Search found 9 matches

by Van Dam Man
Sat Jul 13, 2019 8:57 pm
Forum: Trainers
Topic: Monster Hunter World Trainer by FLiNG *UPDATED*
Replies: 294
Views: 326410

Re: Monster Hunter World Trainer by FLiNG *UPDATED*

Kurei wrote:
Sat Jul 13, 2019 11:37 am
Van Dam Man wrote:
Fri Jul 12, 2019 4:57 am
I'm using it offline and Infinite Stamina is not working.
What trainer version did you used? 20190307 or 20190403? I'm using version 20190403 and had no issues.
Trainer ver. 20190403
Game ver 167589
by Van Dam Man
Sat Jul 13, 2019 2:34 am
Forum: Trainers
Topic: Monster Hunter World Trainer by FLiNG *UPDATED*
Replies: 294
Views: 326410

Re: Monster Hunter World Trainer by FLiNG *UPDATED*

aixinye wrote:
Sat Jul 13, 2019 12:24 am
Van Dam Man wrote:
Fri Jul 12, 2019 8:33 pm
aixinye wrote:
Fri Jul 12, 2019 9:36 am


Is yours the Cracked version or the retail PC steam version?
Steam

I'm also assuming that your game is on the latest revision/update also then?
You assume correctly
by Van Dam Man
Fri Jul 12, 2019 8:33 pm
Forum: Trainers
Topic: Monster Hunter World Trainer by FLiNG *UPDATED*
Replies: 294
Views: 326410

Re: Monster Hunter World Trainer by FLiNG *UPDATED*

aixinye wrote:
Fri Jul 12, 2019 9:36 am
Van Dam Man wrote:
Fri Jul 12, 2019 4:57 am
I'm using it offline and Infinite Stamina is not working.
Is yours the Cracked version or the retail PC steam version?
Steam
by Van Dam Man
Fri Jul 12, 2019 4:57 am
Forum: Trainers
Topic: Monster Hunter World Trainer by FLiNG *UPDATED*
Replies: 294
Views: 326410

Re: Monster Hunter World Trainer by FLiNG *UPDATED*

I'm using it offline and Infinite Stamina is not working.
by Van Dam Man
Tue Jul 09, 2019 8:34 am
Forum: Tables
Topic: Monster Hunter World (Steam)
Replies: 3408
Views: 1344146

Re: Monster Hunter World (Steam)

Really a shame that this got abandoned. The Trainer works but it's no where as in depth as this.
by Van Dam Man
Thu Jun 20, 2019 11:14 pm
Forum: Single Player Cheat Requests
Topic: [Request] Outward
Replies: 145
Views: 50522

Re: [Request] Outward

There's a new experimental build out with a bunch of good changes. Can we get an update to the table?
by Van Dam Man
Thu Jun 20, 2019 10:48 pm
Forum: Tables
Topic: Stellaris - Megacorp x64 v2.3.3 (GM and More) 2019-Jul-12
Replies: 40
Views: 17412

Re: Stellaris - Megacorp x64 v2.3.2 (GM and More) 2019-Jun-18

Kaedus wrote:
Thu Jun 20, 2019 5:13 pm
"Quick Special Projects" works weird. The counter in the Precursors chain does not always increase. And some other special projects seem to be explored, but nothing happens.
I haven't had any issue with that event in game. You running any mods that change the checksum?
by Van Dam Man
Thu Jun 20, 2019 4:03 pm
Forum: Tables
Topic: Stellaris - Megacorp x64 v2.3.3 (GM and More) 2019-Jul-12
Replies: 40
Views: 17412

Re: Stellaris - Megacorp x64 v2.3.2 (GM and More) 2019-Jun-18

Excellent table as always.

Would it be possible to add a Quick Archeology script? That's a new mechanic that came with 2.3.x
by Van Dam Man
Wed May 02, 2018 4:04 pm
Forum: Tables
Topic: BattleTech [Engine:Unity]
Replies: 291
Views: 207171

BattleTech [Engine:Unity]

So I enabled the debug menu but I can’t enable that there debug menu Sunbeam posted. Is that an extra add on?