Search found 11 matches

by xmydl
Fri Apr 21, 2023 6:13 pm
Forum: Single Player Cheat Requests
Topic: Sword Art Online Lost Song Sincerely Seeking a Helping Hand
Replies: 1
Views: 770

Sword Art Online Lost Song Sincerely Seeking a Helping Hand

Game Name: Sword Art Online: Lost Song Game Engine: None Game Version: 2.10 Options Required: No Height Restrict Steam Website: https://store.steampowered.com/app/840720/Sword_Art_Online_Lost_Song/ Other Info: First I would thank you for reading this.I've been working on this game some hours but co...
by xmydl
Thu Apr 20, 2023 11:40 am
Forum: General Discussions
Topic: sad news
Replies: 2
Views: 3750

Re: sad news

Man I don't often reply to threads but if we met here it's the fate. We can't usually bear death and such things especially it happens to our relatives. Somehow everyone lives to a certain age must have met these things. We are not the one at the scene so nothing can be done. Hopefully a little bit ...
by xmydl
Wed Apr 19, 2023 9:28 pm
Forum: Tables
Topic: Sword Art Online Lost Song (2.10/Steam)(Especially Weapon Code)
Replies: 7
Views: 521

Re: Sword Art Online Lost Song (2.10/Steam)(Especially Weapon Code)

For those who may curious about how the Effects code work in game, I may give you some hint. In game, the effects's code number "rotates". Every rounds' amount is 0x20 in Hex, 32 in Decimal. The first round we have nothing. the second round we can consider it as the second digits in the whole 0x20 r...
by xmydl
Wed Apr 19, 2023 9:01 pm
Forum: Tables
Topic: Sword Art Online Lost Song (2.10/Steam)(Especially Weapon Code)
Replies: 7
Views: 521

Re: Sword Art Online Lost Song (2.10/Steam)(Especially Weapon Code)

756D and how does it generated. I won't explain the code here because I don't have it either. But we can figure out the results. Please download the Zip file attached here first, password is xmydl. Locate the WeaponCode(4digits).txt. The first 6 lines explain the order of every effects. A little bit...
by xmydl
Wed Apr 19, 2023 8:12 pm
Forum: Tables
Topic: Sword Art Online Lost Song (2.10/Steam)(Especially Weapon Code)
Replies: 7
Views: 521

Re: Sword Art Online Lost Song (2.10/Steam)(Especially Weapon Code)

A "Rank" and Effects line in memory looks like this: 82E756D4 If you play on PSVita you would thought it was a pointerwww. However it's not. Let's go into it. The Hex address could be split like this. 8 2E 756D 4 The first number 8, sometimes 0 I believe has no meanings. The second digits is kind of...
by xmydl
Wed Apr 19, 2023 6:30 pm
Forum: Tables
Topic: Sword Art Online Lost Song (2.10/Steam)(Especially Weapon Code)
Replies: 7
Views: 521

Re: Sword Art Online Lost Song (2.10/Steam)(Especially Weapon Code)

Here comes the most difficult part which is the "Rank" and Effects. I have to state first that "Rank" doesn't stand for the weapon's rank. Rank is sticked to the weapon in code so we cannot modify them. Rank means "+" after the name of the weapon. Let's first have a look at all the Effects we can ge...
by xmydl
Wed Apr 19, 2023 6:25 pm
Forum: Tables
Topic: Sword Art Online Lost Song (2.10/Steam)(Especially Weapon Code)
Replies: 7
Views: 521

Re: Sword Art Online Lost Song (2.10/Steam)(Especially Weapon Code)

Let's talk about the weapon code. In general, it looks something like this(in memory). 0s 0s WeaponID numbers? Amount "Rank"&Effect 0s 0s Character numbers? 2E701 0s 00000000 00000000 1397D99D 00000187 00000001 83AC8CD7 00000000 00000000 1BF273A8 00000187 0002E701 00000000 Each weapon has 48 bytes, ...
by xmydl
Wed Apr 19, 2023 5:53 pm
Forum: Tables
Topic: Sword Art Online Lost Song (2.10/Steam)(Especially Weapon Code)
Replies: 7
Views: 521

Sword Art Online Lost Song (2.10/Steam)(Especially Weapon Code)

Hello there. Thank you for reading this. If you find any questions or have any feedback please post right below the thread. I will be really appreciated if you find this thread useful in any reason. Let's go straight into the topic. Thanks to user kemenner&TheByteSize we're now having almost all th...