Search found 16 matches
- Mon Jun 19, 2023 7:03 pm
- Forum: Single Player Cheat Requests
- Topic: [REQUEST] Quasimorph: End of Dream
- Replies: 18
- Views: 8522
Re: Quasimorph: End of Dream Trainer
Dear sirs, will you be so kind to update the table as Quasimorph demo is out and neither table works with it.
- Sun Jul 31, 2022 5:16 pm
- Forum: Tables
- Topic: The Guild 3 1.07 *Updated* July 2, 2023
- Replies: 179
- Views: 101012
Re: The Guild 3 v0.9.18.0 GOG/Steam **Updated**
One question to table creators - is it possible to increase personal inventory beyond 999? Maybe somebody can pinpoint to place where this can be edited in script or table?
Re: UnderRail
It seems we'll have to wait another week or two - the latest update is already on public branch but developers announced another one coming next week so let's wait a little bit more.
Re: UnderRail
I've played on latest 1.1.5.2 and here's the list of things that don't work from initial investigation: iXPLevel - shows constant zero, doesn't work iRemainingStatPoints - wrong iRemainingSkillPoints - shows stat points iRemainingFeatPoints - shows skill points iRemainingSpecPoints - shows feat poin...
- Thu Jan 20, 2022 8:08 pm
- Forum: Tables
- Topic: Expeditions: Rome
- Replies: 412
- Views: 173490
Re: Expeditions: Rome
Unfortunately table doesn't work with release version
Re: UnderRail
Judging by STEAMDB data developers are testing new patch.
- Wed Jan 19, 2022 1:36 pm
- Forum: Tables
- Topic: Expeditions: Rome
- Replies: 412
- Views: 173490
Re: Expeditions: Rome
Great table, unfortunately it doesn't work with updated demo. Also, will it be possible to add infinite movement and action points? Hiya, Sorry I had uninstalled awaiting the full game haha, Updated the script now in first post, everything should be pointing correctly let me know if not. Included i...
- Tue Jan 18, 2022 11:42 am
- Forum: Tables
- Topic: Expeditions: Rome
- Replies: 412
- Views: 173490
Re: Expeditions: Rome
Great table, unfortunately it doesn't work with updated demo. Also, will it be possible to add infinite movement and action points?
- Tue Nov 23, 2021 9:21 am
- Forum: Tables
- Topic: The Last Stand: Aftermath +31
- Replies: 53
- Views: 47141
Re: The Last Stand: Aftermath +31
Seems only infinite focus script doesn't function with new update.
- Sat Nov 20, 2021 8:58 am
- Forum: Tables
- Topic: The Last Stand: Aftermath +31
- Replies: 53
- Views: 47141
Re: The Last Stand: Aftermath +28
Anyone interested in this kind of hack? I'm not sure what to call it: https://i.postimg.cc/PNkyWpTP/untitled-image-2.gif If I may suggest - any possibility to add option to adjust looting radius by adjusting distance for containers to be able to loot I can't find anything relating to the distance o...
- Fri Nov 19, 2021 12:19 pm
- Forum: Tables
- Topic: The Last Stand: Aftermath +31
- Replies: 53
- Views: 47141
Re: The Last Stand: Aftermath +28
SendMe (The Mogician and Zanzer too), LeFiXER thank you for your great work but could you please merge your tables or point us to some tutorial how to integrate options you created, thanks in advance. The thing with merging tables is that there can be conflicts of code. I am working on a table with...
- Fri Nov 19, 2021 11:02 am
- Forum: Tables
- Topic: The Last Stand: Aftermath +31
- Replies: 53
- Views: 47141
Re: The Last Stand: Aftermath +28
SendMe (The Mogician and Zanzer too), LeFiXER thank you for your great work but could you please merge your tables or point us to some tutorial how to integrate options you created, thanks in advance.
Re: UnderRail
Concerning the bugs mentioned - only encountered unstable initialization in areas that are uncontrolled zones, but starts fine in SGS in any case. On infinite psi - seems to reduce psi as intended when both god mode and infinite psi are disabled (even with carry weight mode enabled although it was a...
Re: UnderRail
It semms the item quality option in the editor menu refuses to work. Whilst the very large numbers stay the same, they differ for each gun it looks like. a quality 300 smg differs from a quality 300 shotgun and so on. Is there anyway to fix this please? :) Are you sure it actually the bug? differen...
Re: UnderRail
Concerning the script failure to execute - for some reason certain areas rather consistently fail to initialize the script (upper caves when entered from cave south of the southgate station) also disabling the god mode and infinite psi often results in random game crashes especially in level up scre...