Search found 14 matches

by Van Dam Man
Thu Dec 24, 2020 10:48 pm
Forum: Tables
Topic: [Steam] Monster Hunter World (Compendium)
Replies: 728
Views: 562824

Re: [Steam] Monster Hunter World (Compendium)

Infinite Gather doesn't work for me. Everything else does.

What am I doing wrong?
by Van Dam Man
Sat Sep 05, 2020 10:23 pm
Forum: Tables
Topic: Crusader Kings III | Steam v1.12.2.1 | Updated: 2024-Mar-11
Replies: 934
Views: 697297

Re: Crusader Kings III | v1.0.3 | Updated: 2020-Sep-5

I am wondering if there any way to convert county religion/culture
by Van Dam Man
Thu Dec 19, 2019 6:49 pm
Forum: Tables
Topic: MechWarrior 5: Mercenaries
Replies: 330
Views: 192849

Re: MechWarrior 5: Mercenaries

we REALLY need a rep multiplier. I'm now at the point where I am rank 8, and getting to rank 9 is going to cost 5K rep, and their only certain high dif missions that gives 900-ish rep. 8 to 9 and 9 to 10 was the hardest grind I think. After that, it was not that bad. Do the yellow quests with the h...
by Van Dam Man
Thu Dec 19, 2019 8:58 am
Forum: Tables
Topic: MechWarrior 5: Mercenaries
Replies: 330
Views: 192849

Re: MechWarrior 5: Mercenaries

we REALLY need a rep multiplier. I'm now at the point where I am rank 8, and getting to rank 9 is going to cost 5K rep, and their only certain high dif missions that gives 900-ish rep. fearlessrevolution's trainer will do that. What we really need is a faction rep pointer or multiplier. Kurita hate...
by Van Dam Man
Mon Dec 16, 2019 2:10 am
Forum: Tables
Topic: MechWarrior 5: Mercenaries
Replies: 330
Views: 192849

Re: MechWarrior 5: Mercenaries

Thank you so much for making this! I've been waiting for something like this since its release.

I really like the damage reduction script. Any way of implementing that for AI squadies too?
by Van Dam Man
Sat Jul 13, 2019 8:57 pm
Forum: Trainers
Topic: Monster Hunter World: ICEBORNE Trainer by fearlessrevolution *UPDATED*
Replies: 586
Views: 1040743

Re: Monster Hunter World Trainer by fearlessrevolution *UPDATED*

Kurei wrote:
Sat Jul 13, 2019 11:37 am
Van Dam Man wrote:
Fri Jul 12, 2019 4:57 am
I'm using it offline and Infinite Stamina is not working.
What trainer version did you used? 20190307 or 20190403? I'm using version 20190403 and had no issues.
Trainer ver. 20190403
Game ver 167589
by Van Dam Man
Sat Jul 13, 2019 2:34 am
Forum: Trainers
Topic: Monster Hunter World: ICEBORNE Trainer by fearlessrevolution *UPDATED*
Replies: 586
Views: 1040743

Re: Monster Hunter World Trainer by fearlessrevolution *UPDATED*

aixinye wrote:
Sat Jul 13, 2019 12:24 am
Van Dam Man wrote:
Fri Jul 12, 2019 8:33 pm
aixinye wrote:
Fri Jul 12, 2019 9:36 am


Is yours the Cracked version or the retail PC steam version?
Steam

I'm also assuming that your game is on the latest revision/update also then?
You assume correctly
by Van Dam Man
Fri Jul 12, 2019 8:33 pm
Forum: Trainers
Topic: Monster Hunter World: ICEBORNE Trainer by fearlessrevolution *UPDATED*
Replies: 586
Views: 1040743

Re: Monster Hunter World Trainer by fearlessrevolution *UPDATED*

aixinye wrote:
Fri Jul 12, 2019 9:36 am
Van Dam Man wrote:
Fri Jul 12, 2019 4:57 am
I'm using it offline and Infinite Stamina is not working.
Is yours the Cracked version or the retail PC steam version?
Steam
by Van Dam Man
Fri Jul 12, 2019 4:57 am
Forum: Trainers
Topic: Monster Hunter World: ICEBORNE Trainer by fearlessrevolution *UPDATED*
Replies: 586
Views: 1040743

Re: Monster Hunter World Trainer by fearlessrevolution *UPDATED*

I'm using it offline and Infinite Stamina is not working.
by Van Dam Man
Tue Jul 09, 2019 8:34 am
Forum: Tables
Topic: Monster Hunter World (Steam)
Replies: 5643
Views: 3823459

Re: Monster Hunter World (Steam)

Really a shame that this got abandoned. The Trainer works but it's no where as in depth as this.
by Van Dam Man
Thu Jun 20, 2019 11:14 pm
Forum: Single Player Cheat Requests
Topic: [COMPLETED] [Request] Outward
Replies: 170
Views: 161075

Re: [Request] Outward

There's a new experimental build out with a bunch of good changes. Can we get an update to the table?
by Van Dam Man
Thu Jun 20, 2019 10:48 pm
Forum: Tables
Topic: Stellaris Nemesis x64 v3.4.5 (a361) (GM and More) 2022-Jul-04
Replies: 1047
Views: 683867

Re: Stellaris - Megacorp x64 v2.3.2 (GM and More) 2019-Jun-18

Kaedus wrote:
Thu Jun 20, 2019 5:13 pm
"Quick Special Projects" works weird. The counter in the Precursors chain does not always increase. And some other special projects seem to be explored, but nothing happens.
I haven't had any issue with that event in game. You running any mods that change the checksum?
by Van Dam Man
Thu Jun 20, 2019 4:03 pm
Forum: Tables
Topic: Stellaris Nemesis x64 v3.4.5 (a361) (GM and More) 2022-Jul-04
Replies: 1047
Views: 683867

Re: Stellaris - Megacorp x64 v2.3.2 (GM and More) 2019-Jun-18

Excellent table as always.

Would it be possible to add a Quick Archeology script? That's a new mechanic that came with 2.3.x
by Van Dam Man
Wed May 02, 2018 4:04 pm
Forum: Tables
Topic: BattleTech [Engine:Unity]
Replies: 333
Views: 284109

BattleTech [Engine:Unity]

So I enabled the debug menu but I can’t enable that there debug menu Sunbeam posted. Is that an extra add on?