Search found 17 matches
- Thu May 23, 2024 11:34 am
- Forum: Tables
- Topic: z Everspace 2
- Replies: 200
- Views: 41318
Re: z Everspace 2
hello. may I ask which one is working with the current version? I genuinely only need the lootsploder but I can't even activate the script after attaching. You did read the messages, right? Because if you did, you would have seen that only Jonaaa's fix a couple of pages ago is somewhat working, and...
- Wed May 15, 2024 8:43 pm
- Forum: Tables
- Topic: z Everspace 2
- Replies: 200
- Views: 41318
Re: z Everspace 2
Great work; i think the pointer was always a bit finicky in zanzer's table - so its fine
- Mon May 13, 2024 9:53 pm
- Forum: Tables
- Topic: z Everspace 2
- Replies: 200
- Views: 41318
Re: z Everspace 2
Since the changeover to UE5, they have different hardcoded limits apparently.
- Mon May 13, 2024 9:45 am
- Forum: Tables
- Topic: z Everspace 2
- Replies: 200
- Views: 41318
Re: z Everspace 2
This table here has a similar feature, though not as extensive with the state changes.
- Sun May 12, 2024 2:26 pm
- Forum: Tables
- Topic: z Everspace 2
- Replies: 200
- Views: 41318
Re: z Everspace 2
Yeah I loaded all of them before I started updating zanzer's myself to test and see if anything worked, for the most part it either did nothing or crashed. I will try to get to including those scripts and options but I want to fix up what I have first Would be great, but not needed :D take your tim...
- Sun May 12, 2024 2:00 pm
- Forum: Tables
- Topic: z Everspace 2
- Replies: 200
- Views: 41318
Re: z Everspace 2
You're welcome! More is coming but I haven't had much time to play and I'm not far enough in the game to test most of it yet EDIT: I also highly recommend using the trainer from the guy whose name is censored apparently, as well as this, it covers a huge amount of things that are still not yet up i...
- Sat May 11, 2024 5:02 pm
- Forum: Tables
- Topic: z Everspace 2
- Replies: 200
- Views: 41318
- Mon Aug 07, 2023 12:07 am
- Forum: Tables
- Topic: z Baldur's Gate 3
- Replies: 6958
- Views: 2301866
Re: z Baldur's Gate 3
@Evenless, Your armor spawn table wasnt working for me. It gave an error message. I fixed it already -I changed the script so that the item spawns at the mouse pointer. Feel free to use it!
Made by Zanzer, Evenless
Made by Zanzer, Evenless
- Sat Apr 29, 2023 5:07 pm
- Forum: Tables
- Topic: Everspace 2 (1.0, Steam)
- Replies: 157
- Views: 65449
Re: Everspace 2 (1.0, Steam)
the .pdb file is completely optional for the game. Its a leftover from developing it, and can be removed with a steam patch at any point. sadly most steam regions getting their own builds, and because the pdb is just a leftover, it usually doesn't get updated.
- Fri Apr 28, 2023 7:49 pm
- Forum: Tables
- Topic: Everspace 2 (1.0, Steam)
- Replies: 157
- Views: 65449
Re: Everspace 2 (1.0, Steam)
pretty much. check out Master_Builders and my post on the page 7 if you want to understand more about the issue.
- Sun Apr 23, 2023 12:14 am
- Forum: Tables
- Topic: Everspace 2 (1.0, Steam)
- Replies: 157
- Views: 65449
Re: Everspace 2 (1.0, Steam)
I see: No, in your case you can increase loot quality/quantity to whatever and then just kill enemies in unknown regions. Enemy drops are dynamic (and thats what affected by this)
- Sat Apr 22, 2023 12:36 am
- Forum: Tables
- Topic: Everspace 2 (1.0, Steam)
- Replies: 157
- Views: 65449
Re: Everspace 2 (1.0, Steam)
Unknown Regions have fixed loot tables. This is best used For high-risk/rifts.TowerDefender wrote: ↑Fri Apr 21, 2023 9:36 pmHello guys, what I have to do to change the loot quality multiplier and does it also work in unkown signals?
- Fri Apr 21, 2023 10:32 pm
- Forum: Tables
- Topic: Everspace 2 (1.0, Steam)
- Replies: 157
- Views: 65449
Re: Everspace 2 (1.0, Steam)
Hey Master
Thanks for doing this!
My steam location is Eu-Frankfurt.
Thanks for doing this!
My steam location is Eu-Frankfurt.
- Fri Apr 21, 2023 6:31 pm
- Forum: Tables
- Topic: Everspace 2 (1.0, Steam)
- Replies: 157
- Views: 65449
Re: Everspace 2 (1.0, Steam)
I tried both verifying/deleting+verifying.
Both did do jack shit. Still same md5, and of course, .pdb mismatch.
Ah well. Thanks for figuring this out with me, master
Both did do jack shit. Still same md5, and of course, .pdb mismatch.
Ah well. Thanks for figuring this out with me, master
- Fri Apr 21, 2023 5:38 pm
- Forum: Tables
- Topic: Everspace 2 (1.0, Steam)
- Replies: 157
- Views: 65449
Re: Everspace 2 (1.0, Steam)
Soo, after a Deep dive with windbg64, reading stuff up, breaking things horrible, i found a program (ChkMatch), which can check if a .pdb can be used for a program.... and my .pdb is mismatching. Same program can be used to fix said mismatch, but the file seems to be corrupt - because activating a p...