player Cheat Requests
- Topic: Shin Megami Tensei V (YUZU)
- Replies: 124
- Views: 106548
Re: Shin Megami Tensei V (YUZU)
Attach with cheat code used for YUZU/Ryujinx, just put the correct TID folder in the Mod folder Feature: [Godmode (HP & MP not decrease) Will dead if enemy too strong] [Makka(Money) hack (5x gain, no decrease)] [Glory hack (5x gain, no decrease)] [Consumables not decrease] [Infinite Battle Moves (H...
- Sun Nov 14, 2021 6:42 pm
- Forum: Single Player Cheat Requests
- Topic: Shin Megami Tensei V (YUZU)
- Replies: 124
- Views: 106548
Re: Shin Megami Tensei V (YUZU)
Attach with cheat code used for YUZU/Ryujinx, just put the correct TID folder in the Mod folder Feature: [Godmode (HP & MP not decrease) Will dead if enemy too strong] [Makka(Money) hack (5x gain, no decrease)] [Glory hack (5x gain, no decrease)] [Consumables not decrease] [Infinite Battle Moves (H...
- Fri Nov 05, 2021 3:35 pm
- Forum: Single Player Cheat Requests
- Topic: [REQUEST] Tokyo Mirage Sessions FE (CEMU)
- Replies: 6
- Views: 5481
Re: [REQUEST] Tokyo Mirage Sessions FE (CEMU)
any news for the yuzu ver. table?
- Sun Dec 13, 2020 7:22 pm
- Forum: Tables
- Topic: z Cyberpunk 2077
- Replies: 389
- Views: 494927
Re: z Cyberpunk 2077
Okay, so I fucked up my main save, basically I searched for my perk/attribute point pointers and edited them to give me more, somehow this over leveled me big time and now every enemy in the game is a complete bullet sponge and I cannot figure out how to change my level, I've tried changing my expe...
- Mon Oct 26, 2020 3:38 am
- Forum: Tables
- Topic: Fire Emblem: Three Houses V1.2.0
- Replies: 224
- Views: 161601
Re: [Yuzu] Fire Emblem: Three Houses V1.0.0 / V1.2.0
working for me now , thanksKarlos_007 wrote: ↑Sun Oct 25, 2020 9:01 pmI still haven't found a way.
To anyone having problems with Enable: Main try this version.
It uses code injection, is riskier but should either crash or work fine.
I tested 10 times closing yuzu and works.