Some kind of infinite item or item quantity freeze/editor would be fantastic. Would be pretty much all you'd need for the early/mid game along with the basics that have been covered already.
Thanks for working on this!
Search found 6 matches
- Fri Mar 22, 2024 8:35 pm
- Forum: Tables
- Topic: Dragon's Dogma 2 - table v: 1.5 CT
- Replies: 101
- Views: 40463
- Sun Mar 03, 2024 8:09 pm
- Forum: Tables
- Topic: Last Epoch
- Replies: 266
- Views: 60133
Re: Last Epoch
Table updated: 1.0.2 [03-Mar-2024] I stopped being lazy and decided to add some more functionality. The table hasn't fully been tested out, but it seemed to be working. If you have any issues, let me know, so I can try and fix it. The table can be found here: https://fearlessrevolution.com/viewtopi...
- Sun Mar 03, 2024 7:09 am
- Forum: Tables
- Topic: Last Epoch
- Replies: 266
- Views: 60133
- Mon Jan 22, 2024 3:14 am
- Forum: Tables
- Topic: z Palworld
- Replies: 263
- Views: 123087
Re: z Palworld
Pal Always Rare That sound indicating a rare Pal is nearby will drive you nuts. Boy you weren't kidding, this makes the game unplayable basically lol. Hopefully they patch that or make it an option you can toggle off, going to have to use this sparingly just to catch one shiny copy of each Pal in t...
- Fri Mar 17, 2023 1:32 am
- Forum: Tables
- Topic: Last Epoch EA 0.9+ (Steam)...
- Replies: 764
- Views: 311511
Re: Last Epoch EA 0.9+ (Steam)...
Yeah can confirm, must have been something related to one of the things that was fixed I guess? Either way seems like it's back to working now, ty!
- Wed Mar 15, 2023 11:37 pm
- Forum: Tables
- Topic: Last Epoch EA 0.9+ (Steam)...
- Replies: 764
- Views: 311511
Re: Last Epoch EA 0.9+ (Steam)...
Hey, just wanted to mention since I didn't see anyone else bring this up, but the script for max implicit modifiers doesn't seem to be working anymore as of the latest round of hotfixes for 0.9 (c and d I think?). The one for affixes is still fine though. Not a huge deal and there are probably going...