Search found 15 matches
- Sat Nov 25, 2023 10:17 am
- Forum: Tables
- Topic: Disgaea 7 - Steam
- Replies: 5
- Views: 1723
Re: Disgaea 7 - Steam
One of the cheats seems to force my entire party directly to Lv. 9999 without the associated stat growth. Not sure which one, as once triggered it stays in memory until the game is closed.
- Wed Apr 26, 2023 4:51 am
- Forum: Tables
- Topic: Cult of the Lamb
- Replies: 75
- Views: 57538
Re: Cult of the Lamb
Both my Tower and Laptop are DoA, and all I have is a system from a decade ago. Suffice it to say, I can't test the massive new content drop myself right now. Any codes broken?
- Sun Aug 28, 2022 3:28 pm
- Forum: Tables
- Topic: Saints Row +6 (table Update3.2)
- Replies: 102
- Views: 27377
Re: Saints Row +4 (table Update2.1)
Any luck on stabilizing the T0xic Waste missions? I only ever finish with one or two left, And many are beyond my current ability to complete. (I placed the Venture in a strategically bad location.) Edit: Should I be worried that the name of this mission type is setting off the site's word filter? :?
- Thu Aug 25, 2022 12:24 am
- Forum: Tables
- Topic: Saints Row +6 (table Update3.2)
- Replies: 102
- Views: 27377
- Mon Aug 22, 2022 1:02 am
- Forum: Tables
- Topic: Cult of the Lamb
- Replies: 75
- Views: 57538
Re: Cult of the Lamb
I used to work at a casino, and as such HATE games of "Chance". Any luck on rendering Knucklebones unlosable?
Edit: Never mind. I beat the hardest level. And if I can beat a game of "Chance" on the first try, clearly it isn't hard enough to worry about.
Edit: Never mind. I beat the hardest level. And if I can beat a game of "Chance" on the first try, clearly it isn't hard enough to worry about.
- Thu Aug 18, 2022 7:28 pm
- Forum: Tables
- Topic: Cult of the Lamb
- Replies: 75
- Views: 57538
Re: Cult of the Lamb
Digging through the tables... Has anyone pinpointed Follower Traits yet? Either to edit existing followers or to make sure new followers aren't just a mass of problems waiting to happen?
- Thu May 05, 2022 3:46 am
- Forum: Tables
- Topic: [Completed] CHRONO CROSS: THE RADICAL DREAMERS EDITION [TABLE]
- Replies: 111
- Views: 32078
Re: [Completed] CHRONO CROSS: THE RADICAL DREAMERS EDITION [TABLE]
For folks here working to "fix" Pip: I recently came across a video mentioning how, using multiple cleared saves applied to Continue+ he was able to "Stack" Pip's Element Board from Archangel, Archdevil, and Saint Beast forms. I don't know if this is a new glitch created when fixing the Element Boar...
- Sat Mar 26, 2022 12:37 pm
- Forum: Single Player Cheat Requests
- Topic: [REQ] Stranger of Paradise Final Fantasy Origin
- Replies: 145
- Views: 82715
Re: [REQ] Stranger of Paradise Final Fantasy Origin
Hi people here, first of all ty for your work ! i have one question, maybe already asked but it is possible to change the base stats from the weapon physical attack and magical attack for exemple ? I thoroughly understand everyone has different limits for how many pages deep into a thread each pers...
- Thu Mar 03, 2022 11:11 pm
- Forum: Single Player Cheat Requests
- Topic: [Reuqest] Final Fantasy VI PR
- Replies: 20
- Views: 13118
Re: [Reuqest] Final Fantasy VI PR
I'd love a forced enemy encounter table and a steal table to be added in the future. https://fearlessrevolution.com/viewtopic.php?f=4&t=18203&start=30 That table works for steal/drop rate Yeah, love that table for most of the Collection. Sadly, I can't seem to get the Battle Result Rates to work. A...
- Tue Mar 01, 2022 9:24 pm
- Forum: Tables
- Topic: Final Fantasy Pixel Remasters +10 (I, II, III, IV, V)
- Replies: 57
- Views: 46900
Re: Final Fantasy Pixel Remasters +10 (I, II, III, IV, V)
does this table work for FF VI PR? Some codes don't and some do. But yes, I use it often. Sadly, one section of codes that don't seem to work for me are the Battel Results options. And given that leveling only effects HP and MP until Espers are unlocked, being able to set Exp to 0 is really, really...
- Fri Feb 25, 2022 8:59 am
- Forum: Tables
- Topic: Final Fantasy Pixel Remasters +10 (I, II, III, IV, V)
- Replies: 57
- Views: 46900
Re: Final Fantasy Pixel Remasters +10 (I, II, III, IV, V)
Do any of the codes work for FFVI? Given that this table hasn't been updated for it yet, I wasn't expecting it.
Edit: Never mind. I've always skimmed the relevant portion of the first post.
- Thu Dec 02, 2021 9:17 pm
- Forum: Tables
- Topic: Shin Megami Tensei III Nocturne HD Remaster
- Replies: 181
- Views: 89559
Re: Shin Megami Tensei III Nocturne HD Remaster
NEVERMIND I FORGOT TO CHECK THE OTHER PAGES ON THIS THREAD, I AM STUPID. I did look at previous pages, and the only 1.0.2 Tables I found were for an Emulator . As a PC player who has only been able to get Exp Multipliers to work, you have my thanks. ;) It seems I spoke too soon. Do I need to load t...
- Sat May 15, 2021 11:52 am
- Forum: Tables
- Topic: Homeworld: Cataclysm
- Replies: 3
- Views: 4149
Re: Homeworld: Cataclysm
Unlikely, but we can still hope.
- Thu Apr 01, 2021 6:29 am
- Forum: Tables
- Topic: Final Fantasy XV (Steam)
- Replies: 1798
- Views: 1196057
Re: Final Fantasy XV (Steam)
Skimmed back a few pages, and didn't get a clear answer. So, which tables are completely broken, and of those that remain, what scripts should I avoid?
- Sun Sep 13, 2020 6:49 pm
- Forum: Tables
- Topic: Kingdoms of Amalur Re-Reckoning
- Replies: 115
- Views: 52546
Re: Kingdoms of Amalur Re-Reckoning
Less off topic so much as adjacent, but how does one run the save editor? The GitHub zip file (which already took me far too long to figure out how to download) does not appear to have an executable that I am familiar with.