Search found 8 matches
- Sat Oct 14, 2023 1:17 pm
- Forum: Single Player Cheat Requests
- Topic: [REQUEST] Land of the Vikings
- Replies: 10
- Views: 5762
Re: [REQUEST] Land of the Vikings
Game Name: Land of the Vikings Game Process : VikingOyunu-Win64-Shipping.exe Game Release date: 08 Nov, 2022 CE Version : 7.4 Patch Title / Build Id / Date Patch: Land of the Vikings Patch Notes 0.6.6v / 9919225 / 11 November 2022 Check build Id / Date Patches : Click here https://store.steampowere...
- Fri Sep 01, 2023 10:32 am
- Forum: Tables
- Topic: Starfield - table v: 1.0.3 CT
- Replies: 169
- Views: 57384
Re: Starfield - table v: 1.0 CT
Credits are simple 4 byte scan.
- Tue Oct 25, 2022 3:36 pm
- Forum: Single Player Cheat Requests
- Topic: [Request] Victoria 3
- Replies: 53
- Views: 41963
Re: [Request] Victoria 3
Release day. I'm looking forward to a table.
- Sun Oct 02, 2022 12:57 pm
- Forum: Single Player Cheat Requests
- Topic: Terra Invicta
- Replies: 38
- Views: 29545
Re: Terra Invicta
Anyone found pointers for mission control or control points?
- Mon Sep 26, 2022 3:32 pm
- Forum: Single Player Cheat Requests
- Topic: Terra Invicta
- Replies: 38
- Views: 29545
Terra Invicta
Game Name: Terra Invicta
Game Engine: Unity
Game Version: 0.3.23 (steam)
Options Required: Resources, Character editor, Army/ship god mode, chancellor mission success rate
Steam Website:
Game Engine: Unity
Game Version: 0.3.23 (steam)
Options Required: Resources, Character editor, Army/ship god mode, chancellor mission success rate
Steam Website:
- Fri Jun 17, 2022 12:13 am
- Forum: Tables
- Topic: Frozenheim PC
- Replies: 17
- Views: 8546
Re: Frozenheim PC
Appreciate it if you could update for 1.0.0.34. Thanks!
- Fri May 13, 2022 3:27 pm
- Forum: Tables
- Topic: Galactic Civilizations IV [EPIC]
- Replies: 20
- Views: 11314
Re: Galactic Civilizations IV [EPIC]
v4.5 Selected ship pointer works for me, however, changes are not kept after moving the ship.
I also had some issues with the research script, it stopped working once I was pretty deep into a game. About the time research starts costing more than 999 points.
I also had some issues with the research script, it stopped working once I was pretty deep into a game. About the time research starts costing more than 999 points.
- Tue Jun 15, 2021 12:33 pm
- Forum: Tables
- Topic: z Going Medieval
- Replies: 37
- Views: 29229
Re: z Going Medieval
Thanks for the table.
I've noticed that the full health option in the Unlimited Worker Stats also applies to enemies and animals. Handy if you want to train your melee/ranged, but not so much if you're looking for god-mode for your colonist.
I've noticed that the full health option in the Unlimited Worker Stats also applies to enemies and animals. Handy if you want to train your melee/ranged, but not so much if you're looking for god-mode for your colonist.