Search found 16 matches
- Sat Mar 02, 2024 6:45 am
- Forum: Tables
- Topic: HELLDIVERS 2
- Replies: 2816
- Views: 427740
Re: HELLDIVERS 2
Was max resources removed from the cheat table? I see the op updated yesterday but not sure if anything changed. I'm not seeing max resources option from screenshots in this thread from the ct on the first page, just add 5 resources.
- Sat Mar 02, 2024 6:10 am
- Forum: Tables
- Topic: HELLDIVERS 2
- Replies: 2816
- Views: 427740
Re: HELLDIVERS 2
I haven't attempted this yet myself and haven't found an answer skimming through the thread, but does max resources mean maximum samples? Also, has anyone gotten their account reset or banned using these cheats? It gives you 500 samples of all 3 samples when you pick up ANY sample. But it has a har...
- Sat Mar 02, 2024 6:05 am
- Forum: Tables
- Topic: HELLDIVERS 2
- Replies: 2816
- Views: 427740
Re: HELLDIVERS 2
I haven't attempted this yet myself and haven't found an answer skimming through the thread, but does max resources mean maximum samples? Also, has anyone gotten their account reset or banned using these cheats?
- Thu Aug 03, 2023 2:44 am
- Forum: Tables
- Topic: Remnant 2 (Steam)
- Replies: 625
- Views: 183994
Re: Remnant 2 (Steam)
Seems like traits are the final boss. Only missing like 2 so hopefully someone can crack the code.
- Tue Aug 01, 2023 9:09 am
- Forum: Tables
- Topic: Remnant 2 (Steam)
- Replies: 625
- Views: 183994
Re: Remnant 2 (Steam)
Does anyone know the command for Ford's Scattergun? I haven't seen anything for it in Fmodel
EDIT: Nvm, it's
EDIT: Nvm, it's
Code: Select all
Summon /Game/World_Base/Items/Weapons/LongGuns/Standard/Shotgun/Weapon_Shotgun.Weapon_Shotgun_C
- Tue Aug 01, 2023 9:03 am
- Forum: Tables
- Topic: Remnant 2 (Steam)
- Replies: 625
- Views: 183994
Re: Remnant 2 (Steam)
Can anyone give an example on how to summon mutators? I tried my best on making the correct text to spawn in but it won't work Here's a few ex: Summon /Game/World_Base/Items/Gems/Ranged/MetaGems/Bandit/MetaGem_Bandit.MetaGem_Bandit_C Summon /Game/World_Base/Items/Gems/Ranged/MetaGems/Bulletweaver/M...
- Tue Aug 01, 2023 8:55 am
- Forum: Tables
- Topic: Remnant 2 (Steam)
- Replies: 625
- Views: 183994
Re: Remnant 2 (Steam)
I have a question When I make a +255 weapon, I upgrade the weapon by +1, find the stat, upgrade it to +3, find the stat... By working on each one, the weapon made +255. But armor cannot be upgraded. How can I get +255 armor? If possible, can you make a cheat table? or, as a request, it would be nic...
- Tue Aug 01, 2023 8:53 am
- Forum: Tables
- Topic: Remnant 2 (Steam)
- Replies: 625
- Views: 183994
Re: Remnant 2 (Steam)
Can anyone give an example on how to summon mutators? I tried my best on making the correct text to spawn in but it won't work Here's a few ex: Summon /Game/World_Base/Items/Gems/Ranged/MetaGems/Bandit/MetaGem_Bandit.MetaGem_Bandit_C Summon /Game/World_Base/Items/Gems/Ranged/MetaGems/Bulletweaver/M...
- Tue Aug 01, 2023 8:04 am
- Forum: Tables
- Topic: Remnant 2 (Steam)
- Replies: 625
- Views: 183994
- Tue Aug 01, 2023 2:23 am
- Forum: Tables
- Topic: Remnant 2 (Steam)
- Replies: 625
- Views: 183994
Re: Remnant 2 (Steam)
Thanks for the update now i can complete my collection without reroll "The Cass" anymore :( here're my collection fresh start with all items & no upgrade all amulets all rings all mods (i can't spawn mod directy so i spawn material instead) all gems all weapons all armor all relic all special conco...
- Mon Jul 31, 2023 11:31 pm
- Forum: Tables
- Topic: Remnant 2 (Steam)
- Replies: 625
- Views: 183994
Re: Remnant 2 (Steam)
Well, I experimented around today with UE5 and tested my results on Remnant 2 :) If you download the newest table you will find a Patch Summon script, this allows to use the Summon command with a path argument. Little example: Lets say you create a fresh character and you want to have some BloodMoo...
- Mon Jul 31, 2023 11:00 pm
- Forum: Tables
- Topic: Remnant 2 (Steam)
- Replies: 625
- Views: 183994
Re: Remnant 2 (Steam)
I just copy paths from FModel and correct formatting. For ex. here's the path copied from FModel for Chains of Amplification Remnant2/Content/World_Fae/Items/Trinkets/Amulets/ChainsOfAmplification and here's the proper formatting Summon /Game/World_Fae/Items/Trinkets/Amulets/ChainsOfAmplification/A...
- Mon Jul 31, 2023 10:20 pm
- Forum: Tables
- Topic: Remnant 2 (Steam)
- Replies: 625
- Views: 183994
Re: Remnant 2 (Steam)
EDIT: I haven't figured out mods, but it is working for amulets, rings, and weapons. If anyone is curious about formatting, this is what I typed to summon the handgun Sorrow Summon /Game/World_Base/Items/Weapons/HandGuns/Special/Sorrow/Weapon_Sorrow.Weapon_Sorrow_C Yes I knew it would work! :wub: I...
- Mon Jul 31, 2023 9:07 pm
- Forum: Tables
- Topic: Remnant 2 (Steam)
- Replies: 625
- Views: 183994
Re: Remnant 2 (Steam)
Well, I experimented around today with UE5 and tested my results on Remnant 2 :) If you download the newest table you will find a Patch Summon script, this allows to use the Summon command with a path argument. Little example: Lets say you create a fresh character and you want to have some BloodMoo...
- Sun Jul 30, 2023 11:24 pm
- Forum: Tables
- Topic: Remnant 2 (Steam)
- Replies: 625
- Views: 183994
Re: Remnant 2 (Steam)
Has anyone figured out how to add traits? I tried adding them using the summon command(ex. summon trait_resonance_c) and it doesn't do anything, but using the 'Try Give Resource' option the game crashes when using "trait_resonance_c|1"