Search found 16 matches

by Bartholemeow
Sun Nov 03, 2019 2:05 pm
Forum: Tables
Topic: Zombie Night Terror (2016-08-15)
Replies: 3
Views: 2339

Re: Zombie Night Terror (2016-08-15)

Ooh very cool, thank you :)

Sadly im getting mixed results. Infinite contaminations crashes the game, infinite DNA somehow prevents skills / mutations from being used on zombies :( Dumb enemies still works fine :)

Using CE 7.0, not sure what game version but the latest that came out a few days ago.
by Bartholemeow
Tue Oct 29, 2019 6:59 pm
Forum: Tables
Topic: Zombie Night Terror (2016-08-15)
Replies: 3
Views: 2339

Re: Zombie Night Terror (2016-08-15)

None of these work anymore :(
by Bartholemeow
Tue Oct 29, 2019 2:46 am
Forum: Trainers
Topic: Zombie Night Terror Trainer +4 by FLiNG
Replies: 1
Views: 1501

Re: Zombie Night Terror Trainer +4 by FLiNG

Infinite DNA no longer works :(
by Bartholemeow
Mon Oct 21, 2019 3:46 pm
Forum: Single Player Cheat Requests
Topic: Walking Zombie 2
Replies: 7
Views: 4972

Re: Walking Zombie 2

I've managed to find the adress that governs silver amounts, but i don't know what to do with it :(
by Bartholemeow
Mon Oct 21, 2019 3:56 am
Forum: Tables
Topic: Rise to Ruins
Replies: 16
Views: 8000

Re: Rise to Ruins

not working for me, always crash. anyway i just manually find the address and freeze it, and its stable with the offline java thingy (otherwise it will suddenly change address again mid game). If anyone want to get some perks cheat, just go to your save profile & open perk.yml and pick the one you ...
by Bartholemeow
Thu Oct 17, 2019 7:15 pm
Forum: Tables
Topic: Rise to Ruins
Replies: 16
Views: 8000

Re: Rise to Ruins

I just checked again, and it seems that the Java runtime supplied with the game crashes as soon as Cheat engine tries to dissect java classes. No idea why.... Fortunately I did manage to get the cheats to run by using the java runtime that was locally on my machine. So here is a small workaround th...
by Bartholemeow
Tue Oct 15, 2019 4:05 am
Forum: Tables
Topic: Rise to Ruins
Replies: 16
Views: 8000

Re: Rise to Ruins

ok...this table does not work with version 34. this is for "indev 34, UNSTABLE 1" specifically. i just tried it with indev 34 and it crashed the game. -_- Yup. No longer does what it's supposed to, even on unstable beta setting. here's what it tells me:" Error:C:\Program Files\Cheat Engine 7.0\auto...
by Bartholemeow
Tue Aug 27, 2019 5:58 am
Forum: Tables
Topic: Oxygen Not Included
Replies: 81
Views: 93289

Re: Oxygen Not Included

killergate wrote:
Sun Aug 25, 2019 7:20 am
Update for latest patch pls and/or CheatEngine 7.0?
Seconded.

Cake-san's table in specific: Exp toggle no longer works, Dup on generate crashes the game a lot (even when used correctly)
100 stats still works, but many features do not.
by Bartholemeow
Sun Mar 10, 2019 4:47 am
Forum: Tables
Topic: Devil May Cry 5
Replies: 10
Views: 6542

Re: Devil May Cry 5

Probably worth mentioning, Nero's red queen "revving" and DT aren't affected by DT toggle or any other feature. Would be neat to have those as well.
by Bartholemeow
Thu Nov 22, 2018 11:58 am
Forum: Single Player Cheat Requests
Topic: [COMPLETED] [REQUEST] Rise to Ruins
Replies: 11
Views: 14760

Re: Rise to Ruins

All suggested methods no longer work as of indev 31 unstable 2b. So, dead end on values for influence and the structure of the game changed drastically preventing the "ruleset" swap. Anything concrete would be great since as is there's no real way to win this game or even survive a reasonable time ...
by Bartholemeow
Thu Nov 22, 2018 11:52 am
Forum: Trainers
Topic: Hellgate London Trainer +10
Replies: 15
Views: 10856

Re: Hellgate London Trainer +10

hi trainers works but everytime i reload the game the attributes points and skill points spent resets Yea, The points are tied to your level. I am looking into it. That's mostly because you're running a client through a local server. I've been having problems with this also due to every reload void...
by Bartholemeow
Wed Jul 18, 2018 6:36 am
Forum: Single Player Cheat Requests
Topic: [COMPLETED] [REQUEST] Rise to Ruins
Replies: 11
Views: 14760

Rise to Ruins

All suggested methods no longer work as of indev 31 unstable 2b.<br /> <br /> So, dead end on values for influence and the structure of the game changed drastically preventing the "ruleset" swap.<br /> <br /> Anything concrete would be great since as is there's no real way to win this game or even s...
by Bartholemeow
Tue Jun 05, 2018 7:39 am
Forum: Tables
Topic: Dark Souls Remastered
Replies: 596
Views: 324621

Dark Souls Remastered

Just wanna go on record and say that anti egg / anti curse works and so far hasn't gotten me or anyone else using it banned, so that should ideally be a standalone thing for the time being.
by Bartholemeow
Sun May 20, 2018 4:30 pm
Forum: Tables
Topic: Dragon Cliff (SeiKur0)
Replies: 43
Views: 18368

Dragon Cliff (SeiKur0)

And it's done. Put whatever notes / findings in the table extras.



Cleaned up a bit, categorized values by effect, though can be undone relatively easy if it's not a preferred thing. Changed damage type to dropdown to prevent horrible horrible savegame corruption.
by Bartholemeow
Sun May 20, 2018 3:15 pm
Forum: Tables
Topic: Dragon Cliff (SeiKur0)
Replies: 43
Views: 18368

Dragon Cliff (SeiKur0)

Can do. i'll edit it later today and drop it here again.